Player Matchup

Hera
Hera
Draux7
Hera
Level 65
God Stats
9W - 12L
1,469 SR
Queue Stats
326W - 407L
1,406 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GetWiggyWithIt
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
MasonJar
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,908 Elo+
Party 2
Kuzenbo
Kuzenbo
iParkwayDrive22
Kuzenbo
Level 88
God Stats
3W - 7L
1,411 SR
Queue Stats
45W - 45L
1,629 Elo+
Party 2
Nemesis
Nemesis
mawirtoy
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 110L
1,380 Elo+
Party 3
Team Averages
Level 61
1,476 SR
1,584 Elo+

VS

Team Averages
Level 97
1,603 SR
1,784 Elo+
Artemis
Artemis
Brign
Artemis
Level 139
God Stats
6W - 2L
1,743 SR
Queue Stats
375W - 170L
1,859 Elo+
Party 1
Hercules
Hercules
ForgiveEcho
Hercules
Level 29
God Stats
2W - 2L
1,647 SR
Queue Stats
106W - 24L
1,927 Elo+
Party 1
Ne Zha
Ne Zha
Jiblomee
Ne Zha
Level 155
God Stats
6W - 3L
1,901 SR
Queue Stats
812W - 572L
1,785 Elo+
Party 1
Hel
Hel
N3UR0T1CT0X1N
Hel
Level 41
God Stats
5W - 8L
1,222 SR
Queue Stats
78W - 120L
1,423 Elo+
Solo
Ra
Ra
pdpffxv
Ra
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 149L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Draux7
Hera
15
4 / 8 / 3
9,531
502
8,245
12,869
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
GetWiggyWithIt
Ah Muzen Cab
14
6 / 3 / 1
8,822
464
7,154
11,126
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MasonJar
Kukulkan
16
3 / 7 / 5
9,900
521
9,538
14,543
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 10
10,034
528
7,386
15,044
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
mawirtoy
Nemesis
12
0 / 8 / 1
7,622
401
4,800
14,716
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brign
Artemis
17
3 / 3 / 5
10,373
546
11,115
11,810
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ForgiveEcho
Hercules
15
2 / 2 / 7
9,116
480
4,438
13,732
10,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Jiblomee
Ne Zha
20
15 / 2 / 10
13,433
707
15,634
17,522
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 4
9,801
516
4,850
12,222
4,797
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
7 / 1 / 5
13,286
699
13,712
12,073
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
14
Kills
29
29
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Brign
Artemis
3
3
5
1.83
L
Hera
Draux7
Hera
4
8
3
0.69
W
Hercules
ForgiveEcho
Hercules
2
2
7
2.75
L
Ah Muzen Cab
GetWiggyWithIt
Ah Muzen Cab
6
3
1
2.17
W
Ne Zha
Jiblomee
Ne Zha
15
2
10
10
L
Kukulkan
MasonJar
Kukulkan
3
7
5
0.79
W
2
6
4
0.67
L
1
3
10
2
L
Nemesis
mawirtoy
Nemesis
0
8
1
0.06
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
49,749
68,298
Taken
67,359
33,944
Mitigated
38,563
13,475
Healing
28,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Brign
Artemis
11,115
5,420
0
4,036
11,810
4,400
0
3,882
7,928
0
77,717
L
Hera
Draux7
Hera
8,245
2,421
0
519
12,869
4,419
1,706
2,425
10,419
56,952
0
W
Hercules
ForgiveEcho
Hercules
4,438
807
0
4,857
13,732
10,964
809
4,489
9,243
0
22,498
L
Ah Muzen Cab
GetWiggyWithIt
Ah Muzen Cab
7,154
2,998
0
3,994
11,126
3,634
661
2,672
8,429
0
46,364
W
Ne Zha
Jiblomee
Ne Zha
15,634
4,062
0
7,933
17,522
8,734
2,501
4,968
12,554
0
101,156
L
Kukulkan
MasonJar
Kukulkan
9,538
1,650
243
3,360
14,543
5,072
261
4,730
9,788
56,145
0
W
4,850
332
1,833
3,051
12,222
4,797
1,390
5,885
6,337
46,959
0
L
7,386
2,318
222
1,973
15,044
15,584
108
4,099
10,860
29,645
0
L
Nemesis
mawirtoy
Nemesis
4,800
1,334
0
3,164
14,716
5,235
418
4,636
10,013
0
40,442
W
13,712
1,696
1,130
5,839
12,073
9,668
636
5,945
6,128
131,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
56,009
394
Minions Killed
644
0
Camps Cleared
0
1,765,719
Distance Traveled
1,733,214
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,373
546
119
6
0
282,574
2
L
Hera
9,531
502
93
5
0
285,563
0
W
Hercules
9,116
480
44
2
0
369,584
0
L
Ah Muzen Cab
8,822
464
86
5
0
359,266
1
W
Ne Zha
13,433
707
161
8
0
401,009
1
L
Kukulkan
9,900
521
110
6
0
334,928
4
W
Hel
9,801
516
92
5
0
322,995
7
L
Kuzenbo
10,034
528
37
2
0
402,793
3
L
Nemesis
7,622
401
68
4
0
383,169
0
W
Ra
13,286
699
228
12
0
357,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role