Player Matchup

Neith
Neith
ItsAlign
Neith
Level 8
God Stats
3W - 4L
1,618 SR
Queue Stats
11W - 9L
1,807 Elo+
Solo
Bellona
Bellona
carrotcaresser
Bellona
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 32L
1,718 Elo+
Solo
Izanami
Izanami
idkihy
Izanami
Level 5
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 4L
1,719 Elo+
Party 2
Sylvanus
Sylvanus
joseph121_
Sylvanus
Level 153
God Stats
0W - 2L
1,490 SR
Queue Stats
9W - 10L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
tegDelta
Baron Samedi
Level 29
God Stats
1W - 3L
1,305 SR
Queue Stats
71W - 55L
1,740 Elo+
Solo
Team Averages
Level 40
1,463 SR
1,695 Elo+

VS

Team Averages
Level 27
1,616 SR
1,697 Elo+
Cabrakan
Cabrakan
DarthDewiT66
Cabrakan
Level 23
God Stats
58W - 37L
1,343 SR
Queue Stats
239W - 213L
1,694 Elo+
Solo
Chang'e
Chang'e
PebbleSnatch
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 113L
1,655 Elo+
Solo
Hercules
Hercules
cawhi
Hercules
Level 21
God Stats
52W - 30L
1,777 SR
Queue Stats
459W - 361L
1,768 Elo+
Party 1
Fenrir
Fenrir
cunceal
Fenrir
Level 37
God Stats
63W - 50L
1,716 SR
Queue Stats
583W - 456L
1,649 Elo+
Party 1
Medusa
Medusa
korzuh
Medusa
Level 25
God Stats
34W - 23L
1,741 SR
Queue Stats
380W - 304L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsAlign
Neith
14
0 / 10 / 0
8,876
386
7,128
19,582
7,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 3
9,256
402
4,736
12,257
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
idkihy
Izanami
16
4 / 3 / 3
10,360
450
13,974
15,134
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
joseph121_
Sylvanus
16
2 / 4 / 6
11,054
481
10,197
28,306
23,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
tegDelta
Baron Samedi
15
2 / 6 / 3
9,970
433
8,495
15,939
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarthDewiT66
Cabrakan
19
5 / 2 / 6
12,138
528
18,369
21,364
27,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
PebbleSnatch
Chang'e
20
6 / 1 / 10
13,019
566
16,234
15,199
12,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
cawhi
Hercules
15
5 / 3 / 8
10,832
471
10,992
24,149
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
cunceal
Fenrir
20
5 / 0 / 5
12,738
554
9,658
11,548
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
korzuh
Medusa
19
4 / 3 / 3
11,650
507
12,579
15,512
6,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
25
25
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DarthDewiT66
Cabrakan
5
2
6
4
L
Neith
ItsAlign
Neith
0
10
0
0
W
Chang'e
PebbleSnatch
Chang'e
6
1
10
11
L
1
2
3
1.25
W
Hercules
cawhi
Hercules
5
3
8
3
W
Fenrir
cunceal
Fenrir
5
0
5
7.5
L
Izanami
idkihy
Izanami
4
3
3
1.83
L
Sylvanus
joseph121_
Sylvanus
2
4
6
1.25
W
Medusa
korzuh
Medusa
4
3
3
1.83
L
Baron Samedi
tegDelta
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,530
Damage
67,832
91,218
Taken
87,772
53,907
Mitigated
74,018
31,041
Healing
38,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DarthDewiT66
Cabrakan
18,369
1,876
0
7,455
21,364
27,828
776
3,450
16,482
86,974
0
L
Neith
ItsAlign
Neith
7,128
2,819
0
2,269
19,582
7,969
943
5,315
14,267
0
58,821
W
Chang'e
PebbleSnatch
Chang'e
16,234
1,222
4,964
8,811
15,199
12,357
3,333
5,451
9,748
88,350
0
L
4,736
1,442
0
5,132
12,257
8,275
0
5,192
7,065
0
44,292
W
Hercules
cawhi
Hercules
10,992
4,330
0
6,298
24,149
20,147
42
5,278
17,391
0
26,022
W
Fenrir
cunceal
Fenrir
9,658
2,829
0
6,459
11,548
7,460
0
1,330
10,218
31
93,827
L
Izanami
idkihy
Izanami
13,974
9,182
0
2,825
15,134
7,203
1,468
3,971
11,163
0
76,917
L
Sylvanus
joseph121_
Sylvanus
10,197
1,739
2,266
14,216
28,306
23,668
391
9,845
18,461
32,579
0
W
Medusa
korzuh
Medusa
12,579
6,901
0
4,576
15,512
6,226
2,023
3,183
12,011
0
104,284
L
Baron Samedi
tegDelta
Baron Samedi
8,495
311
436
3,897
15,939
6,792
172
10,311
5,628
70,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,516
Gold Earned
60,377
474
Minions Killed
627
0
Camps Cleared
0
1,663,716
Distance Traveled
2,083,927
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,138
528
161
7
0
355,463
5
L
Neith
8,876
386
107
5
0
339,975
2
W
Chang'e
13,019
566
151
7
0
416,234
6
L
Bellona
9,256
402
97
4
0
247,833
2
W
Hercules
10,832
471
32
1
0
467,827
3
W
Fenrir
12,738
554
139
6
0
447,830
11
L
Izanami
10,360
450
149
6
0
360,896
2
L
Sylvanus
11,054
481
26
1
0
338,986
7
W
Medusa
11,650
507
144
6
0
396,573
0
L
Baron Samedi
9,970
433
95
4
0
376,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role