Player Matchup

Ymir
Ymir
ArtilleryBound
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,692 Elo+
Party 2
Ra
Ra
ChillyFrys
Ra
Level 25
God Stats
11W - 3L
1,725 SR
Queue Stats
199W - 182L
1,729 Elo+
Party 2
Nemesis
Nemesis
IP_CyberSxo2077
Nemesis
Level 17
God Stats
4W - 2L
1,707 SR
Queue Stats
15W - 20L
1,494 Elo+
Solo
Cabrakan
Cabrakan
REYS212
Cabrakan
Level 27
God Stats
2W - 0L
1,855 SR
Queue Stats
15W - 9L
1,758 Elo+
Solo
Neith
Neith
Yamborghinni
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,657 SR
1,634 Elo+

VS

Team Averages
Level 18
1,593 SR
1,643 Elo+
Xbalanque
Xbalanque
GroundFireGaming
Xbalanque
Level 4
God Stats
3W - 5L
1,526 SR
Queue Stats
8W - 10L
1,663 Elo+
Solo
Nox
Nox
ILikeURCutG5041
Nox
Level 17
God Stats
11W - 9L
1,635 SR
Queue Stats
24W - 22L
1,655 Elo+
Solo
Ymir
Ymir
IceCold Toshiro
Ymir
Level 29
God Stats
15W - 18L
1,500 SR
Queue Stats
326W - 317L
1,559 Elo+
Party 1
Cerberus
Cerberus
TopshelfTurtz
Cerberus
Level 29
God Stats
6W - 10L
1,803 SR
Queue Stats
257W - 264L
1,543 Elo+
Party 1
Anhur
Anhur
Trash Gamer8696
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,717
635
3,465
4,691
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,641
627
1,697
2,647
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 2
5,599
622
1,993
4,568
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
REYS212
Cabrakan
11
4 / 1 / 2
6,267
696
3,479
5,207
4,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 0 / 2
4,818
535
1,475
2,078
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
7
0 / 3 / 1
4,202
467
1,934
4,664
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,691
521
1,816
3,201
1,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 0
3,661
407
1,419
4,346
1,156
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
TopshelfTurtz
Cerberus
5
1 / 5 / 1
4,107
456
1,707
6,117
4,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 3 / 0
3,972
441
2,549
3,872
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
0
0
0
0
L
Xbalanque
0
3
1
0.17
L
0
0
0
0
W
2
1
2
3
L
0
1
0
0
W
Cabrakan
REYS212
Cabrakan
4
1
2
5
L
Cerberus
TopshelfTurtz
Cerberus
1
5
1
0.3
L
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,109
Damage
9,425
19,191
Taken
22,200
8,386
Mitigated
8,888
8,840
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,465
1,118
0
2,750
4,691
1,916
442
1,346
3,345
22,962
0
W
1,697
151
0
709
2,647
815
910
1,633
1,014
30,647
0
L
Xbalanque
1,934
1,339
0
1,033
4,664
1,334
19
2,218
2,446
0
12,801
L
1,816
188
0
1,618
3,201
1,225
0
1,539
1,504
22,718
0
W
1,993
1,142
0
2,690
4,568
1,208
0
877
3,691
0
27,463
L
1,419
561
84
660
4,346
1,156
0
1,132
3,214
7,030
0
W
Cabrakan
REYS212
Cabrakan
3,479
551
0
1,780
5,207
4,001
0
709
4,498
27,419
0
L
Cerberus
TopshelfTurtz
Cerberus
1,707
600
0
591
6,117
4,307
0
2,002
4,115
10,845
0
L
2,549
1,700
0
542
3,872
866
161
1,592
2,280
0
12,722
W
1,475
563
0
911
2,078
446
737
377
1,701
0
12,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
20,633
254
Minions Killed
139
0
Camps Cleared
0
806,297
Distance Traveled
597,513
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,717
635
34
4
0
168,841
1
W
Ra
5,641
627
73
8
0
170,285
0
L
Xbalanque
4,202
467
25
3
0
155,124
1
L
Nox
4,691
521
49
5
0
125,871
4
W
Nemesis
5,599
622
62
7
0
183,284
0
L
Ymir
3,661
407
10
1
0
103,138
1
W
Cabrakan
6,267
696
56
6
0
137,157
1
L
Cerberus
4,107
456
29
3
0
119,916
0
L
Anhur
3,972
441
26
3
0
93,464
1
W
Neith
4,818
535
29
3
0
146,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role