Player Matchup

Sol
Sol
Indefeasible
Sol
Level 15
God Stats
1W - 0L
1,676 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 2
Apollo
Apollo
NutNutMcgee
Apollo
Level 122
God Stats
8W - 3L
1,500 SR
Queue Stats
303W - 292L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
SillyBunny20820
Hun Batz
Level 102
God Stats
1W - 0L
1,676 SR
Queue Stats
18W - 10L
1,551 Elo+
Party 2
Mercury
Mercury
Tarnnuks
Mercury
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 167L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
ThATsnOTaSUppOrT
Aphrodite
Level 76
God Stats
24W - 10L
1,766 SR
Queue Stats
288W - 290L
1,537 Elo+
Party 1
Team Averages
Level 92
1,624 SR
1,551 Elo+

VS

Team Averages
Level 59
1,478 SR
1,485 Elo+
Skadi
Skadi
AlogicGuy
Skadi
Level 30
God Stats
1W - 2L
1,502 SR
Queue Stats
156W - 155L
1,407 Elo+
Party 4
Thanatos
Thanatos
Awizard101player
Thanatos
Level 137
God Stats
4W - 4L
1,334 SR
Queue Stats
209W - 185L
1,596 Elo+
Party 3
Bellona
Bellona
Chapped buttt
Bellona
Level 16
God Stats
4W - 3L
1,625 SR
Queue Stats
7W - 5L
1,532 Elo+
Party 3
Janus
Janus
Notorious3Joker
Janus
Level 56
God Stats
11W - 14L
1,419 SR
Queue Stats
210W - 189L
1,450 Elo+
Party 4
Geb
Geb
SlinkyUndew
Geb
Level 57
God Stats
15W - 13L
1,508 SR
Queue Stats
178W - 149L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,827
552
8,439
11,828
3,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
16
12 / 1 / 4
10,185
637
13,647
9,040
2,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
13
2 / 2 / 2
8,539
534
3,848
8,394
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Tarnnuks
Mercury
14
2 / 4 / 8
8,697
544
4,897
10,899
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
13
4 / 4 / 13
8,412
526
7,856
13,728
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlogicGuy
Skadi
13
2 / 4 / 2
7,927
495
5,155
7,118
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 5 / 1
7,528
471
6,633
10,530
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
1 / 2 / 7
7,694
481
7,262
9,582
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 6 / 6
7,980
499
13,138
10,086
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 3
6,969
436
4,255
15,820
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
24
Kills
12
12
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlogicGuy
Skadi
2
4
2
0.75
L
4
5
1
0.9
L
Bellona
1
2
7
2.25
W
4
1
6
7
L
3
6
6
1
W
Apollo
12
1
4
14
W
Hun Batz
2
2
2
1.5
L
2
7
3
0.5
W
Mercury
Tarnnuks
Mercury
2
4
8
1.5
W
Aphrodite
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
36,443
53,889
Taken
53,136
18,144
Mitigated
27,121
22,804
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlogicGuy
Skadi
5,155
1,915
0
679
7,118
2,134
0
1,836
5,282
0
35,498
L
6,633
905
0
8,029
10,530
3,781
0
2,235
8,295
0
36,928
L
Bellona
7,262
2,087
0
1,852
9,582
8,117
338
1,753
7,829
0
33,710
W
8,439
1,215
0
3,206
11,828
3,427
1,345
4,718
6,881
46,469
0
L
13,138
886
0
1,965
10,086
3,348
0
3,499
6,587
46,278
0
W
Apollo
13,647
9,443
0
1,927
9,040
2,980
2,923
2,426
6,491
0
56,794
W
Hun Batz
3,848
766
0
1,825
8,394
2,837
335
596
7,533
0
34,459
L
4,255
343
0
2,034
15,820
9,741
0
6,972
8,848
16,827
0
W
Mercury
Tarnnuks
Mercury
4,897
1,841
0
740
10,899
3,789
0
3,208
7,520
0
56,318
W
Aphrodite
7,856
712
6,086
9,020
13,728
5,111
1,497
5,723
7,671
21,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
38,098
395
Minions Killed
306
0
Camps Cleared
0
1,501,103
Distance Traveled
1,499,875
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,927
495
69
4
0
294,842
1
L
Thanatos
7,528
471
73
5
0
306,071
0
L
Bellona
7,694
481
77
5
0
319,881
0
W
Sol
8,827
552
90
6
0
298,178
0
L
Janus
7,980
499
76
5
0
277,276
3
W
Apollo
10,185
637
100
6
0
302,715
4
W
Hun Batz
8,539
534
82
5
0
268,064
1
L
Geb
6,969
436
11
1
0
301,805
1
W
Mercury
8,697
544
90
6
0
331,697
6
W
Aphrodite
8,412
526
33
2
0
300,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role