Player Matchup

Odin
Odin
LvGov
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Plumalume
Ah Puch
Level 11
God Stats
1W - 4L
1,241 SR
Queue Stats
17W - 16L
1,428 Elo+
Party 2
Ganesha
Ganesha
brobinha
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Eset
Eset
kauan20201
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Solo
King Arthur
King Arthur
somtoop
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Team Averages
Level 6
1,448 SR
1,456 Elo+

VS

Team Averages
Level 19
1,519 SR
1,573 Elo+
Medusa
Medusa
Farrukoman
Medusa
Level 15
God Stats
8W - 2L
1,576 SR
Queue Stats
12W - 4L
1,912 Elo+
Solo
Susano
Susano
TPMHaardBr
Susano
Level 18
God Stats
3W - 2L
1,517 SR
Queue Stats
40W - 35L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
bionicoboy
Jormungandr
Level 18
God Stats
21W - 16L
1,535 SR
Queue Stats
33W - 34L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
kenny377
Jing Wei
Level 18
God Stats
1W - 4L
1,139 SR
Queue Stats
16W - 16L
1,405 Elo+
Solo
Nu Wa
Nu Wa
tomatinhoplay
Nu Wa
Level 27
God Stats
72W - 41L
1,826 SR
Queue Stats
174W - 174L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
LvGov
Odin
15
3 / 5 / 4
9,290
1,032
6,611
10,915
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Plumalume
Ah Puch
13
1 / 7 / 1
8,232
915
8,796
10,604
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
brobinha
Ganesha
15
0 / 7 / 5
8,957
995
3,589
15,408
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 3
9,134
1,015
7,300
7,374
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
somtoop
King Arthur
13
1 / 0 / 1
7,748
861
2,709
8,159
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

245

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Farrukoman
Medusa
16
4 / 1 / 10
9,788
1,088
8,835
6,654
2,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
TPMHaardBr
Susano
15
7 / 3 / 8
9,708
1,079
12,734
10,165
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
bionicoboy
Jormungandr
11
0 / 0 / 0
6,970
774
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
kenny377
Jing Wei
15
4 / 2 / 10
9,621
1,069
11,166
8,394
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 9
10,349
1,150
13,640
6,016
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
8
Kills
22
22
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
Farrukoman
Medusa
4
1
10
9
L
Odin
LvGov
Odin
3
5
4
1
L
Ah Puch
Plumalume
Ah Puch
1
7
1
0.21
W
Susano
TPMHaardBr
Susano
7
3
8
3.67
W
Jormungandr
bionicoboy
Jormungandr
0
0
0
0
L
Ganesha
brobinha
Ganesha
0
7
5
0.36
L
3
3
3
1.5
W
Jing Wei
kenny377
Jing Wei
4
2
10
4.5
L
King Arthur
somtoop
King Arthur
1
0
1
1.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
46,375
52,460
Taken
31,229
33,874
Mitigated
11,521
4,670
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Farrukoman
Medusa
8,835
5,085
0
598
6,654
2,668
0
3,245
3,234
0
19,953
L
Odin
LvGov
Odin
6,611
2,870
0
264
10,915
9,726
0
3,557
7,358
558
15,054
L
Ah Puch
Plumalume
Ah Puch
8,796
929
0
499
10,604
3,152
0
2,287
8,317
43,473
0
W
Susano
TPMHaardBr
Susano
12,734
2,878
0
341
10,165
3,610
0
7,535
2,530
0
21,383
W
Jormungandr
bionicoboy
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
brobinha
Ganesha
3,589
1,366
0
744
15,408
11,920
0
3,694
11,714
7,902
0
L
7,300
904
198
813
7,374
2,628
0
2,288
5,086
21,710
0
W
Jing Wei
kenny377
Jing Wei
11,166
7,761
0
963
8,394
3,126
0
5,657
2,637
0
25,985
L
King Arthur
somtoop
King Arthur
2,709
609
0
2,152
8,159
6,448
0
1,814
6,345
0
6,655
W
13,640
2,274
0
0
6,016
2,117
0
3,734
2,107
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,361
Gold Earned
46,436
131
Minions Killed
137
4
Camps Cleared
5
691,281
Distance Traveled
689,528
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,788
1,088
34
4
1
186,597
2
L
Odin
9,290
1,032
12
1
0
135,874
2
L
Ah Puch
8,232
915
88
10
3
162,027
0
W
Susano
9,708
1,079
14
2
1
154,412
0
W
Jormungandr
6,970
774
0
0
0
8,110
0
L
Ganesha
8,957
995
0
0
0
144,734
2
L
Eset
9,134
1,015
14
2
1
170,180
0
W
Jing Wei
9,621
1,069
47
5
3
179,072
0
L
King Arthur
7,748
861
17
2
0
78,466
0
W
Nu Wa
10,349
1,150
42
5
0
161,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role