Player Matchup

Thanatos
Thanatos
Cmorgue
Thanatos
Level 131
God Stats
6W - 3L
1,663 SR
Queue Stats
48W - 35L
1,637 Elo+
Party 1
Ra
Ra
ThePizzaBabe
Ra
Level 139
God Stats
1W - 0L
1,511 SR
Queue Stats
43W - 29L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
ThisUsernameTho
Cthulhu
Level 143
God Stats
11W - 4L
1,248 SR
Queue Stats
85W - 69L
1,617 Elo+
Party 1
Hercules
Hercules
TsrifElddimTsal
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
W0rcestersh1re
Neith
Level 28
God Stats
12W - 7L
1,721 SR
Queue Stats
12W - 7L
1,650 Elo+
Party 1
Team Averages
Level 113
1,529 SR
1,609 Elo+

VS

Team Averages
Level 54
1,441 SR
1,527 Elo+
King Arthur
King Arthur
ForsakenForest
King Arthur
Level 17
God Stats
4W - 3L
1,383 SR
Queue Stats
60W - 49L
1,653 Elo+
Party 3
Janus
Janus
JDOUBLEU
Janus
Level 48
God Stats
0W - 3L
1,168 SR
Queue Stats
11W - 17L
1,479 Elo+
Solo
Chiron
Chiron
ddragonlee
Chiron
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
624W - 595L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
johncool123
Guan Yu
Level 25
God Stats
36W - 31L
1,652 SR
Queue Stats
153W - 163L
1,577 Elo+
Party 2
Pele
Pele
ohwhen5
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cmorgue
Thanatos
20
17 / 0 / 7
15,658
712
21,413
20,706
9,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 5
12,646
575
13,880
13,221
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 8
10,971
499
12,172
22,445
23,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
19
4 / 2 / 16
12,788
581
12,910
19,815
20,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 3 / 1
10,520
478
2,813
8,518
2,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForsakenForest
King Arthur
15
2 / 10 / 1
9,559
435
15,852
20,022
16,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
JDOUBLEU
Janus
15
1 / 7 / 1
9,304
423
7,164
13,501
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
ddragonlee
Chiron
18
0 / 2 / 2
9,987
454
6,982
12,795
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
johncool123
Guan Yu
14
2 / 3 / 2
9,649
439
9,350
21,301
18,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
ohwhen5
Pele
16
4 / 6 / 1
10,038
456
12,832
16,423
5,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
28
Kills
9
9
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cmorgue
Thanatos
17
0
7
20.5
L
King Arthur
ForsakenForest
King Arthur
2
10
1
0.25
L
Janus
JDOUBLEU
Janus
1
7
1
0.21
W
5
3
5
2.5
W
0
1
8
4
W
Hercules
4
2
16
6
W
2
3
1
0.83
L
Chiron
ddragonlee
Chiron
0
2
2
0.5
L
Guan Yu
johncool123
Guan Yu
2
3
2
1
L
Pele
ohwhen5
Pele
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,188
Damage
52,180
84,705
Taken
84,042
63,262
Mitigated
47,932
44,546
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cmorgue
Thanatos
21,413
7,361
0
23,211
20,706
9,894
3,253
2,318
18,388
0
161,394
L
King Arthur
ForsakenForest
King Arthur
15,852
2,842
0
692
20,022
16,021
518
3,377
16,589
245
56,602
L
Janus
JDOUBLEU
Janus
7,164
0
0
726
13,501
3,285
0
4,289
8,900
51,810
0
W
13,880
1,114
4,587
4,956
13,221
6,900
2,548
1,183
12,038
79,920
0
W
12,172
826
1,020
2,101
22,445
23,537
48
1,242
21,203
58,691
0
W
Hercules
12,910
3,590
0
7,656
19,815
20,203
1,678
2,132
17,407
3,719
53,923
W
2,813
898
0
1,015
8,518
2,728
2,452
482
8,036
0
43,416
L
Chiron
ddragonlee
Chiron
6,982
3,308
1,854
6,113
12,795
4,639
799
4,331
8,398
0
93,899
L
Guan Yu
johncool123
Guan Yu
9,350
1,039
1,955
8,932
21,301
18,363
116
9,927
11,186
0
21,523
L
Pele
ohwhen5
Pele
12,832
2,086
0
2,502
16,423
5,624
0
4,355
11,922
0
65,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,583
Gold Earned
48,537
651
Minions Killed
501
0
Camps Cleared
0
2,075,909
Distance Traveled
2,000,462
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,658
712
232
11
0
499,211
1
L
King Arthur
9,559
435
89
4
0
355,055
3
L
Janus
9,304
423
98
4
0
406,899
9
W
Ra
12,646
575
147
7
0
381,128
5
W
Cthulhu
10,971
499
70
3
0
440,817
2
W
Hercules
12,788
581
99
5
0
388,038
5
W
Neith
10,520
478
103
5
0
366,715
1
L
Chiron
9,987
454
187
9
0
374,116
7
L
Guan Yu
9,649
439
17
1
0
469,422
0
L
Pele
10,038
456
110
5
0
394,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role