Player Matchup

Sun Wukong
Sun Wukong
DivineDevour
Sun Wukong
Level 128
God Stats
1W - 1L
1,242 SR
Queue Stats
262W - 186L
1,767 Elo+
Party 1
Vulcan
Vulcan
GTD Zeref
Vulcan
Level 18
God Stats
11W - 11L
1,721 SR
Queue Stats
191W - 109L
1,584 Elo+
Party 1
Thor
Thor
NUK3R508
Thor
Level 128
God Stats
18W - 9L
1,777 SR
Queue Stats
384W - 235L
1,674 Elo+
Party 1
Team Averages
Level 91
1,580 SR
1,675 Elo+

VS

Team Averages
Level 51
1,656 SR
1,499 Elo+
Cthulhu
Cthulhu
Ghacyarla
Cthulhu
Level 26
God Stats
141W - 125L
1,430 SR
Queue Stats
188W - 223L
1,337 Elo+
Solo
Chang'e
Chang'e
jazonandes
Chang'e
Level 63
God Stats
4W - 2L
1,905 SR
Queue Stats
39W - 34L
1,596 Elo+
Party 2
Ullr
Ullr
xRayz_14
Ullr
Level 65
God Stats
2W - 3L
1,632 SR
Queue Stats
42W - 43L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivineDevour
Sun Wukong
14
6 / 0 / 7
9,923
709
14,028
14,692
13,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
GTD Zeref
Vulcan
12
2 / 2 / 8
9,123
652
6,536
6,034
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
7 / 1 / 8
10,370
741
16,172
8,126
3,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghacyarla
Cthulhu
12
3 / 4 / 0
9,190
656
10,875
15,677
8,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
jazonandes
Chang'e
10
0 / 6 / 1
7,638
546
3,842
12,111
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
11
0 / 5 / 2
8,156
583
4,220
12,464
3,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DivineDevour
Sun Wukong
6
0
7
9.5
W
Vulcan
GTD Zeref
Vulcan
2
2
8
3
L
Cthulhu
Ghacyarla
Cthulhu
3
4
0
0.75
W
Thor
7
1
8
11
L
Chang'e
jazonandes
Chang'e
0
6
1
0.08
L
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,736
Damage
18,937
28,852
Taken
40,252
19,321
Mitigated
15,265
7,975
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DivineDevour
Sun Wukong
14,028
2,388
0
5,085
14,692
13,529
578
7,809
6,883
0
33,683
W
Vulcan
GTD Zeref
Vulcan
6,536
300
780
1,512
6,034
2,377
438
3,833
2,201
37,179
0
L
Cthulhu
Ghacyarla
Cthulhu
10,875
974
568
765
15,677
8,332
0
2,967
12,129
28,471
0
W
Thor
16,172
2,249
0
598
8,126
3,415
131
3,229
4,897
0
53,039
L
Chang'e
jazonandes
Chang'e
3,842
445
1,534
2,636
12,111
3,037
0
1,298
10,496
16,047
0
L
Ullr
4,220
1,744
171
1,428
12,464
3,896
0
1,690
10,446
0
32,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
24,984
172
Minions Killed
124
0
Camps Cleared
0
838,551
Distance Traveled
707,814
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,923
709
33
2
0
280,520
1
W
Vulcan
9,123
652
68
5
0
275,284
2
L
Cthulhu
9,190
656
30
2
0
274,041
1
W
Thor
10,370
741
71
5
0
282,747
4
L
Chang'e
7,638
546
38
3
0
218,684
4
L
Ullr
8,156
583
56
4
0
215,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role