Player Matchup

Cthulhu
Cthulhu
Kaiju_Calamity
Cthulhu
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 29L
1,634 Elo+
Solo
Danzaburou
Danzaburou
KathalKlarke
Danzaburou
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
71W - 50L
1,726 Elo+
Solo
Thor
Thor
SelfMade7076849
Thor
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 164L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
isaac-issach890
Sun Wukong
Level 23
God Stats
38W - 31L
1,589 SR
Queue Stats
357W - 324L
1,577 Elo+
Solo
Susano
Susano
zapallo_cosmico
Susano
Level 7
God Stats
7W - 3L
1,476 SR
Queue Stats
8W - 3L
1,463 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,565 Elo+

VS

Team Averages
Level 21
1,446 SR
1,545 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PlzDntFiteMe
Neith
Level 23
God Stats
23W - 23L
1,581 SR
Queue Stats
834W - 842L
1,543 Elo+
Solo
Thoth
Thoth
bigbvnkbuddha
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 151L
1,604 Elo+
Solo
Pele
Pele
cricknit1
Pele
Level 8
God Stats
1W - 3L
1,148 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Mulan
Mulan
dram911
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
11,050
1,105
12,237
12,017
10,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KathalKlarke
Danzaburou
17
5 / 2 / 10
11,172
1,117
12,151
12,608
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 5 / 8
9,208
921
7,137
13,822
5,834
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
isaac-issach890
Sun Wukong
18
6 / 0 / 15
11,679
1,168
16,826
12,536
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 9
12,318
1,232
13,134
9,002
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 4 / 3
9,068
907
4,016
10,448
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 6 / 5
10,375
1,038
10,429
12,746
5,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 5
10,240
1,024
9,286
8,876
2,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
15
3 / 6 / 3
9,828
983
15,419
14,345
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
dram911
Mulan
15
1 / 5 / 5
9,378
938
13,692
20,475
23,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
24
Kills
10
10
Deaths
24
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
W
6
2
10
5.5
W
Danzaburou
KathalKlarke
Danzaburou
5
2
10
5
L
3
6
5
0.92
W
0
5
8
0.8
L
3
3
5
1.83
L
Pele
3
6
3
0.75
L
Mulan
dram911
Mulan
1
5
5
0.7
W
Sun Wukong
isaac-issach890
Sun Wukong
6
0
15
13.5
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,485
Damage
52,842
59,985
Taken
66,890
34,991
Mitigated
41,358
7,755
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,016
771
1,533
1,347
10,448
4,491
0
1,461
8,862
21,766
0
W
12,237
1,309
157
0
12,017
10,529
0
3,034
8,868
28,422
0
W
Danzaburou
KathalKlarke
Danzaburou
12,151
6,925
0
3,560
12,608
5,671
0
2,126
10,382
0
30,048
L
10,429
4,599
0
992
12,746
5,130
0
2,792
9,854
0
30,741
W
7,137
1,720
0
0
13,822
5,834
0
2,312
11,310
0
12,656
L
9,286
677
0
687
8,876
2,960
0
1,701
7,025
20,560
0
L
Pele
15,419
3,382
0
2,290
14,345
5,425
0
2,089
12,106
0
26,235
L
Mulan
dram911
Mulan
13,692
2,249
0
835
20,475
23,352
0
4,436
15,789
0
30,359
W
Sun Wukong
isaac-issach890
Sun Wukong
16,826
3,855
0
3,079
12,536
9,242
0
3,658
8,703
242
29,536
W
13,134
2,626
0
959
9,002
3,715
0
2,172
6,755
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
48,889
190
Minions Killed
181
8
Camps Cleared
4
996,470
Distance Traveled
899,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,068
907
44
4
0
127,856
0
W
Cthulhu
11,050
1,105
48
5
0
192,377
0
W
Danzaburou
11,172
1,117
56
6
2
188,212
0
L
Neith
10,375
1,038
43
4
3
176,836
0
W
Thor
9,208
921
9
1
0
162,942
0
L
Thoth
10,240
1,024
22
2
1
209,779
0
L
Pele
9,828
983
31
3
0
192,263
0
L
Mulan
9,378
938
41
4
0
192,573
0
W
Sun Wukong
11,679
1,168
33
3
0
237,546
0
W
Susano
12,318
1,232
44
4
6
215,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role