Player Matchup

Tsukuyomi
Tsukuyomi
AramLeif
Tsukuyomi
Level 13
God Stats
1W - 7L
1,201 SR
Queue Stats
9W - 11L
1,458 Elo+
Solo
Chernobog
Chernobog
LiquidFear
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,608 Elo+
Solo
Skadi
Skadi
RandomSlay3r
Skadi
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 29L
1,456 Elo+
Party 2
Sobek
Sobek
flubbbin
Sobek
Level 25
God Stats
2W - 7L
1,195 SR
Queue Stats
86W - 73L
1,608 Elo+
Party 2
Hera
Hera
stunderpants
Hera
Level 39
God Stats
14W - 14L
1,660 SR
Queue Stats
160W - 123L
1,612 Elo+
Party 2
Team Averages
Level 23
1,411 SR
1,548 Elo+

VS

Team Averages
Level 36
1,678 SR
1,561 Elo+
Sol
Sol
HuntWasTaken
Sol
Level 7
God Stats
15W - 7L
1,767 SR
Queue Stats
22W - 20L
1,532 Elo+
Party 1
Ullr
Ullr
KewlKewlKewl
Ullr
Level 30
God Stats
12W - 6L
1,791 SR
Queue Stats
35W - 19L
1,633 Elo+
Solo
Nemesis
Nemesis
MoSifff
Nemesis
Level 17
God Stats
41W - 27L
1,576 SR
Queue Stats
50W - 38L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrapChefSanji3
Kumbhakarna
Level 109
God Stats
7W - 3L
1,757 SR
Queue Stats
116W - 98L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
TrevBoat
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AramLeif
Tsukuyomi
17
5 / 8 / 9
10,913
1,091
17,387
18,309
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
LiquidFear
Chernobog
16
3 / 5 / 4
10,835
1,084
7,483
16,845
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 7
9,855
986
12,218
14,676
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
flubbbin
Sobek
16
2 / 3 / 7
10,386
1,039
10,429
21,172
27,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 7 / 9
11,621
1,162
21,136
14,361
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

109

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 15
10,632
1,063
16,052
17,217
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
16 / 3 / 8
14,465
1,447
26,884
11,598
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MoSifff
Nemesis
18
10 / 3 / 11
13,120
1,312
23,657
13,867
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
TrapChefSanji3
Kumbhakarna
18
2 / 3 / 20
11,497
1,150
7,924
20,153
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TrevBoat
Sun Wukong
17
0 / 4 / 14
10,147
1,015
6,044
15,620
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
18
Kills
30
30
Deaths
18
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AramLeif
Tsukuyomi
5
8
9
1.19
W
2
5
15
1.9
W
16
3
8
6.67
L
Chernobog
LiquidFear
Chernobog
3
5
4
1
W
Nemesis
MoSifff
Nemesis
10
3
11
5.17
L
3
7
7
0.93
W
Kumbhakarna
TrapChefSanji3
Kumbhakarna
2
3
20
4
W
Sun Wukong
TrevBoat
Sun Wukong
0
4
14
1.75
L
Sobek
flubbbin
Sobek
2
3
7
1.83
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,653
Damage
80,561
85,363
Taken
78,455
57,168
Mitigated
48,374
9,106
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AramLeif
Tsukuyomi
17,387
5,683
0
2,299
18,309
8,705
0
6,166
12,068
0
23,554
W
16,052
5,322
0
6,365
17,217
6,924
0
4,929
12,288
33,664
0
W
26,884
16,187
0
753
11,598
5,132
0
4,566
7,032
0
56,009
L
Chernobog
LiquidFear
Chernobog
7,483
4,976
0
2,107
16,845
7,732
0
2,985
13,835
0
40,160
W
Nemesis
MoSifff
Nemesis
23,657
16,297
0
648
13,867
6,010
0
6,712
7,155
0
46,051
L
12,218
7,519
0
1,631
14,676
6,504
0
3,440
11,186
0
22,058
W
Kumbhakarna
TrapChefSanji3
Kumbhakarna
7,924
880
0
932
20,153
19,306
0
8,116
12,037
23,659
0
W
Sun Wukong
TrevBoat
Sun Wukong
6,044
853
0
2,906
15,620
11,002
0
7,242
8,378
138
10,100
L
Sobek
flubbbin
Sobek
10,429
875
0
2,646
21,172
27,886
0
7,173
13,799
20,740
0
L
21,136
3,485
0
423
14,361
6,341
0
4,350
9,911
31,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,610
Gold Earned
59,861
134
Minions Killed
200
3
Camps Cleared
11
919,351
Distance Traveled
1,025,532
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,913
1,091
4
0
0
199,129
0
W
Sol
10,632
1,063
40
4
0
175,001
0
W
Ullr
14,465
1,447
55
6
7
198,906
2
L
Chernobog
10,835
1,084
73
7
0
160,366
0
W
Nemesis
13,120
1,312
53
5
2
221,077
0
L
Skadi
9,855
986
18
2
0
160,959
0
W
Kumbhakarna
11,497
1,150
39
4
1
218,229
0
W
Sun Wukong
10,147
1,015
13
1
1
212,319
0
L
Sobek
10,386
1,039
9
1
1
206,797
0
L
Hera
11,621
1,162
30
3
2
192,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role