Player Matchup

Danzaburou
Danzaburou
RejectFI
Danzaburou
Level 98
God Stats
19W - 12L
1,733 SR
Queue Stats
153W - 156L
1,552 Elo+
Party 1
Ares
Ares
Taigoron
Ares
Level 120
God Stats
3W - 4L
1,373 SR
Queue Stats
53W - 51L
1,365 Elo+
Party 1
Ra
Ra
fexmacchi
Ra
Level 21
God Stats
6W - 2L
1,732 SR
Queue Stats
114W - 114L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
xXDiegoPandaXx
Sun Wukong
Level 45
God Stats
14W - 20L
1,310 SR
Queue Stats
56W - 65L
1,434 Elo+
Solo
Chaac
Chaac
zoul15
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,766 Elo+
Party 1
Team Averages
Level 76
1,530 SR
1,533 Elo+

VS

Team Averages
Level 92
1,585 SR
1,426 Elo+
Jormungandr
Jormungandr
B3RS3RK3R 52
Jormungandr
Level 62
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo
Fenrir
Fenrir
ETERNALGHOST1
Fenrir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,490 Elo+
Solo
Discordia
Discordia
Nyl-nyl
Discordia
Level 130
God Stats
81W - 91L
1,585 SR
Queue Stats
439W - 460L
1,453 Elo+
Solo
Bellona
Bellona
Sezzasten
Bellona
Level 87
God Stats
29W - 18L
1,643 SR
Queue Stats
576W - 576L
1,441 Elo+
Solo
Artemis
Artemis
xTottyDiosx
Artemis
Level 117
God Stats
19W - 16L
1,687 SR
Queue Stats
1,106W - 1,128L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RejectFI
Danzaburou
20
13 / 1 / 21
15,946
1,227
33,782
25,017
12,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
12 / 1 / 24
15,267
1,174
19,656
19,710
27,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
2 / 3 / 16
12,782
983
8,324
8,163
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xXDiegoPandaXx
Sun Wukong
19
4 / 8 / 20
12,647
973
12,306
17,751
17,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
zoul15
Chaac
20
10 / 5 / 16
14,414
1,109
21,636
24,582
32,406
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B3RS3RK3R 52
Jormungandr
19
7 / 7 / 7
13,691
1,053
22,777
29,504
26,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 8 / 4
11,899
915
10,105
16,576
8,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Nyl-nyl
Discordia
19
1 / 4 / 14
12,261
943
16,726
12,629
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Sezzasten
Bellona
19
4 / 9 / 10
13,129
1,010
18,408
24,971
19,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
xTottyDiosx
Artemis
19
2 / 13 / 8
12,286
945
21,188
21,685
9,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
41
Kills
18
18
Deaths
41
97
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
B3RS3RK3R 52
Jormungandr
7
7
7
1.5
L
4
8
4
0.75
L
Discordia
Nyl-nyl
Discordia
1
4
14
2
W
Danzaburou
RejectFI
Danzaburou
13
1
21
23.5
L
Bellona
Sezzasten
Bellona
4
9
10
1
W
Ares
12
1
24
24
W
2
3
16
3.33
L
Artemis
xTottyDiosx
Artemis
2
13
8
0.46
W
Sun Wukong
xXDiegoPandaXx
Sun Wukong
4
8
20
1.75
W
Chaac
zoul15
Chaac
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,704
Damage
89,204
95,223
Taken
105,365
94,314
Mitigated
69,795
24,480
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
B3RS3RK3R 52
Jormungandr
22,777
5,459
177
3,522
29,504
26,257
0
9,404
19,875
68,516
0
L
10,105
2,191
0
271
16,576
8,635
0
2,285
14,216
0
17,883
L
Discordia
Nyl-nyl
Discordia
16,726
2,327
0
928
12,629
5,826
0
2,283
10,221
38,036
0
W
Danzaburou
RejectFI
Danzaburou
33,782
16,000
922
6,365
25,017
12,446
0
10,712
14,305
0
61,744
L
Bellona
Sezzasten
Bellona
18,408
7,360
0
1,470
24,971
19,260
0
8,999
15,822
0
25,952
W
Ares
19,656
409
0
320
19,710
27,393
0
7,425
12,285
24,088
0
W
8,324
1,317
5,787
961
8,163
4,336
0
3,252
4,911
38,490
0
L
Artemis
xTottyDiosx
Artemis
21,188
11,031
231
987
21,685
9,817
0
5,009
16,476
0
46,742
W
Sun Wukong
xXDiegoPandaXx
Sun Wukong
12,306
2,807
534
3,609
17,751
17,733
0
7,262
10,489
0
28,723
W
Chaac
zoul15
Chaac
21,636
6,500
0
5,982
24,582
32,406
0
10,852
12,630
0
34,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,056
Gold Earned
63,266
219
Minions Killed
226
4
Camps Cleared
9
1,214,062
Distance Traveled
1,088,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,691
1,053
109
8
0
234,577
0
L
Fenrir
11,899
915
12
1
3
190,144
0
L
Discordia
12,261
943
53
4
3
241,341
2
W
Danzaburou
15,946
1,227
63
5
1
262,352
0
L
Bellona
13,129
1,010
14
1
1
234,657
1
W
Ares
15,267
1,174
9
1
1
255,627
0
W
Ra
12,782
983
83
6
0
232,757
0
L
Artemis
12,286
945
38
3
2
188,178
1
W
Sun Wukong
12,647
973
31
2
2
235,930
0
W
Chaac
14,414
1,109
33
3
0
227,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role