Player Matchup

Nu Wa
Nu Wa
Fantasios
Nu Wa
Level 43
God Stats
10W - 12L
1,400 SR
Queue Stats
23W - 39L
1,433 Elo+
Solo
Ganesha
Ganesha
HelgarMartel
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
jugo-efectivo8
Erlang Shen
Level 29
God Stats
7W - 1L
1,863 SR
Queue Stats
30W - 23L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
pepekiris
Jing Wei
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,507 Elo+
Party 1
Fenrir
Fenrir
tromax16
Fenrir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 1
Team Averages
Level 49
1,552 SR
1,546 Elo+

VS

Team Averages
Level 84
1,440 SR
1,420 Elo+
Nemesis
Nemesis
HighLanderGhost
Nemesis
Level 113
God Stats
6W - 3L
1,500 SR
Queue Stats
309W - 281L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
Nicolas1015
Cabrakan
Level 17
God Stats
3W - 6L
1,369 SR
Queue Stats
21W - 45L
1,214 Elo+
Party 3
Hel
Hel
SkelletinhoBR
Hel
Level 67
God Stats
5W - 12L
1,573 SR
Queue Stats
88W - 118L
1,362 Elo+
Party 3
Apollo
Apollo
SugarBabyll
Apollo
Level 122
God Stats
21W - 32L
1,262 SR
Queue Stats
304W - 295L
1,525 Elo+
Solo
Bellona
Bellona
T1MeloRego
Bellona
Level 102
God Stats
10W - 13L
1,494 SR
Queue Stats
637W - 579L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fantasios
Nu Wa
17
6 / 0 / 4
10,305
644
7,939
4,950
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HelgarMartel
Ganesha
13
0 / 2 / 10
8,561
535
6,612
8,645
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
jugo-efectivo8
Erlang Shen
17
7 / 2 / 3
10,368
648
12,549
11,192
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
pepekiris
Jing Wei
15
3 / 1 / 2
9,114
570
3,836
7,541
2,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
tromax16
Fenrir
14
0 / 1 / 6
8,276
517
3,850
8,933
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,128
508
4,381
11,333
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Nicolas1015
Cabrakan
8
0 / 4 / 0
5,307
332
1,606
6,726
3,761
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 3 / 1
7,669
479
952
8,154
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
0 / 4 / 2
7,656
479
4,699
10,954
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
T1MeloRego
Bellona
14
2 / 4 / 1
8,048
503
6,200
14,972
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
6
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Fantasios
Nu Wa
6
0
4
8
W
Ganesha
HelgarMartel
Ganesha
0
2
10
2.5
L
4
1
1
4.5
L
Cabrakan
Nicolas1015
Cabrakan
0
4
0
0
L
0
3
1
0.17
L
Apollo
0
4
2
0.25
L
Bellona
T1MeloRego
Bellona
2
4
1
0.63
W
Erlang Shen
jugo-efectivo8
Erlang Shen
7
2
3
4.25
W
Jing Wei
pepekiris
Jing Wei
3
1
2
4
W
Fenrir
tromax16
Fenrir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
17,838
41,261
Taken
52,139
23,917
Mitigated
23,253
16,128
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Fantasios
Nu Wa
7,939
2,771
0
870
4,950
1,726
873
243
4,707
67,626
0
W
Ganesha
HelgarMartel
Ganesha
6,612
699
0
2,034
8,645
6,881
120
1,902
6,743
20,598
0
L
4,381
1,853
0
5,334
11,333
3,061
0
4,125
7,208
0
54,911
L
Cabrakan
Nicolas1015
Cabrakan
1,606
355
0
856
6,726
3,761
0
3,340
3,386
5,087
485
L
952
236
219
2,425
8,154
2,580
0
2,158
5,996
53,300
0
L
Apollo
4,699
2,279
0
4,035
10,954
3,619
0
3,719
7,235
0
51,900
L
Bellona
T1MeloRego
Bellona
6,200
2,141
0
5,440
14,972
10,232
0
1,209
13,763
0
43,294
W
Erlang Shen
jugo-efectivo8
Erlang Shen
12,549
7,304
0
5,496
11,192
9,341
1,739
224
10,968
0
67,239
W
Jing Wei
pepekiris
Jing Wei
3,836
2,362
0
4,574
7,541
2,670
838
109
7,432
0
60,965
W
Fenrir
tromax16
Fenrir
3,850
803
0
3,154
8,933
3,299
705
0
8,933
0
47,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
36,808
469
Minions Killed
402
0
Camps Cleared
0
1,503,964
Distance Traveled
1,474,569
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,305
644
116
7
0
296,548
0
W
Ganesha
8,561
535
2
0
0
308,638
3
L
Nemesis
8,128
508
100
6
0
359,568
2
L
Cabrakan
5,307
332
12
1
0
257,460
0
L
Hel
7,669
479
99
6
0
291,934
4
L
Apollo
7,656
479
93
6
0
266,560
3
L
Bellona
8,048
503
98
6
0
299,047
4
W
Erlang Shen
10,368
648
116
7
0
306,732
3
W
Jing Wei
9,114
570
151
9
0
288,737
2
W
Fenrir
8,276
517
84
5
0
303,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role