Player Matchup

Ah Puch
Ah Puch
Dr PrOulX oO
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
El Beeni
Amaterasu
Level 42
God Stats
10W - 9L
1,447 SR
Queue Stats
62W - 44L
1,592 Elo+
Party 1
Sobek
Sobek
TwoLIL purple
Sobek
Level 64
God Stats
7W - 4L
1,590 SR
Queue Stats
57W - 39L
1,592 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,586 Elo+

VS

Team Averages
Level 46
1,733 SR
1,509 Elo+
Heimdallr
Heimdallr
Nooby-Neeb
Heimdallr
Level 88
God Stats
13W - 8L
1,860 SR
Queue Stats
405W - 392L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
ShoneDolphin854
Sun Wukong
Level 26
God Stats
14W - 7L
1,665 SR
Queue Stats
476W - 539L
1,439 Elo+
Solo
Ymir
Ymir
Subsidingcow603
Ymir
Level 24
God Stats
4W - 5L
1,673 SR
Queue Stats
413W - 391L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr PrOulX oO
Ah Puch
17
6 / 3 / 9
14,709
669
24,365
14,074
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
El Beeni
Amaterasu
18
5 / 1 / 10
13,931
633
11,369
21,052
18,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 9
12,986
590
14,009
23,422
26,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nooby-Neeb
Heimdallr
15
2 / 6 / 7
12,599
573
19,071
20,394
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sun Wukong
ShoneDolphin854
Sun Wukong
16
2 / 2 / 6
12,079
549
9,504
20,781
11,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 7 / 4
12,653
575
9,915
19,186
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
9
9
Deaths
15
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dr PrOulX oO
Ah Puch
6
3
9
3.5
W
Amaterasu
El Beeni
Amaterasu
5
1
10
10
L
Heimdallr
Nooby-Neeb
Heimdallr
2
6
7
0.92
L
Sun Wukong
ShoneDolphin854
Sun Wukong
2
2
6
2.5
L
5
7
4
1
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,743
Damage
38,490
58,548
Taken
60,361
50,304
Mitigated
26,170
28,554
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dr PrOulX oO
Ah Puch
24,365
1,410
1,001
4,579
14,074
5,565
632
4,225
9,691
74,996
0
W
Amaterasu
El Beeni
Amaterasu
11,369
4,214
954
12,010
21,052
18,476
2,206
2,603
18,315
0
69,467
L
Heimdallr
Nooby-Neeb
Heimdallr
19,071
8,768
0
3,706
20,394
7,331
2,310
11,566
8,828
0
68,055
L
Sun Wukong
ShoneDolphin854
Sun Wukong
9,504
1,202
0
5,910
20,781
11,838
83
12,636
8,145
264
43,449
L
9,915
473
0
712
19,186
7,001
0
14,248
4,938
27,342
0
W
14,009
498
1,726
8,284
23,422
26,263
628
3,709
19,319
48,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
37,331
213
Minions Killed
224
0
Camps Cleared
0
1,380,238
Distance Traveled
1,071,205
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,709
669
74
3
0
444,204
1
W
Amaterasu
13,931
633
93
4
0
470,343
2
L
Heimdallr
12,599
573
125
6
0
338,832
2
L
Sun Wukong
12,079
549
51
2
0
415,194
0
L
Ymir
12,653
575
48
2
0
317,179
5
W
Sobek
12,986
590
46
2
0
465,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role