Player Matchup

Fenrir
Fenrir
Bronze III
K1INGSLAYER
Fenrir
Bronze III
Level 87
God Stats
4W - 4L
1,344 SR
Queue Stats
16W - 11L
1,447 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
MayaIsDead
Baron Samedi
Silver I
Level 119
God Stats
7W - 9L
1,457 SR
Queue Stats
46W - 56L
1,346 MMR
Solo
Scylla
Scylla
Silver I
NBDdefuzE86
Scylla
Silver I
Level 84
God Stats
3W - 3L
1,575 SR
Queue Stats
48W - 47L
1,296 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,459 SR
1,363 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,520 SR
1,342 MMR
Sun Wukong
Sun Wukong
Gold IV
ENZ0HAZE
Sun Wukong
Gold IV
Level 106
God Stats
131W - 103L
1,632 SR
Queue Stats
2,194W - 2,231L
1,378 MMR
Solo
Nu Wa
Nu Wa
Silver II
Eon Poseidon
Nu Wa
Silver II
Level 142
God Stats
170W - 196L
1,430 SR
Queue Stats
213W - 269L
1,149 MMR
Party 2
Neith
Neith
Bronze III
SedativeAcrobat
Neith
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 0 / 9
11,719
837
10,942
14,266
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
MayaIsDead
Baron Samedi
13
5 / 1 / 12
10,070
719
9,072
8,891
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
4 / 0 / 14
10,133
724
7,534
7,598
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuZeusKumbhakarnaChang'eAphrodite

VS

Bans
ChaacAnubisCupidVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ENZ0HAZE
Sun Wukong
12
0 / 6 / 0
7,873
562
7,161
15,427
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 9 / 0
8,500
607
6,541
11,775
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
7,078
506
1,701
5,898
1,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
20
Kills
1
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ENZ0HAZE
Sun Wukong
0
6
0
0
L
1
9
0
0.11
W
Fenrir
11
0
9
15.5
W
Baron Samedi
MayaIsDead
Baron Samedi
5
1
12
11
W
Scylla
4
0
14
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
15,403
30,755
Taken
33,100
18,868
Mitigated
19,566
17,239
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ENZ0HAZE
Sun Wukong
7,161
827
114
1,950
15,427
13,936
0
8,377
6,776
0
34,185
L
6,541
1,368
489
669
11,775
3,739
0
5,349
6,215
29,392
0
W
Fenrir
10,942
1,409
0
5,508
14,266
12,642
791
2,874
11,117
0
28,957
W
Baron Samedi
MayaIsDead
Baron Samedi
9,072
175
4,190
4,239
8,891
3,843
1,035
2,681
6,069
36,298
0
W
Scylla
7,534
0
0
3,302
7,598
2,383
1,192
1,023
6,450
39,802
0
L
1,701
475
0
86
5,898
1,891
0
2,322
3,410
0
4,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
23,451
157
Minions Killed
103
0
Camps Cleared
0
805,772
Distance Traveled
544,551
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,873
562
49
4
0
249,233
0
L
Nu Wa
8,500
607
45
3
0
174,153
1
W
Fenrir
11,719
837
29
2
0
289,210
2
W
Baron Samedi
10,070
719
52
4
0
252,991
1
W
Scylla
10,133
724
76
5
0
263,571
0
L
Neith
7,078
506
9
1
0
121,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role