Player Matchup

Chiron
Chiron
Diamond III
Aerøndight
Chiron
Diamond III
Level 141
God Stats
6W - 8L
1,577 SR
Queue Stats
198W - 182L
2,245 MMR
Party 1
Athena
Athena
Diamond III
KG1999
Athena
Diamond III
Level 137
God Stats
10W - 10L
1,586 SR
Queue Stats
189W - 174L
2,180 MMR
Party 1
Chang'e
Chang'e
Platinum III
Peěp
Chang'e
Platinum III
Level 62
God Stats
5W - 3L
1,908 SR
Queue Stats
112W - 77L
2,184 MMR
Party 3
Bellona
Bellona
Platinum III
UKoolaidria
Bellona
Platinum III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
2,181 MMR
Party 3
Hel
Hel
Diamond III
isthebestisme
Hel
Diamond III
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 93L
2,241 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,614 SR
2,206 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,524 SR
2,214 MMR
Skadi
Skadi
Diamond II
ImBigJ
Skadi
Diamond II
Level 135
God Stats
9W - 5L
2,044 SR
Queue Stats
187W - 175L
2,293 MMR
Solo
Chronos
Chronos
Diamond III
OreoNebulaz
Chronos
Diamond III
Level 159
God Stats
11W - 10L
1,285 SR
Queue Stats
694W - 605L
2,255 MMR
Party 2
Ra
Ra
Diamond IV
SdrimertZM
Ra
Diamond IV
Level 145
God Stats
2W - 3L
1,486 SR
Queue Stats
130W - 104L
2,212 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Sherou Emiya
Tsukuyomi
Platinum III
Level 87
God Stats
3W - 1L
1,579 SR
Queue Stats
76W - 32L
2,100 MMR
Party 2
Bakasura
Bakasura
Diamond IV
SnipDaTip
Bakasura
Diamond IV
Level 148
God Stats
0W - 4L
1,228 SR
Queue Stats
834W - 820L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 0 / 4
8,337
596
7,156
7,010
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
KG1999
Athena
11
0 / 1 / 7
7,165
512
3,405
11,140
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Peěp
Chang'e
14
2 / 1 / 6
8,143
582
6,046
8,654
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
UKoolaidria
Bellona
14
4 / 0 / 2
8,463
605
8,410
12,352
10,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 0 / 1
9,123
652
6,642
7,956
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NemesisScyllaSetJanus

VS

Bans
ApolloDanzaburouCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImBigJ
Skadi
11
1 / 4 / 0
6,534
467
6,201
8,538
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
OreoNebulaz
Chronos
12
1 / 3 / 0
6,717
480
4,362
7,623
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 2
7,134
510
5,183
6,958
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Sherou Emiya
Tsukuyomi
10
0 / 4 / 2
5,929
424
5,399
11,786
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
SnipDaTip
Bakasura
9
0 / 2 / 1
5,736
410
1,747
6,309
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
2
2
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
4
5
L
Skadi
ImBigJ
Skadi
1
4
0
0.25
W
Athena
KG1999
Athena
0
1
7
3.5
L
Chronos
OreoNebulaz
Chronos
1
3
0
0.33
W
Chang'e
Peěp
Chang'e
2
1
6
5
L
0
3
2
0.33
L
Tsukuyomi
Sherou Emiya
Tsukuyomi
0
4
2
0.25
L
Bakasura
SnipDaTip
Bakasura
0
2
1
0.25
W
Bellona
UKoolaidria
Bellona
4
0
2
5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
22,892
47,112
Taken
41,214
23,472
Mitigated
14,349
29,718
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,156
3,800
843
4,166
7,010
2,157
1,574
3,182
3,684
0
58,444
L
Skadi
ImBigJ
Skadi
6,201
3,220
0
1,251
8,538
2,621
0
791
7,747
0
38,504
W
Athena
KG1999
Athena
3,405
991
0
2,721
11,140
5,161
332
2,988
7,936
23,320
0
L
Chronos
OreoNebulaz
Chronos
4,362
1,725
0
2,396
7,623
2,230
0
1,888
5,710
43,566
0
W
Chang'e
Peěp
Chang'e
6,046
451
1,446
6,034
8,654
3,179
0
895
7,707
59,182
0
L
5,183
284
180
2,039
6,958
2,308
0
4,984
1,794
50,391
0
L
Tsukuyomi
Sherou Emiya
Tsukuyomi
5,399
1,190
0
2,657
11,786
5,076
0
4,877
6,839
0
28,084
L
Bakasura
SnipDaTip
Bakasura
1,747
1,153
0
2,888
6,309
2,114
0
3,230
3,031
0
20,105
W
Bellona
UKoolaidria
Bellona
8,410
2,749
0
8,141
12,352
10,370
1,438
0
12,352
462
45,775
W
6,642
507
1,450
4,917
7,956
2,605
52
2,140
5,555
69,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
32,050
525
Minions Killed
408
0
Camps Cleared
0
1,461,838
Distance Traveled
1,221,644
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,337
596
128
9
0
282,969
4
L
Skadi
6,534
467
85
6
0
195,504
2
W
Athena
7,165
512
18
1
0
317,514
10
L
Chronos
6,717
480
88
6
0
240,214
5
W
Chang'e
8,143
582
121
9
0
295,883
4
L
Ra
7,134
510
127
9
0
261,433
1
L
Tsukuyomi
5,929
424
47
3
0
270,800
5
L
Bakasura
5,736
410
61
4
0
253,693
2
W
Bellona
8,463
605
110
8
0
288,449
2
W
Hel
9,123
652
148
11
0
277,023
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role