Player Matchup

Fafnir
Fafnir
Collation
Fafnir
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,867 Elo+
Party 1
Bacchus
Bacchus
M4ttr4k
Bacchus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 43L
1,840 Elo+
Party 1
Mercury
Mercury
lefatnick
Mercury
Level 37
God Stats
6W - 2L
1,864 SR
Queue Stats
42W - 49L
1,840 Elo+
Party 1
Team Averages
Level 56
1,621 SR
1,849 Elo+

VS

Team Averages
Level 78
1,316 SR
1,554 Elo+
Jing Wei
Jing Wei
JurtSkrt
Jing Wei
Level 67
God Stats
0W - 5L
1,086 SR
Queue Stats
86W - 66L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SakeMyWeener
Ao Kuang
Level 23
God Stats
7W - 11L
1,363 SR
Queue Stats
53W - 52L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
SimplyFrozone
Cthulhu
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 145L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Collation
Fafnir
19
4 / 2 / 14
15,352
640
15,257
20,697
24,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
M4ttr4k
Bacchus
18
6 / 0 / 9
14,464
603
16,747
18,843
33,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
lefatnick
Mercury
18
9 / 7 / 5
15,171
632
19,158
17,431
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JurtSkrt
Jing Wei
16
2 / 3 / 1
13,400
558
11,559
15,481
7,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
SakeMyWeener
Ao Kuang
17
5 / 9 / 2
14,238
593
12,645
22,727
14,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
17
2 / 7 / 5
13,604
567
16,291
25,348
25,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
9
9
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Collation
Fafnir
4
2
14
5.5
L
Jing Wei
JurtSkrt
Jing Wei
2
3
1
0.83
W
Bacchus
M4ttr4k
Bacchus
6
0
9
10.5
L
Ao Kuang
SakeMyWeener
Ao Kuang
5
9
2
0.67
L
Cthulhu
2
7
5
0.64
W
Mercury
lefatnick
Mercury
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,162
Damage
40,495
56,971
Taken
63,556
66,185
Mitigated
47,613
9,121
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Collation
Fafnir
15,257
4,354
0
7,911
20,697
24,342
665
9,338
11,359
62,163
0
L
Jing Wei
JurtSkrt
Jing Wei
11,559
8,089
0
4,879
15,481
7,605
0
7,262
8,219
0
80,871
W
Bacchus
M4ttr4k
Bacchus
16,747
2,855
0
745
18,843
33,046
0
9,125
9,718
42,361
0
L
Ao Kuang
SakeMyWeener
Ao Kuang
12,645
4,226
0
5,405
22,727
14,441
0
11,185
11,542
28,848
2,261
L
Cthulhu
16,291
1,143
544
811
25,348
25,567
0
13,642
11,706
66,645
0
W
Mercury
lefatnick
Mercury
19,158
12,665
0
465
17,431
8,797
2,028
9,916
7,515
0
80,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
41,242
200
Minions Killed
210
0
Camps Cleared
0
1,275,870
Distance Traveled
1,037,276
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,352
640
84
4
0
395,107
5
L
Jing Wei
13,400
558
99
4
0
324,857
1
W
Bacchus
14,464
603
27
1
0
432,130
5
L
Ao Kuang
14,238
593
41
2
0
336,510
0
L
Cthulhu
13,604
567
70
3
0
375,909
0
W
Mercury
15,171
632
89
4
0
448,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role