Player Matchup

Nemesis
Nemesis
Rotationxz
Nemesis
Level 39
God Stats
1W - 1L
1,668 SR
Queue Stats
8W - 15L
1,214 Elo+
Solo
Bacchus
Bacchus
Shov2130
Bacchus
Level 87
God Stats
13W - 18L
1,505 SR
Queue Stats
253W - 323L
1,340 Elo+
Solo
Freya
Freya
Th3 Dee Man
Freya
Level 53
God Stats
0W - 2L
1,312 SR
Queue Stats
25W - 29L
1,319 Elo+
Solo
Team Averages
Level 60
1,495 SR
1,291 Elo+

VS

Team Averages
Level 88
1,451 SR
1,378 Elo+
Izanami
Izanami
BrawlyGosling31
Izanami
Level 79
God Stats
32W - 30L
1,530 SR
Queue Stats
73W - 97L
1,389 Elo+
Party 1
Ra
Ra
MNS Glory
Ra
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 157L
1,400 Elo+
Party 1
Bellona
Bellona
bloodymaryta2
Bellona
Level 66
God Stats
4W - 8L
1,323 SR
Queue Stats
90W - 136L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rotationxz
Nemesis
14
5 / 6 / 8
11,672
730
8,632
14,665
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Shov2130
Bacchus
15
9 / 7 / 8
12,549
784
12,054
18,080
15,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 7 / 9
11,664
729
10,812
24,790
9,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
10,600
663
6,460
9,804
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
14 / 5 / 5
13,782
861
20,770
13,414
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
14
4 / 9 / 12
11,679
730
15,382
16,834
11,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
21
Kills
20
20
Deaths
21
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
W
14
5
5
3.3
L
Nemesis
Rotationxz
Nemesis
5
6
8
1.5
L
Bacchus
Shov2130
Bacchus
9
7
8
1.86
L
7
7
9
1.64
W
Bellona
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
42,612
57,535
Taken
40,052
31,982
Mitigated
20,693
16,205
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,460
4,796
177
1,463
9,804
3,386
1,782
4,731
5,073
0
55,498
W
20,770
1,991
1,299
5,459
13,414
5,541
871
6,741
6,673
53,209
0
L
Nemesis
Rotationxz
Nemesis
8,632
2,693
0
4,890
14,665
6,552
29
6,671
7,994
0
43,537
L
Bacchus
Shov2130
Bacchus
12,054
1,983
0
1,565
18,080
15,586
102
5,139
12,941
43,678
0
L
10,812
4,125
793
8,957
24,790
9,844
175
9,027
15,763
32,976
0
W
Bellona
15,382
7,627
0
1,060
16,834
11,766
87
11,436
5,398
0
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
36,061
137
Minions Killed
150
0
Camps Cleared
0
769,667
Distance Traveled
697,094
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,600
663
70
4
0
194,469
2
W
Ra
13,782
861
58
4
0
267,196
2
L
Nemesis
11,672
730
54
3
0
254,100
2
L
Bacchus
12,549
784
52
3
0
265,451
1
L
Freya
11,664
729
31
2
0
250,116
3
W
Bellona
11,679
730
22
1
0
235,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role