Player Matchup

Bellona
Bellona
Angel2000xx
Bellona
Level 35
God Stats
10W - 16L
1,548 SR
Queue Stats
37W - 46L
1,485 Elo+
Party 2
Scylla
Scylla
ArtoriaXcalibur
Scylla
Level 38
God Stats
29W - 20L
1,634 SR
Queue Stats
50W - 33L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
Awoken_Goyim
Amaterasu
Level 67
God Stats
17W - 11L
1,491 SR
Queue Stats
224W - 216L
1,523 Elo+
Party 2
Ymir
Ymir
KhaoticReacts
Ymir
Level 15
God Stats
15W - 10L
1,535 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 2
Chiron
Chiron
SmurfAccount713x
Chiron
Level 45
God Stats
1W - 1L
1,244 SR
Queue Stats
70W - 56L
1,571 Elo+
Party 2
Team Averages
Level 40
1,490 SR
1,525 Elo+

VS

Team Averages
Level 86
1,481 SR
1,549 Elo+
Kuzenbo
Kuzenbo
Besiegtdrache21
Kuzenbo
Level 49
God Stats
0W - 2L
1,340 SR
Queue Stats
20W - 30L
1,530 Elo+
Party 1
Hera
Hera
Light-Em-Up-High
Hera
Level 114
God Stats
0W - 1L
1,157 SR
Queue Stats
9W - 11L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
Spider_Pool73
Danzaburou
Level 103
God Stats
9W - 2L
2,075 SR
Queue Stats
46W - 42L
1,588 Elo+
Party 1
Bellona
Bellona
dj69693
Bellona
Level 46
God Stats
1W - 4L
1,330 SR
Queue Stats
9W - 12L
1,540 Elo+
Party 3
Fafnir
Fafnir
im-the-max22
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angel2000xx
Bellona
15
3 / 2 / 1
9,160
539
7,913
13,954
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 2
9,791
576
8,092
6,225
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Awoken_Goyim
Amaterasu
15
3 / 1 / 2
9,380
552
3,938
13,297
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 7
8,574
504
1,762
5,214
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 1 / 1
10,306
606
12,087
9,049
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,878
405
2,891
11,134
6,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 0
7,551
444
4,221
8,858
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Spider_Pool73
Danzaburou
13
1 / 4 / 0
8,184
481
2,495
7,943
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
dj69693
Bellona
14
2 / 4 / 1
8,063
474
8,662
11,370
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
12
0 / 1 / 3
7,837
461
5,339
11,491
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Angel2000xx
Bellona
3
2
1
1.75
W
5
1
2
6
W
Amaterasu
Awoken_Goyim
Amaterasu
3
1
2
4
L
1
5
1
0.3
W
1
1
7
4.5
L
2
6
0
0.33
W
8
1
1
8.5
L
Danzaburou
Spider_Pool73
Danzaburou
1
4
0
0.25
L
Bellona
dj69693
Bellona
2
4
1
0.63
L
Fafnir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
23,608
47,739
Taken
50,796
24,371
Mitigated
27,351
20,874
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Angel2000xx
Bellona
7,913
2,719
231
7,729
13,954
8,754
646
1,854
12,100
0
48,352
W
8,092
116
0
808
6,225
2,413
77
4,558
1,667
56,337
0
W
Amaterasu
Awoken_Goyim
Amaterasu
3,938
1,961
0
4,139
13,297
6,750
0
2,680
10,617
0
71,110
L
2,891
924
273
982
11,134
6,769
0
1,633
9,481
19,572
0
W
1,762
67
0
898
5,214
2,950
33
1,513
3,701
20,117
0
L
4,221
1,333
0
275
8,858
2,807
111
4,503
4,141
36,830
0
W
12,087
5,422
925
6,144
9,049
3,504
687
1,846
7,203
0
82,925
L
Danzaburou
Spider_Pool73
Danzaburou
2,495
1,257
0
1,514
7,943
2,499
0
331
7,612
0
53,882
L
Bellona
dj69693
Bellona
8,662
3,702
0
1,111
11,370
8,395
57
1,884
9,462
0
44,152
L
Fafnir
5,339
733
0
6,424
11,491
6,881
28
1,151
10,246
44,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
38,513
539
Minions Killed
402
0
Camps Cleared
0
1,581,282
Distance Traveled
1,488,198
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,160
539
117
7
0
323,421
1
W
Scylla
9,791
576
119
7
0
316,529
8
W
Amaterasu
9,380
552
108
6
0
356,117
2
L
Kuzenbo
6,878
405
29
2
0
322,791
4
W
Ymir
8,574
504
42
2
0
269,503
2
L
Hera
7,551
444
78
5
0
243,243
1
W
Chiron
10,306
606
153
9
0
315,712
5
L
Danzaburou
8,184
481
104
6
0
260,885
3
L
Bellona
8,063
474
101
6
0
322,709
0
L
Fafnir
7,837
461
90
5
0
338,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role