Player Matchup

Cabrakan
Cabrakan
JohnyBGood04
Cabrakan
Level 149
God Stats
6W - 3L
1,256 SR
Queue Stats
358W - 379L
1,542 Elo+
Solo
Ra
Ra
Mateopiers
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Seibon
Sun Wukong
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
14W - 20L
1,420 Elo+
Solo
Ganesha
Ganesha
Twents
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 212L
1,508 Elo+
Solo
Osiris
Osiris
mailxjeevas
Osiris
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,552 Elo+
Party 2
Team Averages
Level 126
1,409 SR
1,504 Elo+

VS

Team Averages
Level 93
1,547 SR
1,668 Elo+
Raijin
Raijin
Crazyknidog
Raijin
Level 82
God Stats
2W - 3L
1,733 SR
Queue Stats
63W - 55L
1,680 Elo+
Party 1
Osiris
Osiris
KnowAlacrity
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Plasmm
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,663 Elo+
Party 1
Chang'e
Chang'e
derpmoofins
Chang'e
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 61L
1,625 Elo+
Party 1
Zeus
Zeus
neatolightshow
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JohnyBGood04
Cabrakan
19
10 / 8 / 11
12,116
865
13,072
19,135
24,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 18
13,053
932
16,256
9,386
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Seibon
Sun Wukong
17
3 / 5 / 15
10,384
742
12,120
16,312
17,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Twents
Ganesha
18
2 / 5 / 21
10,574
755
13,752
18,552
22,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
17
6 / 4 / 15
10,450
746
11,663
16,638
22,459
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
10 / 5 / 11
11,395
814
17,068
15,242
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
16
5 / 6 / 9
9,696
693
9,199
15,868
16,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Plasmm
Ganesha
17
0 / 4 / 22
9,702
693
8,896
17,736
20,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
derpmoofins
Chang'e
19
8 / 6 / 16
11,497
821
17,335
18,798
7,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 18
9,503
679
12,493
10,723
3,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
100
27
Kills
24
24
Deaths
27
80
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Raijin
10
5
11
3.1
W
Cabrakan
JohnyBGood04
Cabrakan
10
8
11
1.94
L
Osiris
5
6
9
1.58
W
6
2
18
7.5
L
Ganesha
Plasmm
Ganesha
0
4
22
2.75
W
Sun Wukong
Seibon
Sun Wukong
3
5
15
2.1
W
Ganesha
Twents
Ganesha
2
5
21
2.5
L
Chang'e
derpmoofins
Chang'e
8
6
16
2.67
W
Osiris
6
4
15
3.38
L
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,863
Damage
64,991
80,023
Taken
78,367
92,136
Mitigated
53,177
26,624
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
17,068
1,499
2,244
1,326
15,242
5,907
515
8,460
6,431
36,870
0
W
Cabrakan
JohnyBGood04
Cabrakan
13,072
1,937
2,052
1,326
19,135
24,827
1,140
13,229
5,906
17,880
0
L
Osiris
9,199
3,166
1,622
920
15,868
16,144
816
7,238
8,285
0
18,394
W
16,256
1,949
9,072
3,764
9,386
5,521
2,269
7,422
1,964
56,656
0
L
Ganesha
Plasmm
Ganesha
8,896
601
2,398
1,851
17,736
20,148
835
9,714
7,462
18,109
0
W
Sun Wukong
Seibon
Sun Wukong
12,120
1,901
848
3,647
16,312
17,325
702
11,068
5,244
0
23,357
W
Ganesha
Twents
Ganesha
13,752
755
1,223
1,168
18,552
22,004
760
12,356
6,196
19,329
0
L
Chang'e
derpmoofins
Chang'e
17,335
2,548
12,420
7,398
18,798
7,409
1,910
9,929
8,423
33,907
0
W
Osiris
11,663
2,957
1,987
1,537
16,638
22,459
551
11,717
4,921
0
19,890
L
12,493
2,382
0
892
10,723
3,569
569
5,816
4,686
25,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,577
Gold Earned
51,793
144
Minions Killed
143
0
Camps Cleared
0
1,219,692
Distance Traveled
1,047,654
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,395
814
51
4
0
199,495
0
W
Cabrakan
12,116
865
11
1
0
219,606
1
L
Osiris
9,696
693
14
1
0
203,701
1
W
Ra
13,053
932
103
7
0
262,409
1
L
Ganesha
9,702
693
3
0
0
239,989
1
W
Sun Wukong
10,384
742
20
1
0
253,103
0
W
Ganesha
10,574
755
1
0
0
222,672
0
L
Chang'e
11,497
821
37
3
0
206,170
2
W
Osiris
10,450
746
9
1
0
261,902
6
L
Zeus
9,503
679
38
3
0
198,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role