Player Matchup

Set
Set
Babes6Tea9
Set
Level 68
God Stats
213W - 179L
1,548 SR
Queue Stats
441W - 495L
1,507 Elo+
Party 2
Hachiman
Hachiman
CrazyDoctorMike
Hachiman
Level 76
God Stats
4W - 7L
1,644 SR
Queue Stats
57W - 69L
1,474 Elo+
Party 2
Hades
Hades
El Fanazy
Hades
Level 29
God Stats
59W - 48L
1,581 SR
Queue Stats
345W - 438L
1,442 Elo+
Party 2
Hercules
Hercules
NijiShadows
Hercules
Level 29
God Stats
23W - 40L
1,579 SR
Queue Stats
440W - 521L
1,520 Elo+
Party 2
Athena
Athena
Stiven69420
Athena
Level 29
God Stats
1W - 6L
1,114 SR
Queue Stats
117W - 158L
1,473 Elo+
Party 2
Team Averages
Level 46
1,493 SR
1,483 Elo+

VS

Team Averages
Level 46
1,367 SR
1,360 Elo+
Nemesis
Nemesis
Papasot3
Nemesis
Level 108
God Stats
9W - 15L
1,500 SR
Queue Stats
259W - 298L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
VividKitten2228
Nu Wa
Level 49
God Stats
1W - 4L
1,263 SR
Queue Stats
58W - 70L
1,377 Elo+
Party 1
Ares
Ares
imafntable
Ares
Level 26
God Stats
7W - 18L
1,379 SR
Queue Stats
64W - 86L
1,301 Elo+
Party 1
Cu Chulainn
Cu Chulainn
t t TIMAH
Cu Chulainn
Level 29
God Stats
3W - 4L
1,312 SR
Queue Stats
73W - 86L
1,448 Elo+
Party 3
Izanami
Izanami
vibesanshet
Izanami
Level 18
God Stats
4W - 8L
1,384 SR
Queue Stats
10W - 15L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
14,583
608
10,189
14,400
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
16
7 / 3 / 8
11,750
490
18,318
14,641
5,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
El Fanazy
Hades
20
6 / 3 / 10
13,757
573
19,256
18,876
10,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
NijiShadows
Hercules
20
13 / 3 / 9
14,867
619
25,982
31,678
38,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
18
5 / 3 / 15
13,360
557
9,833
21,448
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Papasot3
Nemesis
17
3 / 9 / 6
10,622
443
13,632
24,790
11,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 7 / 3
11,947
498
18,949
19,731
7,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 10 / 7
8,333
347
10,145
28,281
16,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
t t TIMAH
Cu Chulainn
19
2 / 7 / 3
11,510
480
12,101
19,432
16,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
vibesanshet
Izanami
17
3 / 8 / 6
11,483
478
12,344
17,407
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
41
Kills
13
14
Deaths
41
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Hachiman
7
3
8
3.67
W
Hades
El Fanazy
Hades
6
3
10
3.67
W
Hercules
NijiShadows
Hercules
13
3
9
5.83
L
Nemesis
Papasot3
Nemesis
3
9
6
0.67
W
Athena
5
3
15
4.17
L
5
7
3
0.93
L
0
10
7
0.35
L
Cu Chulainn
t t TIMAH
Cu Chulainn
2
7
3
0.5
L
Izanami
vibesanshet
Izanami
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,578
Damage
67,171
101,043
Taken
109,641
81,588
Mitigated
58,809
41,069
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,189
5,109
0
5,758
14,400
7,342
4,556
3,662
10,713
0
122,470
W
Hachiman
18,318
9,846
0
3,968
14,641
5,262
3,514
3,496
11,145
0
79,294
W
Hades
El Fanazy
Hades
19,256
434
664
8,601
18,876
10,959
1,782
6,483
12,368
92,181
0
W
Hercules
NijiShadows
Hercules
25,982
8,652
0
14,837
31,678
38,232
2,416
5,826
25,202
0
86,190
L
Nemesis
Papasot3
Nemesis
13,632
5,705
0
5,960
24,790
11,438
0
6,080
18,710
0
75,736
W
Athena
9,833
2,637
950
6,291
21,448
19,793
1,910
9,627
11,746
38,806
0
L
18,949
4,333
126
5,997
19,731
7,759
0
7,282
12,449
76,541
0
L
10,145
666
294
3,066
28,281
16,650
309
10,229
18,052
24,818
0
L
Cu Chulainn
t t TIMAH
Cu Chulainn
12,101
2,760
0
2,936
19,432
16,101
0
1,968
17,464
0
84,854
L
Izanami
vibesanshet
Izanami
12,344
8,218
906
1,748
17,407
6,861
930
3,530
13,877
0
72,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
53,895
644
Minions Killed
541
0
Camps Cleared
0
2,255,193
Distance Traveled
2,060,300
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,583
608
186
8
0
481,571
6
W
Hachiman
11,750
490
106
4
0
403,246
8
W
Hades
13,757
573
147
6
0
448,733
0
W
Hercules
14,867
619
141
6
0
450,041
0
L
Nemesis
10,622
443
111
5
0
432,106
1
W
Athena
13,360
557
64
3
0
471,602
8
L
Nu Wa
11,947
498
107
4
0
365,418
0
L
Ares
8,333
347
18
1
0
428,629
1
L
Cu Chulainn
11,510
480
157
7
0
428,114
0
L
Izanami
11,483
478
148
6
0
406,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role