Player Matchup

Osiris
Osiris
Chilly3378
Osiris
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 68L
1,364 Elo+
Solo
Anubis
Anubis
dioskanikas
Anubis
Level 56
God Stats
15W - 18L
1,473 SR
Queue Stats
299W - 328L
1,408 Elo+
Solo
Nemesis
Nemesis
fryyourbrains
Nemesis
Level 65
God Stats
10W - 7L
1,609 SR
Queue Stats
47W - 45L
1,543 Elo+
Solo
Ymir
Ymir
iRagingAsian
Ymir
Level 81
God Stats
0W - 2L
1,362 SR
Queue Stats
18W - 16L
1,422 Elo+
Solo
Hachiman
Hachiman
taxer21
Hachiman
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
94W - 84L
1,338 Elo+
Solo
Team Averages
Level 79
1,445 SR
1,415 Elo+

VS

Team Averages
Level 93
1,362 SR
1,439 Elo+
Ra
Ra
Arekusanda007
Ra
Level 124
God Stats
5W - 5L
1,515 SR
Queue Stats
201W - 196L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
Gatoazul316
Jing Wei
Level 154
God Stats
5W - 12L
1,045 SR
Queue Stats
327W - 321L
1,455 Elo+
Party 1
Bellona
Bellona
MindofGabs
Bellona
Level 56
God Stats
16W - 27L
1,274 SR
Queue Stats
598W - 570L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
bjfehwbfdnmsfk
Tsukuyomi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jrgrtr100
Ymir
Level 67
God Stats
16W - 7L
1,476 SR
Queue Stats
624W - 720L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chilly3378
Osiris
13
1 / 5 / 1
8,641
411
6,718
14,997
12,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
1 / 3 / 2
9,096
433
7,609
10,134
5,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
16
5 / 5 / 2
10,531
501
11,629
15,492
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 4
8,860
422
8,046
17,891
10,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
taxer21
Hachiman
17
1 / 5 / 1
10,589
504
11,170
16,481
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,014
524
17,460
8,692
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Gatoazul316
Jing Wei
20
4 / 2 / 4
12,080
575
13,068
17,375
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MindofGabs
Bellona
17
3 / 3 / 6
10,737
511
6,952
15,529
14,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
bjfehwbfdnmsfk
Tsukuyomi
17
5 / 2 / 5
10,515
501
4,599
12,710
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
17
3 / 3 / 9
10,519
501
7,910
15,724
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
20
20
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Osiris
Chilly3378
Osiris
1
5
1
0.3
W
Jing Wei
Gatoazul316
Jing Wei
4
2
4
3
W
Bellona
MindofGabs
Bellona
3
3
6
2
W
Tsukuyomi
bjfehwbfdnmsfk
Tsukuyomi
5
2
5
3.75
L
Anubis
1
3
2
0.67
L
Nemesis
5
5
2
1.2
L
3
2
4
2.5
W
Ymir
3
3
9
2.5
L
Hachiman
taxer21
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,172
Damage
49,989
74,995
Taken
70,030
41,147
Mitigated
46,470
16,648
Healing
28,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,460
920
3,897
4,121
8,692
3,979
321
1,739
6,953
77,650
0
L
Osiris
Chilly3378
Osiris
6,718
1,545
0
1,130
14,997
12,116
1,763
6,534
8,285
0
41,179
W
Jing Wei
Gatoazul316
Jing Wei
13,068
10,223
0
9,539
17,375
6,995
4,026
1,529
15,846
0
93,179
W
Bellona
MindofGabs
Bellona
6,952
2,031
0
3,960
15,529
14,799
0
3,789
11,740
0
72,044
W
Tsukuyomi
bjfehwbfdnmsfk
Tsukuyomi
4,599
1,078
0
5,041
12,710
5,359
0
3,295
9,415
0
66,071
L
Anubis
7,609
148
0
5,135
10,134
5,608
0
5,268
4,594
61,201
0
L
Nemesis
11,629
4,653
0
1,632
15,492
6,699
952
4,720
10,506
0
69,914
L
8,046
1,480
311
2,126
17,891
10,635
0
5,452
12,246
36,787
0
W
Ymir
7,910
903
0
1,533
15,724
15,338
0
5,303
10,421
43,192
0
L
Hachiman
taxer21
Hachiman
11,170
6,391
0
6,314
16,481
6,089
208
2,425
13,994
0
75,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
54,865
477
Minions Killed
580
0
Camps Cleared
0
1,792,490
Distance Traveled
2,210,724
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,014
524
140
7
0
477,947
6
L
Osiris
8,641
411
75
4
0
379,955
1
W
Jing Wei
12,080
575
156
7
0
410,821
6
W
Bellona
10,737
511
142
7
0
421,442
5
W
Tsukuyomi
10,515
501
106
5
0
464,932
0
L
Anubis
9,096
433
117
6
0
249,326
1
L
Nemesis
10,531
501
111
5
0
383,932
2
L
Ymir
8,860
422
45
2
0
430,550
10
W
Ymir
10,519
501
36
2
0
435,582
4
L
Hachiman
10,589
504
129
6
0
348,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role