Player Matchup

Sylvanus
Sylvanus
eskimo2239
Sylvanus
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 27L
1,619 Elo+
Party 2
Hercules
Hercules
probabyWilll
Hercules
Level 80
God Stats
3W - 7L
1,328 SR
Queue Stats
15W - 16L
1,371 Elo+
Party 2
Medusa
Medusa
stebbs
Medusa
Level 27
God Stats
3W - 3L
1,536 SR
Queue Stats
5W - 5L
1,413 Elo+
Party 2
Team Averages
Level 78
1,527 SR
1,468 Elo+

VS

Team Averages
Level 60
1,523 SR
1,486 Elo+
Artemis
Artemis
Darealhazz
Artemis
Level 28
God Stats
45W - 44L
1,472 SR
Queue Stats
259W - 326L
1,436 Elo+
Party 1
Janus
Janus
Pabloprz
Janus
Level 28
God Stats
3W - 6L
1,503 SR
Queue Stats
13W - 17L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
THA cuLt Leader
Zhong Kui
Level 125
God Stats
112W - 112L
1,595 SR
Queue Stats
204W - 271L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
eskimo2239
Sylvanus
20
10 / 0 / 9
19,819
683
25,025
35,210
62,720
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
probabyWilll
Hercules
20
6 / 6 / 11
17,711
611
21,109
41,188
45,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
stebbs
Medusa
20
5 / 4 / 11
17,507
604
19,495
31,689
19,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darealhazz
Artemis
18
2 / 3 / 7
15,821
546
30,051
18,606
6,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Pabloprz
Janus
20
3 / 6 / 6
16,529
570
15,871
20,651
6,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
THA cuLt Leader
Zhong Kui
18
5 / 12 / 4
16,189
558
36,979
42,771
22,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
10
10
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Darealhazz
Artemis
2
3
7
1.83
L
Janus
Pabloprz
Janus
3
6
6
1
L
Zhong Kui
THA cuLt Leader
Zhong Kui
5
12
4
0.58
W
Sylvanus
eskimo2239
Sylvanus
10
0
9
14.5
W
Hercules
probabyWilll
Hercules
6
6
11
1.92
W
Medusa
stebbs
Medusa
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,629
Damage
82,901
108,087
Taken
82,028
127,877
Mitigated
35,402
51,230
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Darealhazz
Artemis
30,051
16,440
0
1,684
18,606
6,615
0
6,719
11,887
0
79,554
L
Janus
Pabloprz
Janus
15,871
1,451
0
5,623
20,651
6,132
548
7,545
13,106
87,213
0
L
Zhong Kui
THA cuLt Leader
Zhong Kui
36,979
5,244
711
13,221
42,771
22,655
164
11,153
31,618
115,550
0
W
Sylvanus
eskimo2239
Sylvanus
25,025
3,744
13,581
19,004
35,210
62,720
1,211
16,113
19,097
89,544
0
W
Hercules
probabyWilll
Hercules
21,109
5,327
0
8,312
41,188
45,694
1,538
19,051
22,137
404
95,017
W
Medusa
stebbs
Medusa
19,495
9,562
0
10,333
31,689
19,463
2,668
17,858
13,831
0
96,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
48,539
281
Minions Killed
300
0
Camps Cleared
0
1,483,822
Distance Traveled
1,406,642
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,821
546
70
2
0
466,802
5
L
Janus
16,529
570
117
4
0
507,830
3
L
Zhong Kui
16,189
558
113
4
0
432,010
0
W
Sylvanus
19,819
683
73
3
0
481,583
5
W
Hercules
17,711
611
107
4
0
524,502
1
W
Medusa
17,507
604
101
3
0
477,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role