Player Matchup

Pele
Pele
Eaa1012
Pele
Level 109
God Stats
16W - 12L
1,606 SR
Queue Stats
478W - 426L
1,513 Elo+
Party 2
Chiron
Chiron
Killoer
Chiron
Level 104
God Stats
7W - 2L
1,820 SR
Queue Stats
305W - 263L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
Nerhu
Baron Samedi
Level 144
God Stats
7W - 2L
1,796 SR
Queue Stats
530W - 484L
1,575 Elo+
Party 2
Amaterasu
Amaterasu
butthead954
Amaterasu
Level 49
God Stats
4W - 0L
1,781 SR
Queue Stats
53W - 38L
1,691 Elo+
Party 2
Anubis
Anubis
jaymizal
Anubis
Level 128
God Stats
3W - 3L
1,294 SR
Queue Stats
172W - 160L
1,523 Elo+
Solo
Team Averages
Level 107
1,659 SR
1,578 Elo+

VS

Team Averages
Level 63
1,626 SR
1,616 Elo+
Hel
Hel
G0ld3nsun
Hel
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 207L
1,457 Elo+
Solo
Chaac
Chaac
Gooberslilbro
Chaac
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Ganesha
Ganesha
Reypie
Ganesha
Level 35
God Stats
0W - 2L
1,778 SR
Queue Stats
7W - 10L
1,654 Elo+
Party 1
Xbalanque
Xbalanque
Siranoid
Xbalanque
Level 144
God Stats
2W - 1L
1,851 SR
Queue Stats
41W - 50L
1,603 Elo+
Party 1
Camazotz
Camazotz
Yobunga Obu
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 8L
1,863 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eaa1012
Pele
17
7 / 3 / 3
10,333
646
9,767
13,707
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Killoer
Chiron
17
10 / 1 / 1
10,225
639
11,236
11,173
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Nerhu
Baron Samedi
16
4 / 5 / 2
9,647
603
10,073
12,076
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
butthead954
Amaterasu
14
0 / 3 / 12
8,814
551
5,109
11,769
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
jaymizal
Anubis
16
5 / 2 / 8
9,784
612
11,655
11,347
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,294
518
6,221
9,927
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 2
8,121
508
6,930
12,562
10,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Reypie
Ganesha
12
1 / 4 / 4
7,857
491
4,940
10,437
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Siranoid
Xbalanque
14
5 / 7 / 2
8,888
556
11,214
13,580
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Yobunga Obu
Camazotz
16
3 / 5 / 3
9,166
573
10,022
17,492
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
26
Kills
14
14
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
Eaa1012
Pele
7
3
3
2.83
L
2
5
1
0.5
L
3
5
2
0.8
W
Chiron
Killoer
Chiron
10
1
1
10.5
W
Baron Samedi
Nerhu
Baron Samedi
4
5
2
1
L
Ganesha
Reypie
Ganesha
1
4
4
0.75
L
Xbalanque
Siranoid
Xbalanque
5
7
2
0.86
L
Camazotz
Yobunga Obu
Camazotz
3
5
3
0.9
W
Amaterasu
butthead954
Amaterasu
0
3
12
2
W
Anubis
jaymizal
Anubis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
39,327
60,072
Taken
63,998
27,512
Mitigated
30,028
26,582
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Eaa1012
Pele
9,767
3,511
0
6,688
13,707
5,492
0
1,727
11,870
0
66,626
L
6,221
211
619
2,725
9,927
3,568
0
3,087
6,840
51,748
0
L
6,930
1,703
0
3,893
12,562
10,211
252
8,218
4,344
0
40,580
W
Chiron
Killoer
Chiron
11,236
7,275
552
4,161
11,173
3,586
1,810
2,188
8,930
0
69,882
W
Baron Samedi
Nerhu
Baron Samedi
10,073
1,034
610
5,336
12,076
5,272
1,114
719
10,902
63,855
0
L
Ganesha
Reypie
Ganesha
4,940
1,263
0
1,496
10,437
6,121
86
3,340
7,097
29,698
0
L
Xbalanque
Siranoid
Xbalanque
11,214
6,057
0
2,873
13,580
3,647
661
2,639
10,941
0
46,814
L
Camazotz
Yobunga Obu
Camazotz
10,022
3,714
0
9,135
17,492
6,481
0
4,444
13,048
0
62,538
W
Amaterasu
butthead954
Amaterasu
5,109
1,702
0
3,992
11,769
8,003
676
2,330
9,385
0
25,257
W
Anubis
jaymizal
Anubis
11,655
546
0
5,243
11,347
5,159
559
3,709
7,358
57,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
42,326
491
Minions Killed
428
0
Camps Cleared
0
1,508,508
Distance Traveled
1,455,443
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,333
646
103
6
0
314,288
1
L
Hel
8,294
518
102
6
0
299,311
2
L
Chaac
8,121
508
72
5
0
295,573
0
W
Chiron
10,225
639
114
7
0
335,588
3
W
Baron Samedi
9,647
603
119
7
0
262,333
0
L
Ganesha
7,857
491
13
1
0
255,983
2
L
Xbalanque
8,888
556
112
7
0
256,427
2
L
Camazotz
9,166
573
129
8
0
348,149
1
W
Amaterasu
8,814
551
41
3
0
317,736
3
W
Anubis
9,784
612
114
7
0
278,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role