Player Matchup

Odin
Odin
Halomatt96
Odin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,477 Elo+
Party 1
Scylla
Scylla
Tacoriffic926
Scylla
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
TheStickMeister
Danzaburou
Level 125
God Stats
2W - 0L
1,698 SR
Queue Stats
46W - 35L
1,603 Elo+
Party 1
Khepri
Khepri
Xx420PraiseItxX
Khepri
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 81L
1,666 Elo+
Party 1
Medusa
Medusa
gotpilk
Medusa
Level 111
God Stats
2W - 0L
1,182 SR
Queue Stats
43W - 37L
1,477 Elo+
Party 1
Team Averages
Level 110
1,476 SR
1,506 Elo+

VS

Team Averages
Level 99
1,507 SR
1,521 Elo+
Izanami
Izanami
Blazeridge
Izanami
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 114L
1,486 Elo+
Solo
Susano
Susano
BodyHoodworth
Susano
Level 86
God Stats
1W - 2L
1,456 SR
Queue Stats
72W - 60L
1,584 Elo+
Party 3
Chronos
Chronos
Daddy Fildo
Chronos
Level 96
God Stats
0W - 2L
1,299 SR
Queue Stats
40W - 50L
1,464 Elo+
Party 2
Sol
Sol
J 4 Genius
Sol
Level 104
God Stats
2W - 1L
1,782 SR
Queue Stats
28W - 31L
1,530 Elo+
Party 2
Artemis
Artemis
TheTastyPastry
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 23
8,808
801
4,479
11,276
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 1 / 17
10,847
986
10,519
4,901
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
TheStickMeister
Danzaburou
18
11 / 2 / 15
11,461
1,042
17,693
13,717
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 21
9,634
876
5,068
16,834
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
gotpilk
Medusa
16
6 / 5 / 18
9,929
903
16,340
13,631
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blazeridge
Izanami
13
1 / 8 / 12
8,116
738
5,909
9,876
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 9 / 9
8,389
763
12,221
14,460
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Daddy Fildo
Chronos
14
4 / 6 / 9
9,023
820
9,039
12,847
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 8
9,618
874
13,336
8,524
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 6 / 11
8,597
782
11,765
12,623
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
63
32
Kills
14
15
Deaths
32
94
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blazeridge
Izanami
1
8
12
0.88
L
3
9
9
0.83
L
Chronos
Daddy Fildo
Chronos
4
6
9
1.42
W
1
3
23
4.17
L
3
3
8
2.33
W
10
1
17
18.5
W
Danzaburou
TheStickMeister
Danzaburou
11
2
15
9.25
L
3
6
11
1.42
W
4
4
21
3.63
W
Medusa
gotpilk
Medusa
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
52,270
60,359
Taken
58,330
46,028
Mitigated
22,463
27,295
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blazeridge
Izanami
5,909
4,249
192
608
9,876
3,616
766
3,715
6,009
0
11,028
L
12,221
2,307
1,140
3,132
14,460
5,819
0
2,985
11,141
0
16,565
L
Chronos
Daddy Fildo
Chronos
9,039
2,137
1,226
1,748
12,847
4,455
102
3,206
9,495
12,633
0
W
4,479
1,274
2,421
1,935
11,276
11,586
783
4,829
6,447
0
6,580
L
13,336
1,398
820
1,874
8,524
3,495
251
2,286
6,126
38,008
0
W
10,519
473
837
279
4,901
1,944
734
1,892
3,009
28,269
0
W
Danzaburou
TheStickMeister
Danzaburou
17,693
8,003
2,409
6,508
13,717
6,482
2,243
4,301
9,416
0
36,873
L
11,765
4,683
860
3,055
12,623
5,078
699
2,777
9,672
0
19,859
W
5,068
214
1,687
3,970
16,834
19,323
157
7,695
9,139
11,177
0
W
Medusa
gotpilk
Medusa
16,340
5,330
3,305
3,944
13,631
6,693
1,360
3,658
9,973
0
29,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
43,743
115
Minions Killed
116
0
Camps Cleared
0
1,055,842
Distance Traveled
945,478
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,116
738
14
1
0
178,892
0
L
Susano
8,389
763
5
0
0
189,746
1
L
Chronos
9,023
820
12
1
0
192,106
0
W
Odin
8,808
801
2
0
0
218,997
3
L
Sol
9,618
874
67
6
0
191,214
2
W
Scylla
10,847
986
34
3
0
210,543
2
W
Danzaburou
11,461
1,042
36
3
0
214,246
4
L
Artemis
8,597
782
18
2
0
193,520
0
W
Khepri
9,634
876
13
1
0
211,716
3
W
Medusa
9,929
903
30
3
0
200,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role