Player Matchup

Ymir
Ymir
Juancho6f
Ymir
Level 14
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Anubis
Anubis
MaDxXCrEaTiVeXx
Anubis
Level 29
God Stats
15W - 32L
1,155 SR
Queue Stats
78W - 139L
1,211 Elo+
Solo
Da Ji
Da Ji
SourceーofーSoul
Da Ji
Level 27
God Stats
23W - 17L
1,550 SR
Queue Stats
99W - 120L
1,438 Elo+
Solo
Skadi
Skadi
lewisfeaviour99
Skadi
Level 25
God Stats
5W - 1L
1,581 SR
Queue Stats
65W - 28L
1,543 Elo+
Solo
Cthulhu
Cthulhu
xXLa5tF18terXx
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,405 Elo+

VS

Team Averages
Level 16
1,570 SR
1,426 Elo+
Kukulkan
Kukulkan
Chaussete56
Kukulkan
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
327W - 331L
1,363 Elo+
Party 1
Cupid
Cupid
Hitmeg12
Cupid
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 190L
1,572 Elo+
Solo
Loki
Loki
Im-60fps_L2_R2
Loki
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 53L
1,512 Elo+
Solo
Nemesis
Nemesis
TkachDGK
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Solo
Sobek
Sobek
Xeos titille
Sobek
Level 24
God Stats
3W - 2L
1,851 SR
Queue Stats
77W - 82L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 4
5,556
463
2,268
6,845
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
6,104
509
1,798
2,574
939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 0 / 1
7,128
594
4,582
7,932
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 3 / 1
7,290
608
8,505
8,953
2,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,376
531
3,254
3,090
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaussete56
Kukulkan
9
0 / 1 / 0
5,394
450
1,321
3,148
843
Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Hitmeg12
Cupid
10
6 / 5 / 0
6,709
559
7,560
9,329
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,469
456
3,473
5,309
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
TkachDGK
Nemesis
4
0 / 6 / 0
4,071
339
528
5,686
1,285
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 5
5,994
500
3,804
10,469
7,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
8
8
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chaussete56
Kukulkan
0
1
0
0
L
Cupid
Hitmeg12
Cupid
6
5
0
1.2
L
1
2
1
0.75
W
Ymir
0
4
4
0.5
W
2
1
2
3
W
6
0
1
6.5
L
Nemesis
TkachDGK
Nemesis
0
6
0
0
L
1
4
5
0.88
W
7
3
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
16,686
29,394
Taken
33,941
11,841
Mitigated
13,751
7,899
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chaussete56
Kukulkan
1,321
227
0
0
3,148
843
0
761
2,262
19,483
0
L
Cupid
Hitmeg12
Cupid
7,560
4,220
80
3,003
9,329
2,364
0
1,986
7,343
0
33,107
L
3,473
1,382
0
238
5,309
1,414
0
779
4,456
0
26,715
W
Ymir
2,268
1,325
0
271
6,845
3,575
84
1,316
5,529
9,169
0
W
1,798
15
0
595
2,574
939
1,143
217
2,357
24,179
0
W
4,582
798
0
3,529
7,932
2,553
0
74
7,858
0
35,917
L
Nemesis
TkachDGK
Nemesis
528
179
0
0
5,686
1,285
0
2,184
3,427
0
4,563
L
3,804
722
0
2,322
10,469
7,845
0
1,336
9,133
13,491
0
W
8,505
5,648
0
3,211
8,953
2,893
144
2,197
6,756
0
42,221
W
3,254
286
0
293
3,090
1,881
397
1,321
1,769
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
27,637
252
Minions Killed
168
0
Camps Cleared
0
1,103,381
Distance Traveled
1,112,867
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,394
450
46
4
0
212,445
4
L
Cupid
6,709
559
44
4
0
191,236
0
L
Loki
5,469
456
52
4
0
232,284
2
W
Ymir
5,556
463
12
1
0
202,033
1
W
Anubis
6,104
509
47
4
0
213,306
4
W
Da Ji
7,128
594
72
6
0
253,569
0
L
Nemesis
4,071
339
5
0
0
234,232
0
L
Sobek
5,994
500
21
2
0
242,670
0
W
Skadi
7,290
608
74
6
0
195,007
2
W
Cthulhu
6,376
531
47
4
0
239,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role