Player Matchup

Arachne
Arachne
Silver I
IonicCornetXGN
Arachne
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,504 MMR
Solo
Chaac
Chaac
Bronze III
JetSetRhet
Chaac
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
PnKHoTDoGWaLLeT
Danzaburou
Gold III
Level 149
God Stats
2W - 0L
1,730 SR
Queue Stats
193W - 194L
1,520 MMR
Party 1
Sobek
Sobek
Gold IV
toxicshadow98
Sobek
Gold IV
Level 41
God Stats
24W - 24L
1,639 SR
Queue Stats
28W - 31L
1,504 MMR
Solo
Anubis
Anubis
Gold IV
triggerhappyRF
Anubis
Gold IV
Level 113
God Stats
1W - 3L
1,320 SR
Queue Stats
338W - 330L
1,483 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,538 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,682 SR
1,502 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
DimensionKi11er
Artio
Gold V
Level 143
God Stats
3W - 9L
1,702 SR
Queue Stats
346W - 348L
1,331 MMR
Party 2
Osiris
Osiris
Silver I
GhostYoda98
Osiris
Silver I
Level 122
God Stats
9W - 8L
1,804 SR
Queue Stats
92W - 90L
1,503 MMR
Solo
He Bo
He Bo
Bronze III
Piinocho DLTA
He Bo
Bronze III
Level 115
God Stats
0W - 2L
1,693 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
WhyGetWeird
Fenrir
Gold IV
Level 149
God Stats
5W - 2L
1,714 SR
Queue Stats
52W - 47L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,350
870
2,455
2,163
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
7
0 / 0 / 0
3,799
760
1,443
3,202
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PnKHoTDoGWaLLeT
Danzaburou
6
0 / 0 / 1
3,646
729
1,900
2,427
505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 0
3,679
736
1,277
3,282
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 2 / 3
3,895
779
2,548
3,909
2,018
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetNemesisApolloKing ArthurCu Chulainn

VS

Bans
ScyllaMercuryNu WaGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
1 / 1 / 0
3,468
694
1,815
2,687
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 2
3,634
727
1,457
4,144
1,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
7
0 / 0 / 0
3,733
747
1,302
2,928
1,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 3 / 1
3,094
619
444
2,159
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
7
3 / 2 / 0
4,022
804
2,430
4,172
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
0
1
L
0
1
2
1
L
Osiris
0
0
0
0
W
3
1
1
3.5
W
Chaac
0
0
0
0
L
0
3
1
0.17
W
Danzaburou
PnKHoTDoGWaLLeT
Danzaburou
0
0
1
0.5
L
Fenrir
3
2
0
1.5
W
2
1
0
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
7,448
14,983
Taken
16,090
6,581
Mitigated
4,774
6,455
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,815
925
0
1,139
2,687
516
0
386
2,301
0
11,559
L
1,457
197
320
1,357
4,144
1,413
0
1,153
2,991
8,681
0
L
Osiris
1,302
722
0
1,420
2,928
1,562
0
0
2,715
0
13,625
W
2,455
1,899
0
366
2,163
1,289
0
189
1,962
0
16,290
W
Chaac
1,443
383
0
1,937
3,202
1,478
0
0
3,027
0
14,013
L
444
34
0
240
2,159
281
0
1,115
1,044
4,665
0
W
Danzaburou
PnKHoTDoGWaLLeT
Danzaburou
1,900
1,023
0
1,537
2,427
505
729
336
2,091
0
15,105
L
Fenrir
2,430
623
0
1,454
4,172
1,002
0
1,171
3,001
0
12,558
W
1,277
267
0
1,374
3,282
1,291
0
623
2,659
5,934
0
W
2,548
47
0
1,241
3,909
2,018
0
719
3,168
12,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,369
Gold Earned
17,951
131
Minions Killed
115
0
Camps Cleared
0
543,485
Distance Traveled
501,788
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,468
694
31
6
0
98,188
0
L
Artio
3,634
727
12
2
0
126,152
0
L
Osiris
3,733
747
30
6
0
91,330
0
W
Arachne
4,350
870
38
8
0
118,633
0
W
Chaac
3,799
760
34
7
0
110,422
2
L
He Bo
3,094
619
11
2
0
63,505
0
W
Danzaburou
3,646
729
27
5
0
89,860
0
L
Fenrir
4,022
804
31
6
0
122,613
1
W
Sobek
3,679
736
8
2
0
126,591
3
W
Anubis
3,895
779
24
5
0
97,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role