Player Matchup

Discordia
Discordia
AnonymousAxolotl
Discordia
Level 17
God Stats
1W - 3L
1,508 SR
Queue Stats
13W - 9L
1,518 Elo+
Party 2
Hachiman
Hachiman
Mr_richas
Hachiman
Level 16
God Stats
0W - 3L
1,606 SR
Queue Stats
10W - 8L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
Rang0o0
Sylvanus
Level 16
God Stats
4W - 2L
1,689 SR
Queue Stats
14W - 9L
1,518 Elo+
Party 2
Merlin
Merlin
S1M0NE088
Merlin
Level 68
God Stats
0W - 1L
1,752 SR
Queue Stats
17W - 10L
1,518 Elo+
Party 2
Pele
Pele
lVlitchell
Pele
Level 28
God Stats
1W - 1L
1,788 SR
Queue Stats
8W - 4L
1,721 Elo+
Party 2
Team Averages
Level 29
1,669 SR
1,546 Elo+

VS

Team Averages
Level 31
1,509 SR
1,484 Elo+
Apollo
Apollo
Aqxua-_-
Apollo
Level 81
God Stats
21W - 19L
1,388 SR
Queue Stats
151W - 139L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cripysnaps
Tsukuyomi
Level 14
God Stats
21W - 27L
1,119 SR
Queue Stats
129W - 129L
1,466 Elo+
Solo
Discordia
Discordia
HokageBrock
Discordia
Level 27
God Stats
34W - 23L
1,459 SR
Queue Stats
728W - 693L
1,554 Elo+
Solo
Ares
Ares
MrMonk142
Ares
Level 29
God Stats
7W - 2L
1,846 SR
Queue Stats
49W - 52L
1,446 Elo+
Party 1
Medusa
Medusa
daggsterz
Medusa
Level 6
God Stats
13W - 11L
1,734 SR
Queue Stats
244W - 237L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
2 / 5 / 1
9,964
498
4,904
13,749
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Mr_richas
Hachiman
14
1 / 2 / 0
8,340
417
2,266
9,736
3,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Rang0o0
Sylvanus
13
0 / 1 / 1
8,149
407
5,498
13,485
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
S1M0NE088
Merlin
14
1 / 8 / 0
8,353
418
6,037
12,008
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 8 / 0
9,297
465
9,033
17,040
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aqxua-_-
Apollo
18
7 / 2 / 5
11,329
566
9,946
13,307
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Cripysnaps
Tsukuyomi
20
10 / 2 / 3
14,246
712
13,869
14,130
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HokageBrock
Discordia
4
0 / 0 / 0
6,337
317
184
484
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ares
15
4 / 1 / 6
10,131
507
8,447
16,372
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
daggsterz
Medusa
17
2 / 1 / 2
10,254
513
9,526
9,987
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
23
24
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
5
1
0.5
W
Apollo
Aqxua-_-
Apollo
7
2
5
4.75
W
Tsukuyomi
Cripysnaps
Tsukuyomi
10
2
3
5.75
W
Discordia
HokageBrock
Discordia
0
0
0
0
W
Ares
4
1
6
7
L
Hachiman
Mr_richas
Hachiman
1
2
0
0.5
L
Sylvanus
Rang0o0
Sylvanus
0
1
1
0.5
L
Merlin
S1M0NE088
Merlin
1
8
0
0.13
W
Medusa
daggsterz
Medusa
2
1
2
3
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
41,972
66,018
Taken
54,280
30,582
Mitigated
31,632
18,693
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
4,904
438
0
5,602
13,749
4,226
0
1,590
12,109
70,452
0
W
Apollo
Aqxua-_-
Apollo
9,946
4,849
0
6,495
13,307
7,205
676
4,655
8,452
0
75,151
W
Tsukuyomi
Cripysnaps
Tsukuyomi
13,869
3,464
0
6,193
14,130
6,373
2,356
3,957
10,123
0
119,395
W
Discordia
HokageBrock
Discordia
184
0
0
413
484
85
0
122
362
1,796
0
W
Ares
8,447
497
0
4,365
16,372
13,291
18
5,051
11,196
37,433
0
L
Hachiman
Mr_richas
Hachiman
2,266
1,832
0
4,281
9,736
3,127
300
1,247
8,439
0
44,708
L
Sylvanus
Rang0o0
Sylvanus
5,498
965
1,176
5,326
13,485
8,815
90
1,811
11,599
25,202
0
L
Merlin
S1M0NE088
Merlin
6,037
88
0
620
12,008
3,766
0
1,347
10,586
57,779
0
W
Medusa
daggsterz
Medusa
9,526
4,325
0
3,501
9,987
4,678
980
3,830
6,132
0
81,048
L
9,033
2,474
0
1,688
17,040
10,648
1,354
2,636
13,954
0
54,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,103
Gold Earned
52,297
463
Minions Killed
502
0
Camps Cleared
0
1,795,789
Distance Traveled
1,585,711
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,964
498
130
7
0
331,095
2
W
Apollo
11,329
566
114
6
0
367,107
2
W
Tsukuyomi
14,246
712
214
11
0
409,222
4
W
Discordia
6,337
317
5
0
0
32,718
0
W
Ares
10,131
507
44
2
0
397,223
11
L
Hachiman
8,340
417
116
6
0
305,012
0
L
Sylvanus
8,149
407
22
1
0
424,625
12
L
Merlin
8,353
418
92
5
0
355,339
2
W
Medusa
10,254
513
125
6
0
379,441
8
L
Pele
9,297
465
103
5
0
379,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role