Player Matchup

Loki
Loki
Arcwar_24
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Bolt The Dragon
Jormungandr
Level 29
God Stats
3W - 2L
1,572 SR
Queue Stats
63W - 68L
1,440 Elo+
Party 2
Tyr
Tyr
SirKnightGuy659
Tyr
Level 28
God Stats
1W - 0L
1,718 SR
Queue Stats
20W - 21L
1,469 Elo+
Party 2
Cupid
Cupid
brothaamann
Cupid
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 26L
1,717 Elo+
Solo
Athena
Athena
iArrowDoe
Athena
Level 24
God Stats
13W - 6L
1,388 SR
Queue Stats
386W - 391L
1,403 Elo+
Solo
Team Averages
Level 27
1,536 SR
1,493 Elo+

VS

Team Averages
Level 20
1,638 SR
1,517 Elo+
Pele
Pele
Devo
Pele
Level 24
God Stats
21W - 30L
1,561 SR
Queue Stats
697W - 737L
1,479 Elo+
Party 1
Bakasura
Bakasura
HoodieZuko
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,544 Elo+
Solo
Raijin
Raijin
JetTheCat
Raijin
Level 29
God Stats
21W - 16L
1,676 SR
Queue Stats
558W - 524L
1,460 Elo+
Party 1
Nemesis
Nemesis
Skrzbi
Nemesis
Level 3
God Stats
2W - 4L
1,758 SR
Queue Stats
53W - 61L
1,668 Elo+
Party 1
Thor
Thor
Vectorerector
Thor
Level 18
God Stats
8W - 13L
1,697 SR
Queue Stats
311W - 322L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
7 / 3 / 10
11,073
503
7,779
13,446
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Bolt The Dragon
Jormungandr
14
3 / 2 / 15
9,962
453
7,265
10,806
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
10 / 5 / 11
11,968
544
8,036
13,875
4,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
19 / 2 / 8
13,200
600
16,855
17,424
10,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
iArrowDoe
Athena
14
3 / 3 / 22
10,694
486
5,697
17,460
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Devo
Pele
16
5 / 10 / 4
10,660
485
10,195
18,740
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
HoodieZuko
Bakasura
5
0 / 12 / 2
6,459
294
413
10,107
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Raijin
JetTheCat
Raijin
16
7 / 8 / 1
10,947
498
12,617
14,272
5,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Skrzbi
Nemesis
6
0 / 7 / 0
6,372
290
441
7,517
2,940
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 8 / 4
8,687
395
6,492
12,775
4,880
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
42
Kills
14
15
Deaths
45
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
7
3
10
4
W
Jormungandr
Bolt The Dragon
Jormungandr
3
2
15
5.25
L
Pele
Devo
Pele
5
10
4
0.7
L
Bakasura
HoodieZuko
Bakasura
0
12
2
0.08
L
Raijin
JetTheCat
Raijin
7
8
1
0.94
W
10
5
11
3.1
L
Nemesis
Skrzbi
Nemesis
0
7
0
0
L
2
8
4
0.5
W
19
2
8
11.5
W
Athena
iArrowDoe
Athena
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
30,158
73,011
Taken
63,411
46,725
Mitigated
23,996
17,419
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,779
2,417
354
4,634
13,446
4,973
411
3,304
10,122
0
56,887
W
Jormungandr
Bolt The Dragon
Jormungandr
7,265
1,990
0
804
10,806
7,461
401
1,799
9,007
37,484
0
L
Pele
Devo
Pele
10,195
2,798
0
3,940
18,740
6,771
460
2,044
16,596
0
62,373
L
Bakasura
HoodieZuko
Bakasura
413
327
0
412
10,107
4,038
0
1,229
8,834
0
3,613
L
Raijin
JetTheCat
Raijin
12,617
788
0
2,380
14,272
5,367
44
4,927
9,145
56,382
0
W
8,036
2,627
0
1,386
13,875
4,333
4,687
2,740
10,888
0
50,957
L
Nemesis
Skrzbi
Nemesis
441
82
0
0
7,517
2,940
0
1,004
6,488
0
21,664
L
6,492
1,976
99
1,304
12,775
4,880
0
3,289
9,386
0
24,035
W
16,855
12,241
487
9,130
17,424
10,412
4,710
2,658
14,766
0
79,894
W
Athena
iArrowDoe
Athena
5,697
1,850
0
624
17,460
19,546
1,736
2,116
15,344
31,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,897
Gold Earned
43,125
395
Minions Killed
274
0
Camps Cleared
0
2,028,674
Distance Traveled
1,509,141
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,073
503
88
4
0
388,114
1
W
Jormungandr
9,962
453
51
2
0
366,778
2
L
Pele
10,660
485
102
5
0
360,138
0
L
Bakasura
6,459
294
11
1
0
193,355
0
L
Raijin
10,947
498
89
4
0
350,145
2
W
Tyr
11,968
544
93
4
0
433,721
1
L
Nemesis
6,372
290
20
1
0
279,875
0
L
Thor
8,687
395
52
2
0
325,628
1
W
Cupid
13,200
600
122
6
0
388,356
0
W
Athena
10,694
486
41
2
0
451,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role