Player Matchup

Chang'e
Chang'e
Platinum V
JokerMentality
Chang'e
Platinum V
Level 159
God Stats
14W - 9L
1,394 SR
Queue Stats
407W - 413L
1,564 MMR
Solo
Nemesis
Nemesis
Platinum V
Truuce
Nemesis
Platinum V
Level 147
God Stats
7W - 7L
1,699 SR
Queue Stats
97W - 99L
1,692 MMR
Party 1
Anhur
Anhur
Gold III
iLocus
Anhur
Gold III
Level 126
God Stats
28W - 21L
1,706 SR
Queue Stats
205W - 198L
1,566 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
lionunicorn
Erlang Shen
Gold I
Level 143
God Stats
3W - 4L
1,564 SR
Queue Stats
262W - 250L
1,565 MMR
Solo
Ares
Ares
Gold IV
vChronnos
Ares
Gold IV
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
274W - 283L
1,428 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,573 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,573 SR
1,563 MMR
Thanatos
Thanatos
Gold III
Brainiac09
Thanatos
Gold III
Level 154
God Stats
5W - 3L
1,307 SR
Queue Stats
149W - 136L
1,558 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
F6ToQuit
Kumbhakarna
Gold IV
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
112W - 99L
1,540 MMR
Party 3
Izanami
Izanami
Silver I
Revjuke
Izanami
Silver I
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,573 MMR
Solo
Bellona
Bellona
Gold III
RougeDragon12
Bellona
Gold III
Level 108
God Stats
3W - 3L
2,036 SR
Queue Stats
81W - 74L
1,560 MMR
Party 2
Scylla
Scylla
Gold III
iswim9612
Scylla
Gold III
Level 127
God Stats
5W - 2L
1,520 SR
Queue Stats
23W - 19L
1,585 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,086
454
9,047
16,213
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Truuce
Nemesis
13
1 / 6 / 2
8,161
408
5,330
13,810
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
iLocus
Anhur
17
3 / 2 / 0
10,861
543
5,702
9,449
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
lionunicorn
Erlang Shen
16
2 / 4 / 2
9,544
477
5,902
11,923
9,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
10
0 / 8 / 2
7,394
370
7,071
13,455
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneSetTsukuyomiYemojaDanzaburou

VS

Bans
Guan YuJanusSobekNu WaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brainiac09
Thanatos
17
13 / 3 / 5
12,055
603
12,287
16,246
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
F6ToQuit
Kumbhakarna
15
3 / 0 / 14
10,630
532
3,786
14,812
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Revjuke
Izanami
19
2 / 1 / 5
12,808
640
4,528
9,100
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
20
7 / 3 / 6
12,982
649
14,241
16,880
17,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
iswim9612
Scylla
17
3 / 0 / 5
11,059
553
10,115
11,003
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
28
28
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Brainiac09
Thanatos
13
3
5
5.17
W
Kumbhakarna
F6ToQuit
Kumbhakarna
3
0
14
10
L
1
8
2
0.25
W
Izanami
Revjuke
Izanami
2
1
5
4.5
W
Bellona
7
3
6
3.33
L
Nemesis
Truuce
Nemesis
1
6
2
0.33
L
Anhur
iLocus
Anhur
3
2
0
1.5
W
Scylla
iswim9612
Scylla
3
0
5
5.5
L
Erlang Shen
lionunicorn
Erlang Shen
2
4
2
0.75
L
Ares
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,052
Damage
44,957
64,850
Taken
68,041
30,510
Mitigated
43,084
12,774
Healing
33,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Brainiac09
Thanatos
12,287
5,082
0
15,480
16,246
6,235
1,184
4,281
11,965
0
66,607
W
Kumbhakarna
F6ToQuit
Kumbhakarna
3,786
413
0
3,248
14,812
12,479
266
4,745
10,067
11,638
0
L
9,047
257
155
4,577
16,213
5,010
180
5,577
10,308
63,102
0
W
Izanami
Revjuke
Izanami
4,528
3,847
0
4,821
9,100
3,554
4,976
1,410
7,690
0
119,453
W
Bellona
14,241
8,966
0
6,455
16,880
17,287
2,549
1,943
14,937
391
86,131
L
Nemesis
Truuce
Nemesis
5,330
1,541
0
3,225
13,810
5,150
202
2,814
10,846
0
41,155
L
Anhur
iLocus
Anhur
5,702
2,516
0
2,141
9,449
3,549
814
1,631
7,790
0
75,995
W
Scylla
iswim9612
Scylla
10,115
1,112
0
3,246
11,003
3,529
736
5,242
5,761
77,912
0
L
Erlang Shen
lionunicorn
Erlang Shen
5,902
2,344
0
1,129
11,923
9,977
0
456
11,464
0
52,905
L
Ares
7,071
431
0
1,547
13,455
6,824
0
3,136
10,233
21,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
59,534
489
Minions Killed
574
0
Camps Cleared
0
1,848,649
Distance Traveled
1,991,985
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,055
603
83
4
0
432,698
6
W
Kumbhakarna
10,630
532
8
0
0
442,883
7
L
Chang'e
9,086
454
119
6
0
312,524
4
W
Izanami
12,808
640
184
9
0
333,723
5
W
Bellona
12,982
649
151
8
0
389,237
6
L
Nemesis
8,161
408
78
4
0
421,815
5
L
Anhur
10,861
543
152
8
0
368,836
6
W
Scylla
11,059
553
148
7
0
393,444
8
L
Erlang Shen
9,544
477
120
6
0
384,215
3
L
Ares
7,394
370
20
1
0
361,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role