Player Matchup

Scylla
Scylla
DANGG_DANK
Scylla
Level 142
God Stats
22W - 21L
1,550 SR
Queue Stats
157W - 140L
1,585 Elo+
Party 2
Ymir
Ymir
XANDY17X
Ymir
Level 80
God Stats
23W - 17L
1,687 SR
Queue Stats
143W - 123L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
chronoxiiv
Danzaburou
Level 121
God Stats
2W - 4L
1,390 SR
Queue Stats
110W - 91L
1,628 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,600 Elo+

VS

Team Averages
Level 117
1,292 SR
1,474 Elo+
Anubis
Anubis
DrunkJedi ll
Anubis
Level 115
God Stats
0W - 2L
1,262 SR
Queue Stats
29W - 33L
1,426 Elo+
Solo
Hercules
Hercules
ImmaRageQuit__
Hercules
Level 116
God Stats
1W - 2L
1,114 SR
Queue Stats
133W - 122L
1,486 Elo+
Party 1
Thor
Thor
TS6_OPTK-
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DANGG_DANK
Scylla
14
5 / 1 / 6
10,130
724
8,393
5,967
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
1 / 6 / 10
9,864
705
4,483
14,178
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
chronoxiiv
Danzaburou
14
6 / 2 / 6
10,989
785
12,358
8,385
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 5 / 4
8,883
635
7,110
8,703
4,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
12
1 / 3 / 7
9,406
672
7,106
12,967
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
6 / 4 / 2
9,348
668
6,381
10,452
4,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
12
Kills
9
9
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
DANGG_DANK
Scylla
5
1
6
8
L
Anubis
2
5
4
0.8
L
Hercules
1
3
7
1.5
L
Thor
6
4
2
1.75
W
Ymir
1
6
10
1
W
Danzaburou
chronoxiiv
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
20,597
28,530
Taken
32,122
15,697
Mitigated
18,538
4,654
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DANGG_DANK
Scylla
8,393
683
0
403
5,967
1,917
332
893
5,074
45,658
0
L
Anubis
7,110
195
187
2,134
8,703
4,310
210
5,462
3,061
37,743
0
L
Hercules
7,106
1,909
0
3,640
12,967
10,100
160
3,375
9,364
0
32,595
L
Thor
6,381
1,609
0
0
10,452
4,128
213
3,622
6,729
0
28,547
W
Ymir
4,483
584
0
1,199
14,178
11,081
0
4,377
9,801
19,162
0
W
Danzaburou
chronoxiiv
Danzaburou
12,358
4,110
0
3,052
8,385
2,699
793
1,979
6,406
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
27,637
162
Minions Killed
152
0
Camps Cleared
0
717,405
Distance Traveled
648,687
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,130
724
82
6
0
234,371
5
L
Anubis
8,883
635
69
5
0
212,594
3
L
Hercules
9,406
672
48
3
0
243,598
1
L
Thor
9,348
668
35
3
0
192,495
3
W
Ymir
9,864
705
20
1
0
233,101
0
W
Danzaburou
10,989
785
60
4
0
249,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role