Player Matchup

Janus
Janus
BruhWithMyBalls
Janus
Level 16
God Stats
5W - 2L
1,797 SR
Queue Stats
19W - 8L
1,762 Elo+
Party 1
Cupid
Cupid
HugeBadonkers
Cupid
Level 24
God Stats
0W - 1L
1,777 SR
Queue Stats
25W - 11L
1,749 Elo+
Party 1
Sobek
Sobek
RatKingRathius
Sobek
Level 25
God Stats
3W - 2L
1,841 SR
Queue Stats
105W - 64L
1,706 Elo+
Solo
Mercury
Mercury
ShokugekiNoSoma
Mercury
Level 28
God Stats
4W - 3L
1,690 SR
Queue Stats
90W - 52L
1,656 Elo+
Solo
Fafnir
Fafnir
lose4thewin
Fafnir
Level 17
God Stats
13W - 8L
1,758 SR
Queue Stats
24W - 16L
1,749 Elo+
Party 1
Team Averages
Level 22
1,773 SR
1,725 Elo+

VS

Team Averages
Level 21
1,591 SR
1,768 Elo+
Ares
Ares
DuckMilk
Ares
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
161W - 94L
1,738 Elo+
Solo
Apollo
Apollo
Gankkey
Apollo
Level 28
God Stats
22W - 7L
1,616 SR
Queue Stats
260W - 136L
1,744 Elo+
Solo
Hou Yi
Hou Yi
KindBoii
Hou Yi
Level 26
God Stats
13W - 12L
1,669 SR
Queue Stats
124W - 97L
1,639 Elo+
Solo
Nemesis
Nemesis
Mr5murfs
Nemesis
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 56L
1,701 Elo+
Solo
Janus
Janus
Triicolocoo
Janus
Level 6
God Stats
11W - 6L
1,920 SR
Queue Stats
49W - 41L
2,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,076
505
2,741
5,965
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 2
7,853
561
9,364
9,401
3,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 0
7,112
508
6,018
13,276
12,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 2
6,576
470
5,005
11,329
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
9
1 / 4 / 3
6,189
442
4,143
10,157
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 2 / 7
7,819
559
5,761
9,910
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Gankkey
Apollo
15
5 / 0 / 4
8,819
630
8,905
5,709
2,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
KindBoii
Hou Yi
13
2 / 5 / 2
7,728
552
5,710
10,667
3,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Mr5murfs
Nemesis
13
3 / 3 / 1
7,831
559
7,788
9,703
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 5
8,572
612
9,139
7,035
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
15
15
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Ares
3
2
7
3.25
W
Apollo
Gankkey
Apollo
5
0
4
7
L
4
2
2
2.5
W
Hou Yi
KindBoii
Hou Yi
2
5
2
0.6
W
Nemesis
Mr5murfs
Nemesis
3
3
1
1.17
L
2
3
0
0.67
L
1
5
2
0.4
W
2
0
5
4.5
L
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
37,303
50,128
Taken
43,024
28,139
Mitigated
20,849
19,375
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,741
268
0
286
5,965
1,942
0
2,259
3,706
44,041
0
W
Ares
5,761
1,053
0
2,283
9,910
6,314
170
4,014
5,840
20,801
0
W
Apollo
Gankkey
Apollo
8,905
6,189
0
2,045
5,709
2,718
2,622
2,101
3,578
0
63,242
L
9,364
6,281
195
5,054
9,401
3,494
0
2,357
7,044
0
45,844
W
Hou Yi
KindBoii
Hou Yi
5,710
4,294
0
2,364
10,667
3,672
612
732
9,935
0
50,980
W
Nemesis
Mr5murfs
Nemesis
7,788
3,896
0
3,190
9,703
5,665
1,198
4,410
5,278
0
46,458
L
6,018
576
0
7,444
13,276
12,546
216
2,744
10,532
39,933
0
L
5,005
2,175
0
3,780
11,329
3,589
0
4,787
6,542
0
41,526
W
9,139
597
94
3,437
7,035
2,480
0
1,474
5,491
67,027
0
L
Fafnir
4,143
1,771
0
2,616
10,157
6,568
0
2,753
7,404
10,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
40,769
353
Minions Killed
469
0
Camps Cleared
0
1,387,506
Distance Traveled
1,326,854
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,076
505
108
8
0
302,602
7
W
Ares
7,819
559
17
1
0
280,270
6
W
Apollo
8,819
630
136
10
0
291,753
5
L
Cupid
7,853
561
92
7
0
262,064
5
W
Hou Yi
7,728
552
103
7
0
221,355
1
W
Nemesis
7,831
559
90
6
0
255,978
1
L
Sobek
7,112
508
71
5
0
254,000
1
L
Mercury
6,576
470
72
5
0
306,720
1
W
Janus
8,572
612
123
9
0
277,498
0
L
Fafnir
6,189
442
10
1
0
262,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role