Player Matchup

Danzaburou
Danzaburou
Silver II
AlwaysGxcci
Danzaburou
Silver II
Level 96
God Stats
2W - 3L
1,630 SR
Queue Stats
18W - 24L
1,422 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
IMAKILLABRUH
Ao Kuang
Silver IV
Level 144
God Stats
7W - 10L
1,696 SR
Queue Stats
85W - 85L
1,414 MMR
Party 3
Baba Yaga
Baba Yaga
Silver II
OofSalt
Baba Yaga
Silver II
Level 139
God Stats
18W - 17L
1,476 SR
Queue Stats
227W - 207L
1,320 MMR
Party 3
Athena
Athena
Silver IV
SemiHardNips
Athena
Silver IV
Level 127
God Stats
2W - 3L
1,329 SR
Queue Stats
41W - 44L
1,367 MMR
Solo
King Arthur
King Arthur
Silver III
YokuNoSteveN
King Arthur
Silver III
Level 121
God Stats
0W - 2L
1,680 SR
Queue Stats
17W - 24L
1,307 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,562 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,581 SR
1,367 MMR
Cabrakan
Cabrakan
Silver I
Jabar
Cabrakan
Silver I
Level 124
God Stats
2W - 1L
1,726 SR
Queue Stats
143W - 141L
1,371 MMR
Party 1
Thanatos
Thanatos
Silver IV
Jincx_
Thanatos
Silver IV
Level 102
God Stats
17W - 13L
1,500 SR
Queue Stats
320W - 332L
1,318 MMR
Party 4
Hades
Hades
Silver IV
Lord Gizzmo
Hades
Silver IV
Level 88
God Stats
3W - 0L
1,651 SR
Queue Stats
8W - 13L
1,366 MMR
Solo
Ra
Ra
Silver I
Sire143
Ra
Silver I
Level 100
God Stats
21W - 19L
1,680 SR
Queue Stats
276W - 249L
1,371 MMR
Party 1
Medusa
Medusa
Silver III
diazthewrestler
Medusa
Silver III
Level 116
God Stats
4W - 6L
1,346 SR
Queue Stats
162W - 165L
1,411 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlwaysGxcci
Danzaburou
18
1 / 3 / 3
11,196
467
9,068
14,850
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
IMAKILLABRUH
Ao Kuang
18
3 / 6 / 2
10,929
455
7,902
20,047
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
OofSalt
Baba Yaga
18
2 / 6 / 7
11,016
459
11,889
17,739
10,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
15
1 / 3 / 6
9,898
412
7,441
21,853
23,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
YokuNoSteveN
King Arthur
16
6 / 6 / 2
10,792
450
16,113
28,224
23,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Nu WaCthulhuCu ChulainnErlang ShenScylla

VS

Bans
PeleChang'eTsukuyomiYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jabar
Cabrakan
20
8 / 4 / 6
13,718
572
16,568
17,295
22,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Jincx_
Thanatos
18
6 / 4 / 12
12,170
507
11,506
16,195
8,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 3
10,595
441
4,470
17,967
20,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 2 / 11
12,489
520
15,553
13,504
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 0 / 11
12,761
532
19,612
15,187
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
24
24
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlwaysGxcci
Danzaburou
1
3
3
0.83
L
Ao Kuang
IMAKILLABRUH
Ao Kuang
3
6
2
0.67
W
Cabrakan
Jabar
Cabrakan
8
4
6
2.75
W
Thanatos
Jincx_
Thanatos
6
4
12
3
W
1
3
3
0.83
L
Baba Yaga
OofSalt
Baba Yaga
2
6
7
0.92
L
Athena
1
3
6
1.33
W
3
2
11
4.25
L
King Arthur
YokuNoSteveN
King Arthur
6
6
2
1.17
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,413
Damage
67,709
102,713
Taken
80,148
71,353
Mitigated
67,102
24,669
Healing
39,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlwaysGxcci
Danzaburou
9,068
3,964
0
7,560
14,850
5,945
1,521
5,439
9,397
0
85,192
L
Ao Kuang
IMAKILLABRUH
Ao Kuang
7,902
1,113
0
4,598
20,047
7,720
0
3,175
16,802
84,482
0
W
Cabrakan
Jabar
Cabrakan
16,568
1,872
0
3,899
17,295
22,269
875
5,745
11,423
92,089
0
W
Thanatos
Jincx_
Thanatos
11,506
2,077
0
11,477
16,195
8,891
387
7,681
8,429
0
64,774
W
4,470
130
1,486
4,225
17,967
20,997
486
5,405
12,316
41,705
0
L
Baba Yaga
OofSalt
Baba Yaga
11,889
448
0
7,126
17,739
10,211
1,153
7,146
10,243
85,954
0
L
Athena
7,441
1,730
0
1,790
21,853
23,763
206
6,402
15,090
36,988
0
W
15,553
1,116
5,896
6,522
13,504
6,403
1,160
7,385
6,027
83,606
0
L
King Arthur
YokuNoSteveN
King Arthur
16,113
1,572
0
3,595
28,224
23,714
58
13,829
14,206
0
63,567
W
19,612
11,252
0
6,150
15,187
8,542
4,636
3,622
11,494
0
118,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,831
Gold Earned
61,733
573
Minions Killed
662
0
Camps Cleared
0
2,117,474
Distance Traveled
2,301,328
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,196
467
143
6
0
413,135
1
L
Ao Kuang
10,929
455
125
5
0
425,474
1
W
Cabrakan
13,718
572
162
7
0
391,841
0
W
Thanatos
12,170
507
88
4
0
496,147
4
W
Hades
10,595
441
91
4
0
445,659
6
L
Baba Yaga
11,016
459
134
6
0
399,086
6
L
Athena
9,898
412
60
3
0
461,709
10
W
Ra
12,489
520
155
6
0
499,211
4
L
King Arthur
10,792
450
111
5
0
418,070
1
W
Medusa
12,761
532
166
7
0
468,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role