Player Matchup

Cerberus
Cerberus
AIHAab
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Merlin
Merlin
Artifxce
Merlin
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 14L
1,483 Elo+
Solo
Set
Set
ChaoticEvil066
Set
Level 28
God Stats
0W - 2L
1,559 SR
Queue Stats
33W - 36L
1,481 Elo+
Party 3
Bellona
Bellona
DeathBySiren28
Bellona
Level 48
God Stats
17W - 13L
1,630 SR
Queue Stats
60W - 67L
1,523 Elo+
Party 3
Apollo
Apollo
StretchedLuffy
Apollo
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
371W - 226L
1,738 Elo+
Party 3
Team Averages
Level 27
1,495 SR
1,510 Elo+

VS

Team Averages
Level 16
1,469 SR
1,534 Elo+
Medusa
Medusa
KittyBlossom
Medusa
Level 15
God Stats
2W - 1L
1,604 SR
Queue Stats
21W - 16L
1,564 Elo+
Party 2
Tyr
Tyr
PandaBreaks
Tyr
Level 8
God Stats
3W - 1L
1,530 SR
Queue Stats
20W - 16L
1,536 Elo+
Party 2
Anubis
Anubis
Silverwolf2190
Anubis
Level 20
God Stats
7W - 8L
1,520 SR
Queue Stats
57W - 64L
1,503 Elo+
Party 1
Achilles
Achilles
TheCourier477
Achilles
Level 21
God Stats
17W - 13L
1,503 SR
Queue Stats
68W - 72L
1,503 Elo+
Party 1
Ares
Ares
xXxZackxXx
Ares
Level 14
God Stats
1W - 2L
1,187 SR
Queue Stats
20W - 15L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIHAab
Cerberus
9
0 / 7 / 3
5,976
398
4,181
16,472
8,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Artifxce
Merlin
12
0 / 4 / 1
7,106
474
2,725
8,117
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 1
6,878
459
4,205
10,612
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 0
8,528
569
7,207
9,934
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 0
7,501
500
6,113
9,116
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 1 / 4
8,121
541
6,277
5,894
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 10
8,598
573
10,613
7,896
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 1 / 4
9,057
604
7,392
6,247
2,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TheCourier477
Achilles
14
1 / 1 / 0
7,717
514
4,274
9,722
5,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 3 / 11
8,139
543
8,880
11,561
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
20
20
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AIHAab
Cerberus
0
7
3
0.21
L
Merlin
Artifxce
Merlin
0
4
1
0.13
L
1
4
1
0.38
L
2
2
0
1
W
Medusa
6
1
4
8
W
5
0
10
10
W
4
1
4
6
L
3
3
0
1
W
Achilles
TheCourier477
Achilles
1
1
0
1
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
37,436
54,251
Taken
41,320
24,122
Mitigated
21,073
16,296
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AIHAab
Cerberus
4,181
248
258
4,052
16,472
8,558
0
6,949
9,523
20,452
0
L
Merlin
Artifxce
Merlin
2,725
0
0
2,221
8,117
2,193
0
2,843
5,274
38,828
0
L
4,205
2,068
0
4,721
10,612
3,155
0
2,382
8,230
0
33,601
L
7,207
2,273
0
3,141
9,934
7,758
275
1,772
8,162
0
47,291
W
Medusa
6,277
2,638
0
2,399
5,894
1,950
2,104
982
4,912
0
43,086
W
10,613
2,158
0
4,727
7,896
4,253
0
1,534
6,362
0
57,577
W
7,392
568
0
3,650
6,247
2,966
668
1,689
4,558
56,380
0
L
6,113
4,027
0
1,903
9,116
2,458
0
2,326
6,790
0
42,853
W
Achilles
TheCourier477
Achilles
4,274
1,667
0
583
9,722
5,680
894
0
9,722
0
46,556
W
8,880
1,167
0
2,072
11,561
6,224
0
2,701
8,860
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
41,632
365
Minions Killed
403
0
Camps Cleared
0
1,417,622
Distance Traveled
1,413,536
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,976
398
38
3
0
296,561
3
L
Merlin
7,106
474
83
6
0
268,643
10
L
Set
6,878
459
67
4
0
282,689
0
L
Bellona
8,528
569
101
7
0
307,926
3
W
Medusa
8,121
541
80
5
0
276,927
3
W
Tyr
8,598
573
90
6
0
330,264
1
W
Anubis
9,057
604
123
8
0
235,807
4
L
Apollo
7,501
500
76
5
0
261,803
5
W
Achilles
7,717
514
84
6
0
288,739
0
W
Ares
8,139
543
26
2
0
281,799
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role