Player Matchup

Cthulhu
Cthulhu
DekuXcrub
Cthulhu
Level 5
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
FaSe Miza
Raijin
Level 127
God Stats
0W - 1L
1,550 SR
Queue Stats
84W - 88L
1,559 Elo+
Party 2
Loki
Loki
FaSe Quick
Loki
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 67L
1,575 Elo+
Party 2
Team Averages
Level 53
1,584 SR
1,545 Elo+

VS

Team Averages
Level 36
1,601 SR
1,642 Elo+
Ah Puch
Ah Puch
AciDVypeR
Ah Puch
Level 8
God Stats
2W - 3L
1,535 SR
Queue Stats
4W - 7L
1,497 Elo+
Solo
Cerberus
Cerberus
iZIRUS
Cerberus
Level 27
God Stats
6W - 5L
1,770 SR
Queue Stats
61W - 30L
1,715 Elo+
Party 1
Nemesis
Nemesis
kiddowo
Nemesis
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 47L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DekuXcrub
Cthulhu
9
0 / 7 / 0
7,640
546
4,023
11,331
6,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Raijin
FaSe Miza
Raijin
12
1 / 6 / 2
8,767
626
8,843
11,100
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 1
9,456
675
3,959
9,253
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AciDVypeR
Ah Puch
13
3 / 3 / 11
9,472
677
9,587
6,725
2,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Cerberus
iZIRUS
Cerberus
14
7 / 0 / 9
11,610
829
6,988
8,909
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
kiddowo
Nemesis
14
7 / 1 / 9
10,692
764
10,375
10,512
4,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
17
18
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AciDVypeR
Ah Puch
3
3
11
2.83
L
Cthulhu
DekuXcrub
Cthulhu
0
7
0
0
L
Raijin
FaSe Miza
Raijin
1
6
2
0.33
L
3
5
1
0.7
W
Cerberus
iZIRUS
Cerberus
7
0
9
11.5
W
Nemesis
kiddowo
Nemesis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
26,950
31,684
Taken
26,146
13,946
Mitigated
13,575
2,315
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AciDVypeR
Ah Puch
9,587
408
0
1,884
6,725
2,532
0
3,008
3,717
31,197
0
L
Cthulhu
DekuXcrub
Cthulhu
4,023
174
113
0
11,331
6,092
156
5,805
5,526
18,359
0
L
Raijin
FaSe Miza
Raijin
8,843
956
183
2,019
11,100
3,431
245
5,726
5,374
36,459
0
L
3,959
553
0
0
9,253
4,423
320
5,161
4,092
0
35,827
W
Cerberus
iZIRUS
Cerberus
6,988
271
231
4,085
8,909
6,876
33
5,358
3,551
23,359
0
W
Nemesis
kiddowo
Nemesis
10,375
4,235
0
1,193
10,512
4,167
1,100
4,618
5,894
0
54,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
31,774
175
Minions Killed
187
0
Camps Cleared
0
662,342
Distance Traveled
804,818
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,472
677
43
3
0
254,575
2
L
Cthulhu
7,640
546
35
3
0
190,891
0
L
Raijin
8,767
626
72
5
0
231,287
0
L
Loki
9,456
675
68
5
0
240,164
2
W
Cerberus
11,610
829
57
4
0
276,879
3
W
Nemesis
10,692
764
87
6
0
273,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role