Player Matchup

Osiris
Osiris
B-Turk34
Osiris
Level 86
God Stats
11W - 8L
1,580 SR
Queue Stats
180W - 186L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Dea7h Eagle
Cthulhu
Level 58
God Stats
11W - 12L
1,306 SR
Queue Stats
57W - 61L
1,423 Elo+
Solo
Izanami
Izanami
SkillfulGames87
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 141L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Wilwo-Baggins
Baron Samedi
Level 101
God Stats
61W - 60L
1,567 SR
Queue Stats
312W - 324L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
tupapaFrank
Ao Kuang
Level 85
God Stats
20W - 24L
1,485 SR
Queue Stats
266W - 271L
1,411 Elo+
Party 1
Team Averages
Level 78
1,487 SR
1,441 Elo+

VS

Team Averages
Level 101
1,468 SR
1,403 Elo+
He Bo
He Bo
SteveZilla619
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 177L
1,466 Elo+
Solo
Artio
Artio
TL_DreamXBreaker
Artio
Level 109
God Stats
7W - 3L
1,515 SR
Queue Stats
50W - 61L
1,420 Elo+
Party 2
Bakasura
Bakasura
TL_FeoX
Bakasura
Level 64
God Stats
6W - 7L
1,349 SR
Queue Stats
40W - 51L
1,395 Elo+
Party 2
Bellona
Bellona
TL_GodslayerX
Bellona
Level 89
God Stats
4W - 2L
1,388 SR
Queue Stats
53W - 61L
1,322 Elo+
Party 2
Cupid
Cupid
xDANGER ZONEx1
Cupid
Level 123
God Stats
4W - 2L
1,588 SR
Queue Stats
123W - 134L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B-Turk34
Osiris
15
2 / 5 / 3
9,294
489
14,622
17,560
16,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Dea7h Eagle
Cthulhu
12
2 / 6 / 0
7,341
386
8,567
14,798
10,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 7 / 1
8,580
452
6,099
14,232
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Wilwo-Baggins
Baron Samedi
14
2 / 9 / 6
8,713
459
7,057
15,694
8,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
tupapaFrank
Ao Kuang
15
9 / 6 / 2
10,007
527
13,394
18,380
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 7 / 3
11,452
603
24,332
13,242
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 7
9,696
510
8,452
15,934
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
TL_FeoX
Bakasura
15
4 / 5 / 6
9,485
499
10,543
19,670
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
14
3 / 4 / 3
8,575
451
9,613
15,754
16,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 8
10,342
544
9,871
10,115
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
18
Kills
33
33
Deaths
19
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
B-Turk34
Osiris
2
5
3
0.7
L
Cthulhu
Dea7h Eagle
Cthulhu
2
6
0
0.33
L
3
7
1
0.5
W
15
7
3
2.36
W
6
2
7
4.75
W
Bakasura
TL_FeoX
Bakasura
4
5
6
1.4
W
Bellona
3
4
3
1.13
L
Baron Samedi
Wilwo-Baggins
Baron Samedi
2
9
6
0.56
L
Ao Kuang
tupapaFrank
Ao Kuang
9
6
2
1.67
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,739
Damage
62,811
80,664
Taken
74,715
45,923
Mitigated
50,133
21,075
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
B-Turk34
Osiris
14,622
6,382
0
4,964
17,560
16,146
0
3,053
14,388
0
55,826
L
Cthulhu
Dea7h Eagle
Cthulhu
8,567
1,035
262
3,565
14,798
10,156
165
7,317
7,362
27,868
0
L
6,099
4,341
0
2,671
14,232
4,576
350
5,238
8,798
0
45,138
W
24,332
763
359
3,273
13,242
5,525
356
8,599
4,643
66,668
0
W
8,452
1,369
1,358
5,380
15,934
15,489
0
7,556
8,378
29,495
0
W
Bakasura
TL_FeoX
Bakasura
10,543
7,558
231
10,091
19,670
8,958
0
9,074
10,596
0
35,958
W
Bellona
9,613
1,692
0
3,648
15,754
16,399
619
1,138
14,616
0
38,491
L
Baron Samedi
Wilwo-Baggins
Baron Samedi
7,057
407
534
3,749
15,694
8,143
0
10,381
5,288
34,064
0
L
Ao Kuang
tupapaFrank
Ao Kuang
13,394
4,034
0
5,330
18,380
6,902
507
6,795
11,013
58,914
0
W
9,871
4,877
415
4,024
10,115
3,762
2,744
2,651
7,464
0
69,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
49,550
375
Minions Killed
399
0
Camps Cleared
0
1,563,586
Distance Traveled
1,669,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,294
489
111
6
0
321,490
0
L
Cthulhu
7,341
386
51
3
0
327,068
2
L
Izanami
8,580
452
79
4
0
313,057
5
W
He Bo
11,452
603
87
5
0
331,553
3
W
Artio
9,696
510
26
1
0
323,717
0
W
Bakasura
9,485
499
95
5
0
387,802
0
W
Bellona
8,575
451
59
3
0
314,729
1
L
Baron Samedi
8,713
459
47
2
0
273,062
1
L
Ao Kuang
10,007
527
87
5
0
328,909
0
W
Cupid
10,342
544
132
7
0
311,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role