Player Matchup

Hera
Hera
Dragonballofury
Hera
Level 114
God Stats
2W - 2L
1,508 SR
Queue Stats
281W - 257L
1,508 Elo+
Party 3
Tyr
Tyr
SenorLang
Tyr
Level 69
God Stats
9W - 12L
1,479 SR
Queue Stats
250W - 235L
1,491 Elo+
Party 3
Thanatos
Thanatos
SenorPea
Thanatos
Level 125
God Stats
7W - 12L
1,582 SR
Queue Stats
408W - 377L
1,565 Elo+
Party 3
Athena
Athena
doomsoccupation
Athena
Level 80
God Stats
14W - 16L
1,601 SR
Queue Stats
67W - 60L
1,604 Elo+
Party 3
Medusa
Medusa
qquartzz
Medusa
Level 142
God Stats
13W - 14L
1,665 SR
Queue Stats
280W - 243L
1,583 Elo+
Party 3
Team Averages
Level 106
1,567 SR
1,550 Elo+

VS

Team Averages
Level 121
1,446 SR
1,620 Elo+
Cerberus
Cerberus
DementedSphinx
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,770 Elo+
Party 2
Chang'e
Chang'e
ImStakking
Chang'e
Level 107
God Stats
2W - 3L
1,546 SR
Queue Stats
314W - 301L
1,548 Elo+
Solo
Rama
Rama
Siggmund
Rama
Level 135
God Stats
10W - 8L
1,427 SR
Queue Stats
139W - 150L
1,529 Elo+
Party 1
Mercury
Mercury
Steviiee
Mercury
Level 150
God Stats
1W - 0L
1,256 SR
Queue Stats
20W - 6L
1,755 Elo+
Party 2
Amaterasu
Amaterasu
TheHonkler
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,674
516
3,811
5,139
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
6,670
606
4,190
10,124
4,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
SenorPea
Thanatos
11
2 / 4 / 2
6,398
582
6,113
9,436
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,644
513
1,793
9,501
3,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
qquartzz
Medusa
10
0 / 3 / 1
5,614
510
7,184
5,655
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 0 / 6
5,947
541
5,313
8,745
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ImStakking
Chang'e
12
7 / 2 / 7
7,332
667
6,272
7,934
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
10
1 / 1 / 4
5,575
507
3,699
5,564
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Steviiee
Mercury
13
6 / 1 / 5
7,465
679
5,692
9,056
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheHonkler
Amaterasu
13
3 / 1 / 0
7,083
644
7,252
7,811
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
19
19
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
6
5
L
1
6
2
0.33
W
Chang'e
ImStakking
Chang'e
7
2
7
5.25
L
1
3
0
0.33
L
Thanatos
SenorPea
Thanatos
2
4
2
0.75
W
Rama
1
1
4
3
W
Mercury
Steviiee
Mercury
6
1
5
8.5
W
Amaterasu
TheHonkler
Amaterasu
3
1
0
3
L
1
3
1
0.5
L
Medusa
qquartzz
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
28,228
39,855
Taken
39,110
14,329
Mitigated
15,450
13,076
Healing
21,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,313
678
0
3,258
8,745
3,526
0
1,581
7,164
16,324
0
L
3,811
872
0
252
5,139
1,657
862
1,736
3,403
24,893
0
W
Chang'e
ImStakking
Chang'e
6,272
1,159
1,839
5,508
7,934
2,255
0
2,167
5,767
35,546
0
L
4,190
1,456
0
3,130
10,124
4,619
174
0
10,124
0
36,357
L
Thanatos
SenorPea
Thanatos
6,113
2,637
0
7,684
9,436
3,270
0
3,199
6,237
0
36,900
W
Rama
3,699
2,628
0
3,152
5,564
1,172
329
113
5,451
0
25,635
W
Mercury
Steviiee
Mercury
5,692
3,328
0
3,580
9,056
2,799
0
774
8,282
0
44,111
W
Amaterasu
TheHonkler
Amaterasu
7,252
3,795
0
4,317
7,811
5,698
1,058
969
6,842
0
40,864
L
1,793
886
361
1,173
9,501
3,137
0
3,575
5,926
13,391
0
L
Medusa
qquartzz
Medusa
7,184
3,217
0
476
5,655
1,646
0
3,075
2,580
0
37,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
33,402
304
Minions Killed
300
0
Camps Cleared
0
1,057,107
Distance Traveled
1,094,152
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,947
541
33
3
0
234,816
3
L
Hera
5,674
516
36
3
0
214,852
2
W
Chang'e
7,332
667
66
6
0
213,644
1
L
Tyr
6,670
606
104
9
0
180,774
1
L
Thanatos
6,398
582
72
7
0
229,498
2
W
Rama
5,575
507
44
4
0
207,083
0
W
Mercury
7,465
679
69
6
0
233,570
2
W
Amaterasu
7,083
644
88
8
0
205,039
3
L
Athena
5,644
513
34
3
0
235,299
2
L
Medusa
5,614
510
58
5
0
196,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role