Player Matchup

Achilles
Achilles
BrownCowStunning
Achilles
Level 153
God Stats
4W - 5L
1,417 SR
Queue Stats
554W - 572L
1,485 Elo+
Solo
Artio
Artio
MrJuicyJuice
Artio
Level 126
God Stats
5W - 0L
1,843 SR
Queue Stats
101W - 128L
1,499 Elo+
Solo
Danzaburou
Danzaburou
P0RTERH0UND
Danzaburou
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,500 Elo+
Party 1
Zeus
Zeus
Soundwipe
Zeus
Level 69
God Stats
49W - 28L
1,595 SR
Queue Stats
232W - 212L
1,567 Elo+
Party 1
Chaac
Chaac
guitarmaniac2000
Chaac
Level 100
God Stats
17W - 16L
1,545 SR
Queue Stats
238W - 205L
1,511 Elo+
Party 1
Team Averages
Level 99
1,580 SR
1,512 Elo+

VS

Team Averages
Level 60
1,564 SR
1,532 Elo+
Guan Yu
Guan Yu
FncyMan
Guan Yu
Level 99
God Stats
8W - 5L
1,746 SR
Queue Stats
152W - 126L
1,576 Elo+
Party 2
Pele
Pele
ForMiya
Pele
Level 84
God Stats
0W - 2L
1,318 SR
Queue Stats
97W - 81L
1,408 Elo+
Solo
Neith
Neith
KMRDSMRNFF
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hera
Hera
LeonEllioth
Hera
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 39L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
MuscularBridge4
Aphrodite
Level 18
God Stats
5W - 2L
1,758 SR
Queue Stats
116W - 97L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 25
14,442
1,032
20,865
22,180
13,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 3 / 28
14,199
1,014
9,436
21,243
30,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
P0RTERH0UND
Danzaburou
20
7 / 2 / 20
14,270
1,019
22,148
13,955
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
20
15 / 1 / 21
15,437
1,103
44,194
7,922
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 3 / 33
13,825
988
20,068
22,871
29,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FncyMan
Guan Yu
20
5 / 10 / 6
13,748
982
23,065
35,043
50,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
ForMiya
Pele
19
4 / 11 / 5
12,962
926
16,341
32,509
22,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
0 / 1 / 3
11,360
811
9,060
7,713
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 5 / 6
13,135
938
21,613
16,415
9,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MuscularBridge4
Aphrodite
18
1 / 11 / 5
12,168
869
10,102
29,592
27,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
37
38
Kills
12
12
Deaths
38
127
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
3
25
6.83
L
Guan Yu
FncyMan
Guan Yu
5
10
6
0.8
L
Pele
ForMiya
Pele
4
11
5
0.59
L
Neith
0
1
3
1.5
L
2
5
6
1
W
7
3
28
7
L
Aphrodite
MuscularBridge4
Aphrodite
1
11
5
0.32
W
Danzaburou
P0RTERH0UND
Danzaburou
7
2
20
8.5
W
Zeus
15
1
21
25.5
W
1
3
33
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,711
Damage
80,181
88,171
Taken
121,272
83,276
Mitigated
113,131
21,944
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,865
3,128
0
2,137
22,180
13,422
0
9,964
12,216
0
41,093
L
Guan Yu
FncyMan
Guan Yu
23,065
4,093
3,115
5,359
35,043
50,219
0
14,640
19,830
12,214
35,486
L
Pele
ForMiya
Pele
16,341
2,340
0
927
32,509
22,356
0
12,460
19,350
0
40,692
L
Neith
9,060
3,710
0
114
7,713
3,608
0
1,428
6,222
0
39,742
L
21,613
4,332
0
453
16,415
9,118
0
7,168
9,002
59,028
0
W
9,436
884
2,742
2,878
21,243
30,867
0
10,665
10,578
25,005
0
L
Aphrodite
MuscularBridge4
Aphrodite
10,102
1,445
7,875
6,313
29,592
27,830
0
16,468
12,387
20,709
0
W
Danzaburou
P0RTERH0UND
Danzaburou
22,148
10,645
0
3,749
13,955
5,468
0
4,783
9,172
0
55,241
W
Zeus
44,194
1,313
0
2,497
7,922
3,555
0
2,723
5,199
69,508
0
W
20,068
4,512
0
7,941
22,871
29,964
0
9,225
13,646
252
57,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,173
Gold Earned
63,373
285
Minions Killed
284
9
Camps Cleared
5
1,413,927
Distance Traveled
1,243,518
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,442
1,032
36
3
1
277,849
0
L
Guan Yu
13,748
982
46
3
0
303,883
0
L
Pele
12,962
926
46
3
2
274,030
0
L
Neith
11,360
811
78
6
0
178,472
0
L
Hera
13,135
938
93
7
2
254,097
0
W
Artio
14,199
1,014
21
2
0
282,341
0
L
Aphrodite
12,168
869
21
2
1
233,036
0
W
Danzaburou
14,270
1,019
81
6
1
264,277
0
W
Zeus
15,437
1,103
70
5
2
293,150
3
W
Chaac
13,825
988
77
6
5
296,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role