Player Matchup

Jing Wei
Jing Wei
KiefPurp
Jing Wei
Level 18
God Stats
7W - 1L
1,532 SR
Queue Stats
34W - 31L
1,509 Elo+
Solo
Medusa
Medusa
Toxicmints
Medusa
Level 28
God Stats
13W - 8L
1,483 SR
Queue Stats
77W - 85L
1,404 Elo+
Party 2
Artemis
Artemis
iiTzSnake
Artemis
Level 30
God Stats
13W - 8L
1,635 SR
Queue Stats
43W - 69L
1,342 Elo+
Party 2
Team Averages
Level 25
1,550 SR
1,418 Elo+

VS

Team Averages
Level 60
1,507 SR
1,315 Elo+
Danzaburou
Danzaburou
AngrySea
Danzaburou
Level 109
God Stats
10W - 5L
1,734 SR
Queue Stats
57W - 55L
1,573 Elo+
Solo
Cerberus
Cerberus
BigHamma2u
Cerberus
Level 49
God Stats
26W - 31L
1,402 SR
Queue Stats
44W - 80L
1,329 Elo+
Party 1
Hel
Hel
MrStains
Hel
Level 22
God Stats
3W - 7L
1,383 SR
Queue Stats
6W - 25L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KiefPurp
Jing Wei
17
3 / 2 / 9
12,518
695
15,015
15,629
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Toxicmints
Medusa
16
6 / 8 / 3
12,970
721
16,424
17,523
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
iiTzSnake
Artemis
14
3 / 4 / 5
11,546
641
14,344
16,099
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngrySea
Danzaburou
16
13 / 2 / 1
13,995
778
23,672
18,451
10,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
BigHamma2u
Cerberus
14
1 / 3 / 12
11,229
624
10,134
22,068
23,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 13
10,822
601
5,616
19,144
6,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
14
14
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngrySea
Danzaburou
13
2
1
6.75
L
Cerberus
BigHamma2u
Cerberus
1
3
12
2.33
W
Jing Wei
KiefPurp
Jing Wei
3
2
9
3.75
L
0
7
13
0.93
W
Medusa
Toxicmints
Medusa
6
8
3
0.94
W
Artemis
iiTzSnake
Artemis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
39,422
49,251
Taken
59,663
16,603
Mitigated
40,319
14,675
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngrySea
Danzaburou
23,672
8,235
0
4,754
18,451
10,659
2,399
307
18,144
0
74,736
L
Cerberus
BigHamma2u
Cerberus
10,134
902
0
5,113
22,068
23,253
422
0
22,068
35,756
0
W
Jing Wei
KiefPurp
Jing Wei
15,015
9,959
0
7,184
15,629
5,169
891
5,839
9,537
0
62,540
L
5,616
1,308
10,857
6,989
19,144
6,407
467
8
19,136
26,574
0
W
Medusa
Toxicmints
Medusa
16,424
7,899
0
3,433
17,523
5,680
1,355
5,362
11,986
0
68,260
W
Artemis
iiTzSnake
Artemis
14,344
6,366
0
4,058
16,099
5,754
625
4,048
11,876
0
68,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
36,046
224
Minions Killed
161
0
Camps Cleared
0
943,561
Distance Traveled
965,818
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,995
778
75
4
0
322,808
2
L
Cerberus
11,229
624
63
4
0
343,075
2
W
Jing Wei
12,518
695
86
5
0
355,610
2
L
Hel
10,822
601
23
1
0
299,935
0
W
Medusa
12,970
721
71
4
0
290,667
3
W
Artemis
11,546
641
67
4
0
297,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role