Player Matchup

Thoth
Thoth
ICrusader19I
Thoth
Level 152
God Stats
44W - 29L
1,683 SR
Queue Stats
158W - 175L
1,594 Elo+
Solo
Achilles
Achilles
MajorMasocist
Achilles
Level 146
God Stats
14W - 11L
1,673 SR
Queue Stats
577W - 576L
1,600 Elo+
Solo
Xing Tian
Xing Tian
TheFluff9807
Xing Tian
Level 108
God Stats
2W - 0L
1,725 SR
Queue Stats
69W - 57L
1,663 Elo+
Solo
Medusa
Medusa
fruitmerchant
Medusa
Level 69
God Stats
49W - 28L
1,734 SR
Queue Stats
282W - 180L
1,713 Elo+
Party 1
Discordia
Discordia
ummmidontknowu
Discordia
Level 125
God Stats
25W - 10L
1,705 SR
Queue Stats
275W - 175L
1,713 Elo+
Party 1
Team Averages
Level 120
1,704 SR
1,656 Elo+

VS

Team Averages
Level 104
1,674 SR
1,573 Elo+
Xbalanque
Xbalanque
AlexMenho
Xbalanque
Level 115
God Stats
12W - 15L
1,459 SR
Queue Stats
308W - 322L
1,616 Elo+
Solo
Cerberus
Cerberus
JK_DMV
Cerberus
Level 86
God Stats
2W - 1L
1,742 SR
Queue Stats
6W - 8L
1,413 Elo+
Solo
Mercury
Mercury
JuggsJoyful
Mercury
Level 89
God Stats
5W - 4L
1,825 SR
Queue Stats
192W - 194L
1,643 Elo+
Solo
Scylla
Scylla
RogueHX
Scylla
Level 129
God Stats
1W - 1L
1,771 SR
Queue Stats
67W - 59L
1,647 Elo+
Solo
Sobek
Sobek
StoutPumpkin29
Sobek
Level 102
God Stats
13W - 9L
1,574 SR
Queue Stats
629W - 592L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
12,845
1,070
21,363
9,166
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MajorMasocist
Achilles
17
2 / 1 / 9
11,292
941
13,899
17,762
14,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
TheFluff9807
Xing Tian
18
1 / 3 / 11
12,198
1,017
13,456
18,177
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 8
11,842
987
16,316
11,487
5,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ummmidontknowu
Discordia
18
2 / 2 / 8
11,377
948
20,177
7,587
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

184

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexMenho
Xbalanque
18
6 / 4 / 4
12,635
1,053
19,287
20,407
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JK_DMV
Cerberus
17
0 / 2 / 7
10,661
888
8,834
18,007
16,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
JuggsJoyful
Mercury
17
1 / 8 / 4
11,099
925
4,820
19,687
7,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
RogueHX
Scylla
17
2 / 1 / 4
11,440
953
13,799
13,431
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 7
12,750
1,063
11,507
19,974
25,713
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
16
Kills
11
11
Deaths
16
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlexMenho
Xbalanque
6
4
4
2
W
6
3
5
2.83
L
Cerberus
JK_DMV
Cerberus
0
2
7
1.75
L
Mercury
JuggsJoyful
Mercury
1
8
4
0.38
W
Achilles
MajorMasocist
Achilles
2
1
9
6.5
L
Scylla
RogueHX
Scylla
2
1
4
4
L
2
1
7
5.5
W
Xing Tian
TheFluff9807
Xing Tian
1
3
11
2.17
W
5
2
8
4.5
W
Discordia
ummmidontknowu
Discordia
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,211
Damage
58,247
64,179
Taken
91,506
43,047
Mitigated
61,865
5,233
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlexMenho
Xbalanque
19,287
7,958
0
1,524
20,407
7,828
0
11,385
8,536
0
51,635
W
21,363
515
0
0
9,166
3,843
0
3,423
5,677
55,299
0
L
Cerberus
JK_DMV
Cerberus
8,834
439
1,183
2,027
18,007
16,180
0
11,305
6,128
21,243
0
L
Mercury
JuggsJoyful
Mercury
4,820
1,543
818
1,044
19,687
7,410
0
11,625
7,584
0
18,506
W
Achilles
MajorMasocist
Achilles
13,899
4,086
0
1,225
17,762
14,375
0
9,967
7,549
0
27,961
L
Scylla
RogueHX
Scylla
13,799
675
0
220
13,431
4,734
0
9,147
3,802
47,076
0
L
11,507
331
0
4,726
19,974
25,713
0
8,866
10,460
30,158
0
W
Xing Tian
TheFluff9807
Xing Tian
13,456
928
0
1,217
18,177
16,470
0
10,422
7,519
31,733
0
W
16,316
7,413
0
1,275
11,487
5,395
0
5,815
5,596
0
39,858
W
Discordia
ummmidontknowu
Discordia
20,177
405
209
1,307
7,587
2,964
0
3,885
3,698
35,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,554
Gold Earned
58,585
257
Minions Killed
269
7
Camps Cleared
10
1,335,174
Distance Traveled
1,235,900
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,635
1,053
91
8
4
226,952
1
W
Thoth
12,845
1,070
94
8
1
274,965
1
L
Cerberus
10,661
888
30
3
0
225,438
0
L
Mercury
11,099
925
21
2
5
257,441
0
W
Achilles
11,292
941
31
3
3
299,771
1
L
Scylla
11,440
953
105
9
1
266,323
3
L
Sobek
12,750
1,063
22
2
0
259,746
0
W
Xing Tian
12,198
1,017
27
2
2
241,863
2
W
Medusa
11,842
987
76
6
1
269,989
1
W
Discordia
11,377
948
29
2
0
248,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role