Player Matchup

Baron Samedi
Baron Samedi
BearingtonIII
Baron Samedi
Level 26
God Stats
22W - 11L
1,428 SR
Queue Stats
30W - 24L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
DizzyKatz
Erlang Shen
Level 65
God Stats
9W - 6L
1,587 SR
Queue Stats
400W - 294L
1,564 Elo+
Party 1
Ganesha
Ganesha
ultimdisaster1
Ganesha
Level 68
God Stats
4W - 1L
1,565 SR
Queue Stats
30W - 25L
1,568 Elo+
Party 1
Team Averages
Level 53
1,527 SR
1,472 Elo+

VS

Team Averages
Level 40
1,485 SR
1,382 Elo+
Xbalanque
Xbalanque
Dpelos
Xbalanque
Level 15
God Stats
0W - 2L
1,379 SR
Queue Stats
7W - 23L
1,112 Elo+
Party 2
Artemis
Artemis
KillFaill
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
elmatahebo
Scylla
Level 101
God Stats
5W - 8L
1,577 SR
Queue Stats
149W - 146L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BearingtonIII
Baron Samedi
14
9 / 2 / 5
11,170
698
7,556
7,737
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DizzyKatz
Erlang Shen
14
7 / 1 / 9
11,008
688
11,575
15,176
11,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 1 / 15
10,869
679
8,240
16,705
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dpelos
Xbalanque
12
0 / 5 / 3
8,928
558
3,690
9,355
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
KillFaill
Artemis
11
2 / 9 / 1
9,474
592
5,977
12,725
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
elmatahebo
Scylla
14
2 / 2 / 0
9,807
613
16,826
9,611
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BearingtonIII
Baron Samedi
9
2
5
5.75
W
Erlang Shen
DizzyKatz
Erlang Shen
7
1
9
11.5
L
Xbalanque
Dpelos
Xbalanque
0
5
3
0.3
L
Artemis
KillFaill
Artemis
2
9
1
0.28
L
Scylla
elmatahebo
Scylla
2
2
0
1
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
26,493
39,618
Taken
31,691
33,419
Mitigated
9,406
9,652
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BearingtonIII
Baron Samedi
7,556
151
1,072
1,627
7,737
3,808
157
4,100
3,344
34,128
0
W
Erlang Shen
DizzyKatz
Erlang Shen
11,575
5,969
0
3,775
15,176
11,346
1,674
6,061
8,707
1,037
51,705
L
Xbalanque
Dpelos
Xbalanque
3,690
2,069
0
1,579
9,355
2,678
72
4,383
4,739
0
22,426
L
Artemis
KillFaill
Artemis
5,977
2,931
0
138
12,725
3,447
0
7,378
5,163
0
18,960
L
Scylla
elmatahebo
Scylla
16,826
679
0
1,908
9,611
3,281
390
3,881
5,611
59,578
0
W
8,240
857
0
3,178
16,705
18,265
630
5,753
10,552
29,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
28,209
167
Minions Killed
153
0
Camps Cleared
0
905,484
Distance Traveled
721,772
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,170
698
68
4
0
286,855
0
W
Erlang Shen
11,008
688
92
6
0
327,554
2
L
Xbalanque
8,928
558
38
2
0
201,286
0
L
Artemis
9,474
592
23
1
0
244,846
1
L
Scylla
9,807
613
92
6
0
275,640
4
W
Ganesha
10,869
679
7
0
0
291,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role