Player Matchup

Susano
Susano
Manoosh
Susano
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
27W - 13L
1,827 Elo+
Party 1
Osiris
Osiris
RatKingRathius
Osiris
Level 25
God Stats
36W - 18L
1,730 SR
Queue Stats
105W - 64L
1,697 Elo+
Solo
Persephone
Persephone
Seanzyx
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 92L
1,740 Elo+
Party 1
Neith
Neith
Seulgі
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,804 Elo+
Party 1
Cerberus
Cerberus
Shin4y
Cerberus
Level 18
God Stats
8W - 1L
2,010 SR
Queue Stats
29W - 14L
1,831 Elo+
Party 1
Team Averages
Level 27
1,695 SR
1,780 Elo+

VS

Team Averages
Level 23
1,650 SR
1,753 Elo+
Set
Set
DuckMilk
Set
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
161W - 94L
1,749 Elo+
Solo
Apollo
Apollo
Gankkey
Apollo
Level 28
God Stats
22W - 7L
1,735 SR
Queue Stats
260W - 136L
1,755 Elo+
Solo
Mercury
Mercury
ShokugekiNoSoma
Mercury
Level 28
God Stats
4W - 3L
1,506 SR
Queue Stats
90W - 52L
1,648 Elo+
Solo
Nox
Nox
TouchMyDinker
Nox
Level 26
God Stats
12W - 7L
1,516 SR
Queue Stats
173W - 155L
1,574 Elo+
Solo
Janus
Janus
Triicolocoo
Janus
Level 6
God Stats
11W - 6L
1,993 SR
Queue Stats
49W - 41L
2,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Manoosh
Susano
12
3 / 3 / 0
7,382
492
4,121
11,046
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,831
522
10,652
16,632
9,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Seanzyx
Persephone
13
1 / 4 / 2
7,679
512
6,807
10,244
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Seulgі
Neith
15
2 / 1 / 0
8,628
575
8,895
5,888
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Shin4y
Cerberus
9
0 / 3 / 2
6,253
417
4,402
10,141
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,689
579
9,085
12,827
6,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Gankkey
Apollo
16
4 / 0 / 1
9,366
624
3,787
7,135
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 8
7,747
516
6,001
11,572
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 9
7,222
481
3,446
10,284
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 0 / 5
9,678
645
12,796
8,984
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
14
14
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Apollo
Gankkey
Apollo
4
0
1
4.5
L
Susano
Manoosh
Susano
3
3
0
1
L
1
3
0
0.33
L
Persephone
Seanzyx
Persephone
1
4
2
0.5
L
Neith
Seulgі
Neith
2
1
0
2
L
Cerberus
Shin4y
Cerberus
0
3
2
0.33
W
1
2
8
2.5
W
0
3
9
1.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
35,115
53,951
Taken
50,802
24,268
Mitigated
19,906
17,960
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,085
5,151
0
4,590
12,827
6,576
0
149
12,678
0
62,646
W
Apollo
Gankkey
Apollo
3,787
2,642
0
2,548
7,135
1,982
1,737
1,109
5,992
0
66,642
L
Susano
Manoosh
Susano
4,121
1,280
0
3,530
11,046
3,816
0
4,143
6,903
0
36,403
L
10,652
5,209
0
9,019
16,632
9,783
36
1,561
15,071
0
60,372
L
Persephone
Seanzyx
Persephone
6,807
406
0
1,700
10,244
3,464
0
3,889
6,352
46,205
0
L
Neith
Seulgі
Neith
8,895
2,649
0
1,264
5,888
2,016
326
1,862
4,026
0
71,694
L
Cerberus
Shin4y
Cerberus
4,402
46
0
2,447
10,141
5,189
0
4,785
5,356
14,483
0
W
6,001
1,748
0
1,492
11,572
3,673
0
4,468
6,808
0
53,440
W
3,446
185
0
3,125
10,284
4,924
160
2,866
7,319
16,065
0
W
12,796
1,045
0
4,032
8,984
2,751
0
2,138
6,796
78,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
42,702
475
Minions Killed
523
0
Camps Cleared
0
1,409,433
Distance Traveled
1,593,292
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,689
579
133
9
0
314,028
2
W
Apollo
9,366
624
144
10
0
290,547
7
L
Susano
7,382
492
74
5
0
308,278
3
L
Osiris
7,831
522
115
8
0
253,580
1
L
Persephone
7,679
512
107
7
0
279,687
1
L
Neith
8,628
575
145
10
0
257,036
3
L
Cerberus
6,253
417
34
2
0
310,852
2
W
Mercury
7,747
516
75
5
0
342,828
0
W
Nox
7,222
481
34
2
0
294,240
7
W
Janus
9,678
645
137
9
0
351,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role