Player Matchup

Heimdallr
Heimdallr
Gold III
Awzul
Heimdallr
Gold III
Level 125
God Stats
32W - 28L
1,468 SR
Queue Stats
273W - 255L
1,599 MMR
Solo
Janus
Janus
Gold IV
Chipp19
Janus
Gold IV
Level 154
God Stats
3W - 3L
1,593 SR
Queue Stats
26W - 13L
1,663 MMR
Party 2
Bastet
Bastet
Gold II
XxDarkSiriuSxX
Bastet
Gold II
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 362L
1,585 MMR
Solo
Ganesha
Ganesha
Gold III
Zathanie1
Ganesha
Gold III
Level 127
God Stats
7W - 2L
1,663 SR
Queue Stats
220W - 208L
1,586 MMR
Solo
Osiris
Osiris
Bronze III
jtetter
Osiris
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,545 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,732 SR
1,587 MMR
Vamana
Vamana
Gold I
Bylieth
Vamana
Gold I
Level 121
God Stats
33W - 22L
1,881 SR
Queue Stats
442W - 435L
1,696 MMR
Party 1
Cernunnos
Cernunnos
Gold I
GODLover69
Cernunnos
Gold I
Level 114
God Stats
7W - 2L
1,865 SR
Queue Stats
170W - 167L
1,576 MMR
Solo
Ares
Ares
Gold III
Headlockbl0wjob
Ares
Gold III
Level 65
God Stats
22W - 21L
1,639 SR
Queue Stats
67W - 70L
1,593 MMR
Solo
Loki
Loki
Gold IV
Liquidbrainz
Loki
Gold IV
Level 85
God Stats
12W - 9L
1,727 SR
Queue Stats
161W - 164L
1,469 MMR
Party 1
Thoth
Thoth
Gold I
MutatedPlacenta
Thoth
Gold I
Level 138
God Stats
16W - 18L
1,546 SR
Queue Stats
174W - 173L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Awzul
Heimdallr
20
11 / 3 / 5
16,818
623
25,943
20,703
12,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Chipp19
Janus
20
4 / 4 / 9
14,877
551
14,146
17,748
6,338
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 4
15,249
565
14,740
22,919
8,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Zathanie1
Ganesha
20
0 / 5 / 18
12,958
480
7,948
25,416
28,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
jtetter
Osiris
20
11 / 5 / 5
15,670
580
26,236
34,715
31,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetGuan YuApolloScyllaNemesis

VS

Bans
DanzaburouErlang ShenCupidTsukuyomiJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bylieth
Vamana
20
11 / 4 / 5
15,958
591
24,734
28,530
24,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
GODLover69
Cernunnos
20
4 / 9 / 1
13,619
504
16,070
24,993
11,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 5
10,922
405
9,014
25,140
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 6 / 6
13,197
489
10,622
23,241
19,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 5 / 10
12,511
463
14,900
13,755
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
31
Kills
21
21
Deaths
31
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Awzul
Heimdallr
11
3
5
4.5
L
Vamana
Bylieth
Vamana
11
4
5
3.38
W
Janus
Chipp19
Janus
4
4
9
2.13
L
Cernunnos
GODLover69
Cernunnos
4
9
1
0.5
L
1
7
5
0.5
L
2
6
6
0.83
L
3
5
10
1.6
W
5
4
4
1.75
W
Ganesha
Zathanie1
Ganesha
0
5
18
1.8
W
Osiris
jtetter
Osiris
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,013
Damage
75,340
121,501
Taken
115,659
86,816
Mitigated
80,128
48,997
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Awzul
Heimdallr
25,943
15,862
0
10,336
20,703
12,488
8,692
2,905
17,780
0
137,658
L
Vamana
Bylieth
Vamana
24,734
15,569
0
5,609
28,530
24,435
734
4,447
23,861
0
147,583
W
Janus
Chipp19
Janus
14,146
394
131
4,650
17,748
6,338
1,320
4,977
12,435
119,934
0
L
Cernunnos
GODLover69
Cernunnos
16,070
8,833
0
5,300
24,993
11,878
1,358
4,629
20,260
0
103,690
L
9,014
940
0
4,230
25,140
19,772
0
4,959
20,051
38,764
0
L
10,622
2,083
0
4,510
23,241
19,439
0
3,272
19,899
149
86,159
L
14,900
786
0
1,105
13,755
4,604
0
4,818
8,853
82,765
0
W
14,740
4,506
0
8,961
22,919
8,680
2,923
3,141
19,040
0
117,428
W
Ganesha
Zathanie1
Ganesha
7,948
670
908
5,975
25,416
28,072
339
6,824
18,371
38,146
0
W
Osiris
jtetter
Osiris
26,236
11,808
0
18,036
34,715
31,238
576
6,775
27,772
0
99,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,572
Gold Earned
66,207
735
Minions Killed
692
0
Camps Cleared
0
2,728,684
Distance Traveled
2,585,940
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,818
623
203
8
0
470,393
7
L
Vamana
15,958
591
208
8
0
584,253
2
W
Janus
14,877
551
222
8
0
572,936
4
L
Cernunnos
13,619
504
164
6
0
468,992
3
L
Ares
10,922
405
30
1
0
530,539
10
L
Loki
13,197
489
148
5
0
538,613
9
L
Thoth
12,511
463
142
5
0
463,543
13
W
Bastet
15,249
565
150
6
0
645,996
7
W
Ganesha
12,958
480
14
1
0
548,592
13
W
Osiris
15,670
580
146
5
0
490,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role