Player Matchup

Erlang Shen
Erlang Shen
BadBoiLogan69
Erlang Shen
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 214L
1,508 Elo+
Solo
Nox
Nox
BodyHoodworth
Nox
Level 86
God Stats
3W - 0L
1,730 SR
Queue Stats
72W - 60L
1,569 Elo+
Party 2
Raijin
Raijin
MAst3rArch3r
Raijin
Level 101
God Stats
2W - 0L
1,738 SR
Queue Stats
63W - 61L
1,709 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheTastyPastry
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,525 Elo+
Party 2
Pele
Pele
dggg1
Pele
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 90L
1,574 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,577 Elo+

VS

Team Averages
Level 135
1,463 SR
1,550 Elo+
Set
Set
BL00DYWASTE
Set
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
800W - 802L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
GrimmJesters
Xing Tian
Level 142
God Stats
1W - 3L
1,316 SR
Queue Stats
316W - 297L
1,566 Elo+
Party 1
Susano
Susano
Leadfarmersz
Susano
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 107L
1,573 Elo+
Party 1
He Bo
He Bo
Mousecop19
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 250L
1,501 Elo+
Solo
Sobek
Sobek
OsoAsesino
Sobek
Level 122
God Stats
0W - 2L
1,501 SR
Queue Stats
96W - 89L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadBoiLogan69
Erlang Shen
10
0 / 1 / 8
6,079
1,013
2,582
7,691
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 6
6,445
1,074
5,215
3,816
1,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
12
1 / 0 / 9
6,366
1,061
6,127
3,627
1,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
TheTastyPastry
Ah Muzen Cab
10
3 / 2 / 5
6,325
1,054
6,324
4,386
1,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Pele
dggg1
Pele
13
4 / 0 / 4
6,833
1,139
6,349
6,255
4,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,251
875
6,939
7,054
2,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
GrimmJesters
Xing Tian
12
1 / 2 / 3
5,611
935
4,485
9,738
4,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
11
1 / 2 / 2
5,549
925
3,127
4,846
1,694
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

He Bo
1
0 / 0 / 0
1,540
257
0
0
0
Sobek
12
1 / 2 / 3
5,877
980
4,211
8,311
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
10
Kills
4
4
Deaths
10
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Erlang Shen
BadBoiLogan69
Erlang Shen
0
1
8
4
W
2
1
6
5
L
Xing Tian
GrimmJesters
Xing Tian
1
2
3
1.25
L
Susano
1
2
2
1
W
Raijin
1
0
9
5.5
L
He Bo
0
0
0
0
L
Sobek
1
2
3
1.25
W
Ah Muzen Cab
TheTastyPastry
Ah Muzen Cab
3
2
5
2.75
W
Pele
dggg1
Pele
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
18,762
25,775
Taken
29,949
16,559
Mitigated
15,846
13,119
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,939
2,194
318
1,678
7,054
2,861
0
2,841
4,213
0
10,712
W
Erlang Shen
BadBoiLogan69
Erlang Shen
2,582
934
1,460
2,779
7,691
6,794
111
2,616
5,075
0
4,142
W
5,215
727
907
676
3,816
1,771
456
1,046
2,770
10,828
0
L
Xing Tian
GrimmJesters
Xing Tian
4,485
131
722
3,073
9,738
4,107
0
3,763
5,975
10,184
0
L
Susano
3,127
559
1,191
1,077
4,846
1,694
0
1,354
3,492
0
6,811
W
Raijin
6,127
1,146
1,654
1,101
3,627
1,602
388
1,509
2,118
13,597
0
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
4,211
155
500
3,069
8,311
7,184
0
3,384
4,927
10,537
0
W
Ah Muzen Cab
TheTastyPastry
Ah Muzen Cab
6,324
1,119
810
689
4,386
1,924
510
1,577
2,809
0
11,926
W
Pele
dggg1
Pele
6,349
1,567
580
2,463
6,255
4,468
206
1,948
4,307
0
15,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
23,828
64
Minions Killed
44
0
Camps Cleared
0
630,119
Distance Traveled
473,912
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,251
875
13
2
0
105,860
1
W
Erlang Shen
6,079
1,013
4
1
0
109,467
0
W
Nox
6,445
1,074
16
3
0
118,676
0
L
Xing Tian
5,611
935
6
1
0
105,698
0
L
Susano
5,549
925
17
3
0
119,051
1
W
Raijin
6,366
1,061
16
3
0
124,440
2
L
He Bo
1,540
257
0
0
0
0
0
L
Sobek
5,877
980
8
1
0
143,303
0
W
Ah Muzen Cab
6,325
1,054
13
2
0
147,892
0
W
Pele
6,833
1,139
15
3
0
129,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role