Player Matchup

Cupid
Cupid
CritTheBed
Cupid
Level 89
God Stats
114W - 67L
1,616 SR
Queue Stats
169W - 136L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
REDFURY2319
Xing Tian
Level 69
God Stats
4W - 8L
1,598 SR
Queue Stats
157W - 136L
1,586 Elo+
Party 1
Awilix
Awilix
RockNth3KosMos
Awilix
Level 69
God Stats
21W - 19L
1,696 SR
Queue Stats
134W - 105L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
couchpotato4356
Cu Chulainn
Level 74
God Stats
108W - 79L
1,637 SR
Queue Stats
158W - 134L
1,551 Elo+
Party 1
Hera
Hera
incupoint
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 1
Team Averages
Level 84
1,610 SR
1,564 Elo+

VS

Team Averages
Level 84
1,628 SR
1,768 Elo+
Horus
Horus
Amurica
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BENWINS
Ah Puch
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 151L
1,914 Elo+
Party 2
Set
Set
PhuckDisShi
Set
Level 47
God Stats
2W - 1L
1,653 SR
Queue Stats
69W - 45L
1,658 Elo+
Party 3
Sun Wukong
Sun Wukong
Verdobe5
Sun Wukong
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,914 Elo+
Party 2
Artemis
Artemis
sombay
Artemis
Level 16
God Stats
3W - 0L
1,985 SR
Queue Stats
3W - 0L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 1 / 0
9,482
558
4,717
8,585
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
REDFURY2319
Xing Tian
1
0 / 0 / 0
4,772
281
0
0
0
15
2 / 2 / 1
8,635
508
4,810
11,801
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
couchpotato4356
Cu Chulainn
13
1 / 7 / 0
7,880
464
10,771
15,859
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
13
1 / 4 / 0
7,459
439
3,658
7,070
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amurica
Horus
15
1 / 1 / 5
8,842
520
3,811
9,931
7,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
BENWINS
Ah Puch
16
2 / 1 / 3
9,613
565
3,662
5,332
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 4
9,930
584
6,086
10,240
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Verdobe5
Sun Wukong
17
6 / 1 / 2
10,277
605
9,217
12,401
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
sombay
Artemis
15
0 / 1 / 0
8,542
502
3,850
6,551
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
6
Kills
14
14
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Amurica
Horus
1
1
5
3.5
W
Ah Puch
BENWINS
Ah Puch
2
1
3
3.5
L
Cupid
2
1
0
2
W
5
2
4
3.5
L
Xing Tian
REDFURY2319
Xing Tian
0
0
0
0
L
2
2
1
1.25
W
Sun Wukong
Verdobe5
Sun Wukong
6
1
2
7
L
Cu Chulainn
couchpotato4356
Cu Chulainn
1
7
0
0.14
L
Hera
1
4
0
0.25
W
Artemis
sombay
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
26,626
43,315
Taken
44,455
22,760
Mitigated
25,106
14,329
Healing
18,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Amurica
Horus
3,811
2,145
900
1,696
9,931
7,525
68
1,843
7,963
0
27,394
W
Ah Puch
BENWINS
Ah Puch
3,662
240
0
676
5,332
1,769
876
1,464
3,742
54,643
0
L
Cupid
4,717
2,451
85
4,760
8,585
3,173
0
705
7,832
0
68,699
W
6,086
3,202
0
4,702
10,240
5,124
705
450
9,697
0
59,960
L
Xing Tian
REDFURY2319
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
4,810
1,573
0
4,075
11,801
4,286
0
666
11,001
0
62,934
W
Sun Wukong
Verdobe5
Sun Wukong
9,217
2,979
0
5,905
12,401
8,231
870
1,077
10,824
0
59,929
L
Cu Chulainn
couchpotato4356
Cu Chulainn
10,771
2,069
0
3,899
15,859
13,072
228
0
15,343
3,686
47,134
L
Hera
3,658
1,165
0
1,510
7,070
2,229
0
1,911
4,911
36,547
0
W
Artemis
sombay
Artemis
3,850
1,592
0
4,695
6,551
2,457
413
94
6,457
0
52,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
47,204
440
Minions Killed
515
0
Camps Cleared
0
1,210,964
Distance Traveled
1,542,772
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,842
520
28
2
0
344,686
5
W
Ah Puch
9,613
565
129
8
0
316,907
4
L
Cupid
9,482
558
142
8
0
298,537
4
W
Set
9,930
584
102
6
0
343,200
3
L
Xing Tian
4,772
281
0
0
0
0
0
L
Awilix
8,635
508
115
7
0
367,739
5
W
Sun Wukong
10,277
605
134
8
0
288,369
0
L
Cu Chulainn
7,880
464
84
5
0
239,823
2
L
Hera
7,459
439
99
6
0
304,865
2
W
Artemis
8,542
502
122
7
0
249,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role