Player Matchup

Ah Puch
Ah Puch
Prince_Abnos
Ah Puch
Level 36
God Stats
25W - 33L
1,375 SR
Queue Stats
94W - 112L
1,417 Elo+
Party 1
Izanami
Izanami
Sithmindtrixx
Izanami
Level 23
God Stats
4W - 4L
1,828 SR
Queue Stats
15W - 6L
1,641 Elo+
Party 3
Skadi
Skadi
avibear6085
Skadi
Level 24
God Stats
2W - 2L
1,745 SR
Queue Stats
5W - 6L
1,765 Elo+
Party 3
Athena
Athena
brutal_violation
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
fightmebillnye
Sun Wukong
Level 6
God Stats
19W - 19L
1,515 SR
Queue Stats
85W - 76L
1,480 Elo+
Party 1
Team Averages
Level 19
1,593 SR
1,557 Elo+

VS

Team Averages
Level 25
1,486 SR
1,539 Elo+
Ares
Ares
BippyHippy
Ares
Level 4
God Stats
8W - 6L
1,376 SR
Queue Stats
9W - 6L
1,684 Elo+
Solo
Arachne
Arachne
Im-_-jezus
Arachne
Level 12
God Stats
20W - 13L
1,366 SR
Queue Stats
34W - 31L
1,345 Elo+
Party 2
He Bo
He Bo
TBG_Oli
He Bo
Level 67
God Stats
4W - 1L
1,651 SR
Queue Stats
90W - 86L
1,569 Elo+
Party 2
Bellona
Bellona
temp-496202
Bellona
Level 28
God Stats
28W - 23L
1,437 SR
Queue Stats
181W - 149L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
wrangler--jeans
Danzaburou
Level 15
God Stats
29W - 23L
1,600 SR
Queue Stats
34W - 31L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Prince_Abnos
Ah Puch
18
7 / 6 / 9
13,206
1,201
19,543
19,290
7,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
16
3 / 12 / 6
10,644
968
6,290
19,060
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 10
10,055
914
13,300
19,641
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 10 / 13
10,899
991
7,223
25,756
39,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
fightmebillnye
Sun Wukong
18
5 / 8 / 11
11,946
1,086
13,428
25,651
20,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 17
12,141
1,104
8,310
15,826
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Im-_-jezus
Arachne
20
6 / 6 / 22
12,551
1,141
18,580
16,957
7,011
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
TBG_Oli
He Bo
20
14 / 1 / 13
14,617
1,329
28,549
9,817
3,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
temp-496202
Bellona
19
12 / 4 / 16
13,255
1,205
30,249
17,398
17,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
wrangler--jeans
Danzaburou
20
8 / 1 / 19
13,410
1,219
17,570
11,552
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
131
17
Kills
44
44
Deaths
17
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
4
5
17
2.5
W
Arachne
Im-_-jezus
Arachne
6
6
22
2.83
L
Ah Puch
Prince_Abnos
Ah Puch
7
6
9
1.92
L
Izanami
3
12
6
0.5
W
He Bo
TBG_Oli
He Bo
14
1
13
20.5
L
1
8
10
0.75
L
1
10
13
0.75
L
Sun Wukong
fightmebillnye
Sun Wukong
5
8
11
1.31
W
Bellona
temp-496202
Bellona
12
4
16
5
W
Danzaburou
wrangler--jeans
Danzaburou
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,784
Damage
103,258
109,398
Taken
71,550
83,877
Mitigated
50,382
5,605
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
1,186
0
677
15,826
17,303
0
4,928
10,542
14,613
0
W
Arachne
Im-_-jezus
Arachne
18,580
15,815
0
2,947
16,957
7,011
0
7,118
9,341
0
27,639
L
Ah Puch
Prince_Abnos
Ah Puch
19,543
2,562
0
943
19,290
7,876
0
7,210
12,005
58,363
0
L
Izanami
6,290
4,104
0
667
19,060
7,667
0
8,243
10,667
0
10,800
W
He Bo
TBG_Oli
He Bo
28,549
1,267
1,176
546
9,817
3,907
0
4,128
5,446
58,005
0
L
13,300
7,734
0
1,359
19,641
8,141
0
6,774
12,767
0
21,301
L
7,223
2,982
0
566
25,756
39,430
0
8,314
17,199
13,308
0
L
Sun Wukong
fightmebillnye
Sun Wukong
13,428
3,430
0
2,070
25,651
20,763
0
7,372
18,104
0
28,237
W
Bellona
temp-496202
Bellona
30,249
12,826
0
1,088
17,398
17,064
0
5,396
11,407
2,055
39,097
W
Danzaburou
wrangler--jeans
Danzaburou
17,570
13,869
0
958
11,552
5,097
0
4,050
7,175
0
44,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
65,974
193
Minions Killed
213
3
Camps Cleared
10
851,996
Distance Traveled
1,028,958
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,141
1,104
15
1
0
182,773
2
W
Arachne
12,551
1,141
28
3
2
176,548
0
L
Ah Puch
13,206
1,201
103
9
2
203,670
0
L
Izanami
10,644
968
21
2
0
142,445
0
W
He Bo
14,617
1,329
77
7
5
220,612
0
L
Skadi
10,055
914
21
2
0
134,319
1
L
Athena
10,899
991
13
1
0
147,826
0
L
Sun Wukong
11,946
1,086
35
3
1
223,736
0
W
Bellona
13,255
1,205
31
3
2
234,615
1
W
Danzaburou
13,410
1,219
62
6
1
214,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role