Player Matchup

King Arthur
King Arthur
CHpiraguero
King Arthur
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 85L
1,520 Elo+
Party 1
Mercury
Mercury
ImmortalBlaze-90
Mercury
Level 114
God Stats
9W - 9L
1,601 SR
Queue Stats
211W - 193L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
JCpls
Nu Wa
Level 67
God Stats
3W - 3L
1,532 SR
Queue Stats
164W - 201L
1,450 Elo+
Party 3
Jormungandr
Jormungandr
PRxDarkPlasma
Jormungandr
Level 16
God Stats
19W - 17L
1,746 SR
Queue Stats
46W - 41L
1,575 Elo+
Party 1
Medusa
Medusa
RyleeTurner
Medusa
Level 45
God Stats
1W - 4L
1,173 SR
Queue Stats
34W - 39L
1,408 Elo+
Party 3
Team Averages
Level 70
1,511 SR
1,508 Elo+

VS

Team Averages
Level 46
1,406 SR
1,438 Elo+
Xbalanque
Xbalanque
Nicky Womps
Xbalanque
Level 58
God Stats
9W - 19L
1,287 SR
Queue Stats
359W - 369L
1,462 Elo+
Party 2
Anubis
Anubis
TecceGio26
Anubis
Level 42
God Stats
35W - 23L
1,387 SR
Queue Stats
59W - 66L
1,505 Elo+
Party 2
Set
Set
jjspar
Set
Level 64
God Stats
6W - 6L
1,462 SR
Queue Stats
63W - 51L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
jlally3
Cthulhu
Level 15
God Stats
4W - 7L
1,393 SR
Queue Stats
27W - 41L
1,352 Elo+
Party 2
Scylla
Scylla
xxJUMPERv16
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHpiraguero
King Arthur
17
7 / 5 / 7
11,260
490
17,592
20,634
17,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 6 / 5
12,463
542
11,408
21,637
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
JCpls
Nu Wa
4
0 / 2 / 2
4,713
205
0
970
145
Jormungandr
PRxDarkPlasma
Jormungandr
17
2 / 5 / 9
9,723
423
10,828
16,306
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
7
1 / 1 / 2
7,244
315
1,582
5,097
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Nicky Womps
Xbalanque
16
2 / 3 / 5
10,630
462
9,599
13,177
7,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TecceGio26
Anubis
15
3 / 8 / 5
10,576
460
10,050
16,218
8,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
jjspar
Set
20
10 / 4 / 4
13,889
604
16,812
19,812
12,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
jlally3
Cthulhu
11
0 / 3 / 0
8,544
371
1,503
12,613
6,804
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
16
4 / 5 / 8
10,663
464
11,354
11,429
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
20
Kills
19
19
Deaths
23
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CHpiraguero
King Arthur
7
5
7
2.1
L
10
6
5
2.08
L
Nu Wa
JCpls
Nu Wa
0
2
2
0.5
W
Xbalanque
Nicky Womps
Xbalanque
2
3
5
1.5
L
Jormungandr
PRxDarkPlasma
Jormungandr
2
5
9
1.3
L
Medusa
1
1
2
2
W
Anubis
TecceGio26
Anubis
3
8
5
0.69
W
Set
jjspar
Set
10
4
4
3
W
Cthulhu
jlally3
Cthulhu
0
3
0
0
W
Scylla
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,410
Damage
49,318
64,644
Taken
73,249
40,010
Mitigated
39,563
7,339
Healing
20,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CHpiraguero
King Arthur
17,592
1,900
0
1,994
20,634
17,512
0
5,701
14,650
5,122
57,350
L
11,408
4,374
0
3,814
21,637
8,735
706
4,309
17,160
0
76,334
L
Nu Wa
JCpls
Nu Wa
0
0
0
0
970
145
0
970
0
0
0
W
Xbalanque
Nicky Womps
Xbalanque
9,599
6,435
462
2,782
13,177
7,801
4,977
1,984
11,039
0
64,142
L
Jormungandr
PRxDarkPlasma
Jormungandr
10,828
1,012
0
1,155
16,306
12,625
0
8,392
7,780
51,056
0
L
Medusa
1,582
602
0
376
5,097
993
0
2,862
2,147
0
9,115
W
Anubis
TecceGio26
Anubis
10,050
1,233
666
4,938
16,218
8,401
1,065
4,491
11,402
55,917
0
W
Set
jjspar
Set
16,812
6,732
0
6,426
19,812
12,366
1,233
2,440
17,247
0
117,316
W
Cthulhu
jlally3
Cthulhu
1,503
153
378
1,811
12,613
6,804
1,534
1,472
10,951
21,718
0
W
Scylla
11,354
2,089
0
3,007
11,429
4,191
1,522
1,344
10,035
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
54,302
321
Minions Killed
455
0
Camps Cleared
0
1,355,473
Distance Traveled
1,910,027
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,260
490
87
4
0
409,559
4
L
Mercury
12,463
542
138
6
0
446,865
0
L
Nu Wa
4,713
205
0
0
0
0
0
W
Xbalanque
10,630
462
109
5
0
378,002
0
L
Jormungandr
9,723
423
78
3
0
404,007
0
L
Medusa
7,244
315
18
1
0
95,042
2
W
Anubis
10,576
460
89
4
0
361,254
0
W
Set
13,889
604
169
7
0
440,741
0
W
Cthulhu
8,544
371
33
1
0
380,362
1
W
Scylla
10,663
464
55
2
0
349,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role