Player Matchup

Sol
Sol
Cypherpc
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ForbidenBathBomb
Tyr
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
302W - 322L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
SoMature
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
asskickingbacon
Baron Samedi
Level 118
God Stats
10W - 7L
1,500 SR
Queue Stats
402W - 379L
1,551 Elo+
Party 1
Set
Set
fcav
Set
Level 131
God Stats
5W - 1L
1,858 SR
Queue Stats
50W - 50L
1,518 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,503 Elo+

VS

Team Averages
Level 81
1,490 SR
1,516 Elo+
Vamana
Vamana
Ezmiel
Vamana
Level 65
God Stats
1W - 2L
1,300 SR
Queue Stats
201W - 186L
1,530 Elo+
Party 3
Awilix
Awilix
LaxDeity
Awilix
Level 57
God Stats
3W - 5L
1,650 SR
Queue Stats
212W - 196L
1,529 Elo+
Party 3
Thanatos
Thanatos
SLICER_SPARLING
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
actroff
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,325 Elo+
Solo
Ullr
Ullr
crypttic1
Ullr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 5
8,414
601
10,284
10,891
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 0
7,459
533
5,029
10,647
5,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SoMature
Cernunnos
13
1 / 3 / 5
7,498
536
7,703
10,948
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
asskickingbacon
Baron Samedi
11
1 / 3 / 11
6,732
481
5,915
9,432
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
fcav
Set
15
14 / 1 / 2
9,155
654
12,454
12,327
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ezmiel
Vamana
14
0 / 2 / 2
7,794
557
7,075
10,396
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
LaxDeity
Awilix
13
6 / 7 / 5
8,319
594
9,615
13,033
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
3 / 4 / 3
7,397
528
5,246
11,841
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
actroff
Ah Puch
12
2 / 6 / 2
7,756
554
8,778
9,517
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
2 / 6 / 5
6,921
494
6,032
11,460
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
25
Kills
13
13
Deaths
25
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Vamana
Ezmiel
Vamana
0
2
2
0.5
W
1
2
0
0.5
L
Awilix
LaxDeity
Awilix
6
7
5
1.21
L
Thanatos
3
4
3
1.13
W
Cernunnos
SoMature
Cernunnos
1
3
5
1.17
L
Ah Puch
actroff
Ah Puch
2
6
2
0.5
W
Baron Samedi
asskickingbacon
Baron Samedi
1
3
11
2.17
L
Ullr
2
6
5
0.75
W
Set
fcav
Set
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
36,746
54,245
Taken
56,247
26,895
Mitigated
26,855
20,556
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,284
3,858
0
4,407
10,891
4,735
1,366
2,503
8,366
41,449
2,267
L
Vamana
Ezmiel
Vamana
7,075
2,171
0
4,427
10,396
8,621
782
1,409
8,987
0
47,230
W
5,029
819
0
3,819
10,647
5,383
0
1,507
8,590
0
36,762
L
Awilix
LaxDeity
Awilix
9,615
3,627
0
2,086
13,033
4,590
0
2,917
10,116
0
40,370
L
Thanatos
5,246
479
0
5,137
11,841
7,034
0
3,972
7,869
214
11,866
W
Cernunnos
SoMature
Cernunnos
7,703
4,028
0
3,486
10,948
3,224
508
899
10,049
0
51,965
L
Ah Puch
actroff
Ah Puch
8,778
342
0
1,426
9,517
3,132
0
3,211
6,306
44,780
0
W
Baron Samedi
asskickingbacon
Baron Samedi
5,915
716
799
3,143
9,432
7,130
187
1,522
7,860
25,339
0
L
Ullr
6,032
2,904
0
1,520
11,460
3,478
0
4,397
7,063
0
32,709
W
Set
fcav
Set
12,454
6,349
0
4,902
12,327
6,423
0
2,561
9,641
0
47,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
38,187
368
Minions Killed
350
0
Camps Cleared
0
1,333,231
Distance Traveled
1,286,184
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,414
601
102
7
0
235,705
3
L
Vamana
7,794
557
110
8
0
260,368
3
W
Tyr
7,459
533
85
6
0
270,670
0
L
Awilix
8,319
594
60
4
0
268,753
0
L
Thanatos
7,397
528
15
1
0
304,833
3
W
Cernunnos
7,498
536
83
6
0
241,059
4
L
Ah Puch
7,756
554
97
7
0
223,918
2
W
Baron Samedi
6,732
481
28
2
0
275,029
2
L
Ullr
6,921
494
68
5
0
228,312
1
W
Set
9,155
654
70
5
0
310,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role