Player Matchup

Neith
Neith
AffsEhoKayu
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,492 Elo+
Party 1
Nemesis
Nemesis
ClackBuumM
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
EspagueteVoador
Ra
Level 14
God Stats
3W - 2L
1,524 SR
Queue Stats
8W - 8L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
Lbona00
Sylvanus
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 14L
1,488 Elo+
Party 1
Janus
Janus
M4th3os
Janus
Level 47
God Stats
1W - 1L
1,322 SR
Queue Stats
13W - 10L
1,576 Elo+
Party 1
Team Averages
Level 26
1,469 SR
1,526 Elo+

VS

Team Averages
Level 22
1,467 SR
1,489 Elo+
Olorun
Olorun
Aceroula
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Danzaburou
Danzaburou
CelulasHaploides
Danzaburou
Level 24
God Stats
23W - 15L
1,694 SR
Queue Stats
114W - 135L
1,571 Elo+
Solo
Nemesis
Nemesis
Eo_Dadin
Nemesis
Level 18
God Stats
4W - 4L
1,141 SR
Queue Stats
70W - 75L
1,452 Elo+
Solo
Xing Tian
Xing Tian
Mainuwu
Xing Tian
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 2
Ares
Ares
gamesnipe
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,042
608
1,686
1,977
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ClackBuumM
Nemesis
4
0 / 0 / 2
3,445
689
609
1,986
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

6
2 / 1 / 0
4,112
822
1,276
1,921
427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Lbona00
Sylvanus
4
1 / 0 / 1
3,492
698
1,574
1,952
635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
M4th3os
Janus
6
1 / 0 / 0
3,621
724
901
1,152
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aceroula
Olorun
1
0 / 0 / 0
2,478
496
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
CelulasHaploides
Danzaburou
4
0 / 2 / 0
3,011
602
1,849
2,738
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Eo_Dadin
Nemesis
6
1 / 1 / 0
3,745
749
1,306
2,683
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Mainuwu
Xing Tian
5
0 / 1 / 0
2,898
580
956
2,417
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
4
0 / 0 / 0
2,855
571
566
2,126
547
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aceroula
Olorun
0
0
0
0
W
0
0
1
0.5
L
Danzaburou
CelulasHaploides
Danzaburou
0
2
0
0
W
Nemesis
ClackBuumM
Nemesis
0
0
2
1
L
Nemesis
Eo_Dadin
Nemesis
1
1
0
1
W
2
1
0
2
W
Sylvanus
Lbona00
Sylvanus
1
0
1
1.5
W
Janus
M4th3os
Janus
1
0
0
1
L
Xing Tian
Mainuwu
Xing Tian
0
1
0
0
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,046
Damage
4,677
8,988
Taken
9,964
1,971
Mitigated
3,367
5,122
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aceroula
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
1,686
850
0
862
1,977
291
0
205
1,772
0
6,687
L
Danzaburou
CelulasHaploides
Danzaburou
1,849
854
0
1,028
2,738
1,150
0
1,293
1,445
0
10,113
W
Nemesis
ClackBuumM
Nemesis
609
472
0
1,240
1,986
405
0
467
1,469
0
7,723
L
Nemesis
Eo_Dadin
Nemesis
1,306
480
0
1,188
2,683
600
0
444
2,239
0
13,552
W
1,276
571
31
838
1,921
427
197
389
1,482
14,887
0
W
Sylvanus
Lbona00
Sylvanus
1,574
835
230
1,475
1,952
635
0
327
1,625
7,147
0
W
Janus
M4th3os
Janus
901
92
0
446
1,152
213
561
34
1,118
13,806
0
L
Xing Tian
Mainuwu
Xing Tian
956
327
0
280
2,417
1,070
0
880
1,537
5,839
0
L
Ares
566
142
0
430
2,126
547
0
1,134
992
3,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,712
Gold Earned
14,987
105
Minions Killed
90
0
Camps Cleared
0
487,622
Distance Traveled
399,933
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,478
496
0
0
0
0
0
W
Neith
3,042
608
23
5
0
94,357
1
L
Danzaburou
3,011
602
28
6
0
91,124
2
W
Nemesis
3,445
689
27
5
0
111,294
0
L
Nemesis
3,745
749
35
7
0
114,921
0
W
Ra
4,112
822
28
6
0
83,289
2
W
Sylvanus
3,492
698
4
1
0
95,186
1
W
Janus
3,621
724
23
5
0
103,496
2
L
Xing Tian
2,898
580
20
4
0
84,752
1
L
Ares
2,855
571
7
1
0
109,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role