Player Matchup

Scylla
Scylla
Bear2Tuff
Scylla
Level 24
God Stats
2W - 0L
1,508 SR
Queue Stats
94W - 74L
1,467 Elo+
Party 1
Achilles
Achilles
ScarecrowsMind
Achilles
Level 19
God Stats
2W - 3L
1,363 SR
Queue Stats
11W - 15L
1,379 Elo+
Solo
Artio
Artio
SneakyCactus39
Artio
Level 12
God Stats
6W - 3L
1,685 SR
Queue Stats
11W - 6L
1,498 Elo+
Party 1
Mercury
Mercury
Ultra Deaths
Mercury
Level 119
God Stats
19W - 10L
1,593 SR
Queue Stats
28W - 17L
1,511 Elo+
Party 1
Apollo
Apollo
justbetterreborn
Apollo
Level 26
God Stats
7W - 2L
1,701 SR
Queue Stats
25W - 27L
1,504 Elo+
Solo
Team Averages
Level 40
1,570 SR
1,472 Elo+

VS

Team Averages
Level 11
1,500 SR
1,485 Elo+
Medusa
Medusa
TheBrokenOne478
Medusa
Level 27
God Stats
3W - 1L
1,894 SR
Queue Stats
17W - 23L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
blue122
Cu Chulainn
Level 11
God Stats
0W - 4L
1,185 SR
Queue Stats
4W - 4L
1,563 Elo+
Solo
Thoth
Thoth
diamondsmurfs
Thoth
Level 5
God Stats
2W - 3L
1,418 SR
Queue Stats
6W - 6L
1,513 Elo+
Solo
Loki
Loki
galleta123456789
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Solo
Ganesha
Ganesha
jawshfyi
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bear2Tuff
Scylla
12
2 / 0 / 2
6,396
640
2,513
3,237
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
11
4 / 1 / 1
6,320
632
3,172
4,220
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 8
5,930
593
1,713
5,907
3,527
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Ultra Deaths
Mercury
11
5 / 1 / 1
6,572
657
2,729
5,728
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
7 / 2 / 5
6,547
655
5,296
7,432
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,421
442
3,943
6,940
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
blue122
Cu Chulainn
11
4 / 4 / 1
6,707
671
5,314
9,496
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,406
541
2,550
3,888
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
4,843
484
905
4,505
1,097
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
jawshfyi
Ganesha
2
0 / 4 / 1
3,621
362
425
3,003
765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
6
6
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bear2Tuff
Scylla
2
0
2
3
W
Achilles
4
1
1
4.5
W
2
2
8
3
L
1
6
0
0.17
W
Mercury
Ultra Deaths
Mercury
5
1
1
5.5
L
Cu Chulainn
blue122
Cu Chulainn
4
4
1
1.13
L
1
2
0
0.5
L
0
5
1
0.1
L
Ganesha
jawshfyi
Ganesha
0
4
1
0.13
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
13,137
26,524
Taken
27,832
12,343
Mitigated
8,377
7,586
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bear2Tuff
Scylla
2,513
307
0
905
3,237
909
296
1,308
1,751
33,852
0
W
Achilles
3,172
444
0
478
4,220
3,707
626
0
4,220
0
20,328
W
1,713
94
615
2,318
5,907
3,527
663
430
5,459
8,323
0
L
3,943
2,131
0
505
6,940
1,515
138
2,030
4,884
0
11,457
W
Mercury
Ultra Deaths
Mercury
2,729
1,485
0
750
5,728
1,732
0
464
5,222
0
33,663
L
Cu Chulainn
blue122
Cu Chulainn
5,314
1,387
0
2,549
9,496
3,891
0
368
9,045
0
33,004
L
2,550
0
0
691
3,888
1,109
0
1,089
2,653
29,384
0
L
905
59
0
28
4,505
1,097
0
163
4,122
0
11,314
L
Ganesha
jawshfyi
Ganesha
425
194
0
48
3,003
765
160
396
2,607
2,568
0
W
5,296
4,046
0
2,520
7,432
2,468
2,094
493
6,897
0
34,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
24,998
268
Minions Killed
182
0
Camps Cleared
0
990,721
Distance Traveled
784,117
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,396
640
83
8
0
195,075
4
W
Achilles
6,320
632
42
4
0
211,813
0
W
Artio
5,930
593
15
2
0
201,421
0
L
Medusa
4,421
442
17
2
0
168,311
0
W
Mercury
6,572
657
68
7
0
215,352
1
L
Cu Chulainn
6,707
671
82
8
0
175,142
0
L
Thoth
5,406
541
62
6
0
192,489
2
L
Loki
4,843
484
21
2
0
160,400
3
L
Ganesha
3,621
362
0
0
0
87,775
0
W
Apollo
6,547
655
60
6
0
167,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role