Player Matchup

Medusa
Medusa
Brianax11
Medusa
Level 94
God Stats
16W - 14L
1,691 SR
Queue Stats
165W - 221L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
King_Zion_23
Nu Wa
Level 89
God Stats
12W - 24L
1,364 SR
Queue Stats
146W - 217L
1,427 Elo+
Party 3
Hades
Hades
NguyenTend0
Hades
Level 123
God Stats
7W - 5L
1,378 SR
Queue Stats
334W - 300L
1,490 Elo+
Party 2
Hercules
Hercules
OnlyCombat
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Tweedledeeee
Set
Level 26
God Stats
1W - 1L
1,329 SR
Queue Stats
13W - 17L
1,426 Elo+
Party 2
Team Averages
Level 72
1,452 SR
1,459 Elo+

VS

Team Averages
Level 40
1,526 SR
1,367 Elo+
Anubis
Anubis
CaptMarc
Anubis
Level 23
God Stats
0W - 3L
1,286 SR
Queue Stats
15W - 35L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
Death729Smiley
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Equenoxx
Tsukuyomi
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 99L
1,331 Elo+
Party 1
Ares
Ares
Ruan23
Ares
Level 34
God Stats
5W - 5L
1,844 SR
Queue Stats
140W - 148L
1,481 Elo+
Solo
Khepri
Khepri
raph_lalegende
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brianax11
Medusa
10
2 / 1 / 3
5,629
563
4,832
5,541
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 2
5,817
582
5,159
3,889
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 0
5,919
592
4,966
8,318
4,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
OnlyCombat
Hercules
10
4 / 0 / 6
6,185
619
3,975
4,122
1,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
4 / 1 / 4
6,394
639
2,567
6,358
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CaptMarc
Anubis
8
0 / 3 / 1
4,864
486
2,574
6,697
3,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Death729Smiley
Danzaburou
7
0 / 3 / 0
4,616
462
1,890
5,212
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Equenoxx
Tsukuyomi
10
5 / 3 / 0
6,100
610
4,452
6,963
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Ruan23
Ares
8
0 / 1 / 2
4,436
444
2,451
7,033
4,737
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 2 / 0
4,366
437
1,154
5,042
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
5
6
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brianax11
Medusa
2
1
3
3.5
L
Anubis
CaptMarc
Anubis
0
3
1
0.17
L
Danzaburou
Death729Smiley
Danzaburou
0
3
0
0
L
Tsukuyomi
Equenoxx
Tsukuyomi
5
3
0
1.67
W
1
2
2
1
W
1
2
0
0.5
W
Hercules
OnlyCombat
Hercules
4
0
6
7
L
Ares
Ruan23
Ares
0
1
2
1
W
4
1
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
12,521
28,228
Taken
30,947
10,407
Mitigated
13,590
13,973
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brianax11
Medusa
4,832
2,020
0
3,282
5,541
1,584
138
793
4,748
0
30,691
L
Anubis
CaptMarc
Anubis
2,574
480
0
2,697
6,697
3,040
217
3,964
2,733
20,748
0
L
Danzaburou
Death729Smiley
Danzaburou
1,890
432
0
963
5,212
1,438
0
246
4,966
0
19,175
L
Tsukuyomi
Equenoxx
Tsukuyomi
4,452
1,086
0
1,449
6,963
2,376
0
1,508
5,455
0
23,484
W
5,159
1,013
0
500
3,889
839
1,035
1,585
2,304
31,328
0
W
4,966
591
19
5,359
8,318
4,272
0
2,220
6,098
36,836
0
W
Hercules
OnlyCombat
Hercules
3,975
1,437
0
1,264
4,122
1,846
0
530
3,592
0
11,989
L
Ares
Ruan23
Ares
2,451
510
0
1,261
7,033
4,737
0
4,273
2,760
12,765
0
W
2,567
1,261
0
3,549
6,358
1,866
0
1,051
5,307
0
31,535
L
1,154
0
0
730
5,042
1,999
0
134
4,908
8,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
24,382
299
Minions Killed
144
0
Camps Cleared
0
953,500
Distance Traveled
847,119
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,629
563
58
6
0
182,518
3
L
Anubis
4,864
486
36
4
0
143,964
2
L
Danzaburou
4,616
462
30
3
0
157,550
0
L
Tsukuyomi
6,100
610
48
5
0
194,617
1
W
Nu Wa
5,817
582
67
7
0
163,612
0
W
Hades
5,919
592
87
9
0
183,724
0
W
Hercules
6,185
619
26
3
0
217,048
3
L
Ares
4,436
444
20
2
0
159,694
2
W
Set
6,394
639
61
6
0
206,598
2
L
Khepri
4,366
437
10
1
0
191,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role