Player Matchup

Izanami
Izanami
AlphaV3N0M
Izanami
Level 18
God Stats
68W - 50L
1,150 SR
Queue Stats
351W - 297L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
GODWicho1151
Cthulhu
Level 18
God Stats
5W - 5L
1,628 SR
Queue Stats
19W - 21L
1,572 Elo+
Party 2
Set
Set
Inrang-Y
Set
Level 24
God Stats
12W - 8L
1,612 SR
Queue Stats
95W - 89L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Luisiferg
Zhong Kui
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 187L
1,572 Elo+
Party 2
Vamana
Vamana
Pablo0210
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 278L
1,590 Elo+
Party 2
Team Averages
Level 41
1,478 SR
1,544 Elo+

VS

Team Averages
Level 21
1,581 SR
1,655 Elo+
Set
Set
Eg0nSpengler
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,696 Elo+
Party 1
Amaterasu
Amaterasu
LilQuaz
Amaterasu
Level 28
God Stats
10W - 6L
1,799 SR
Queue Stats
37W - 33L
1,673 Elo+
Party 3
Neith
Neith
PRIMET1ME619
Neith
Level 25
God Stats
1W - 1L
1,381 SR
Queue Stats
16W - 11L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
Raidedx
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,663 Elo+
Party 1
Khepri
Khepri
YoursTruly03
Khepri
Level 26
God Stats
12W - 12L
1,726 SR
Queue Stats
70W - 79L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaV3N0M
Izanami
15
1 / 2 / 7
9,591
436
5,596
9,488
3,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GODWicho1151
Cthulhu
17
2 / 1 / 7
10,480
476
7,115
14,940
14,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 0 / 5
12,486
568
10,619
13,527
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Luisiferg
Zhong Kui
20
15 / 2 / 5
14,065
639
33,829
24,006
18,313
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Pablo0210
Vamana
18
1 / 4 / 9
12,334
561
18,076
25,647
20,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 2
11,024
501
14,598
18,690
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
LilQuaz
Amaterasu
16
3 / 3 / 1
10,072
458
14,662
20,204
18,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 4
8,813
401
6,640
13,162
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Raidedx
Kukulkan
14
0 / 8 / 2
9,194
418
7,363
13,438
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
11
1 / 8 / 3
7,925
360
7,262
21,493
17,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
9
9
Deaths
27
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaV3N0M
Izanami
1
2
7
2.25
L
5
4
2
1.5
W
Cthulhu
GODWicho1151
Cthulhu
2
1
7
5.5
W
8
0
5
10.5
L
Amaterasu
LilQuaz
Amaterasu
3
3
1
1.17
W
Zhong Kui
Luisiferg
Zhong Kui
15
2
5
8.75
L
0
4
4
0.5
W
Vamana
Pablo0210
Vamana
1
4
9
1.38
L
Kukulkan
Raidedx
Kukulkan
0
8
2
0.13
L
Khepri
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,235
Damage
50,525
87,608
Taken
86,987
67,098
Mitigated
54,466
35,218
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaV3N0M
Izanami
5,596
4,197
0
4,558
9,488
3,571
4,201
3,956
5,532
0
61,045
L
14,598
8,028
0
6,076
18,690
8,651
0
8,561
9,925
0
83,507
W
Cthulhu
GODWicho1151
Cthulhu
7,115
350
0
1,150
14,940
14,356
1,160
2,682
12,258
44,285
0
W
10,619
4,909
0
3,816
13,527
10,437
1,974
1,662
11,865
0
105,110
L
Amaterasu
LilQuaz
Amaterasu
14,662
7,303
0
6,532
20,204
18,963
0
6,924
13,055
2,053
57,335
W
Zhong Kui
Luisiferg
Zhong Kui
33,829
8,455
0
16,532
24,006
18,313
2,603
5,284
18,722
113,203
0
L
6,640
1,870
0
5,445
13,162
4,793
0
6,548
6,521
0
55,474
W
Vamana
Pablo0210
Vamana
18,076
5,838
0
9,162
25,647
20,421
258
1,871
23,776
11,235
76,125
L
Kukulkan
Raidedx
Kukulkan
7,363
259
0
520
13,438
5,055
0
9,317
3,861
53,606
0
L
Khepri
7,262
633
0
1,278
21,493
17,004
0
12,229
9,198
24,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
47,028
678
Minions Killed
485
0
Camps Cleared
0
2,115,430
Distance Traveled
1,999,604
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,591
436
100
5
0
378,653
0
L
Set
11,024
501
131
6
0
441,412
4
W
Cthulhu
10,480
476
81
4
0
459,617
3
W
Set
12,486
568
144
7
0
470,666
1
L
Amaterasu
10,072
458
108
5
0
384,157
4
W
Zhong Kui
14,065
639
186
8
0
390,037
2
L
Neith
8,813
401
105
5
0
400,141
6
W
Vamana
12,334
561
167
8
0
416,457
3
L
Kukulkan
9,194
418
116
5
0
380,904
0
L
Khepri
7,925
360
25
1
0
392,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role